Jump to content

Change Is Necessary for Growth [OOC]


trollthumper

Recommended Posts

Posted

She is now a puddle of headmistress, and the ice snare hits. She will need to have some sort of positive STR score to be able to affect her condition, and that's not going to happen for a while.

Sage: 34, Unharmed, 7 HP

Summers: 23, Unharmed, Bound, 0 HP

Dark Young 1: 21, Bruised x2, Dazed (Wraith's Action), 0 HP

Wraith: 20, Unharmed, 2 HP

Cobalt Templar: 20, Bruised x1, 1 HP

Collins: 19, Unharmed, Bound, -12 Strength, 0 HP

Citizen: 18, Unharmed, 0 HP

Papercut: 16, Bruised x1, 4 HP

Ghost Girl: 14, Unharmed, 4 HP

Dark Young 2: 6, Unharmed, Staggered, Dazed (Sage's Action), 0 HP

Dark Young 3: 3, Bruised x1, Dazed (CT's Action), Staggered, 0 HP

The two Dark Young are still Dazed, so it's Sage's turn next.

  • Replies 193
  • Created
  • Last Reply

Top Posters In This Topic

Posted

Standard Action: Leadership, spending Hero Point to cancel Fatigue on Kimber (Ghost Girl).

Move Action: Fast Task: Acrobatic Bluff (DC35) Dark Young 1, Set Up to transfer bonus to Wraith.

Extra Effort: Surge: Move Action: Acrobatic Bluff (DC35) Dark Young 2, Set Up to transfer bonus to Cobalt Templar.

Reaction: Spend HP to Cancel Fatigue

2 HP spent, Sage has 5.

Posted

Oh, yeah, they're definitely falling for that.

Sage: 34, Unharmed, 5 HP

Summers: 23, Unharmed, Bound, 0 HP

Dark Young 1: 21, Bruised x2, Dazed (Wraith's Action), 0 HP

Wraith: 20, Unharmed, 2 HP

Cobalt Templar: 20, Bruised x1, 1 HP

Collins: 19, Unharmed, Bound, -12 Strength, Frozen, 0 HP

Citizen: 18, Unharmed, 0 HP

Papercut: 16, Bruised x1, 4 HP

Ghost Girl: 14, Unharmed, 4 HP

Dark Young 2: 6, Unharmed, Staggered, 0 HP

Dark Young 3: 3, Bruised x1, Dazed (CT's Action), Staggered, 0 HP

As Dark Young 1 is currently Dazed, Summers can easily escape by using Skill Mastery to take 10 on an Escape Artist check for a total result of 22. He then Power Attacks and smacks the thing with his cane, for good measure. That hits, so it needs to make a DC24 Toughness save. Which it does.

Sage: 34, Unharmed, 5 HP

Summers: 23, Unharmed, 0 HP

Dark Young 1: 21, Bruised x2, 0 HP

Wraith: 20, Unharmed, 2 HP

Cobalt Templar: 20, Bruised x1, 1 HP

Collins: 19, Unharmed, Bound, -12 Strength, Frozen, 0 HP

Citizen: 18, Unharmed, 0 HP

Papercut: 16, Bruised x1, 4 HP

Ghost Girl: 14, Unharmed, 4 HP

Dark Young 2: 6, Unharmed, Staggered, 0 HP

Dark Young 3: 3, Bruised x1, Dazed (CT's Action), Staggered, 0 HP

Wraith is up next.

Posted

It makes the first save, is Bruised and Dazed on the second.

Sage: 34, Unharmed, 5 HP

Summers: 23, Unharmed, 0 HP

Dark Young 1: 21, Bruised x3, Dazed (Wraith's Action), 0 HP

Wraith: 20, Unharmed, 1 HP

Cobalt Templar: 20, Bruised x1, 1 HP

Collins: 19, Unharmed, Bound, -12 Strength, Frozen, 0 HP

Citizen: 18, Unharmed, 0 HP

Papercut: 16, Bruised x1, 4 HP

Ghost Girl: 14, Unharmed, 4 HP

Dark Young 2: 6, Unharmed, Staggered, 0 HP

Dark Young 3: 3, Bruised x1, Dazed (CT's Action), Staggered, 0 HP

Cobalt Templar is up next.

Posted

It fails the Toughness save by 10, and since it's already Staggered, it drops.

Sage: 34, Unharmed, 5 HP

Summers: 23, Unharmed, 0 HP

Dark Young 1: 21, Bruised x3, Dazed (Wraith's Action), 0 HP

Wraith: 20, Unharmed, 1 HP

Cobalt Templar: 20, Bruised x1, 1 HP

Collins: 19, Unharmed, Bound, -12 Strength, Frozen, 0 HP

Citizen: 18, Unharmed, 0 HP

Papercut: 16, Bruised x1, 4 HP

Ghost Girl: 14, Unharmed, 4 HP

Dark Young 2: 6, Unharmed, Staggered, 0 HP

Collins would go next, but she's still a creepsicle, so Citizen is up next.

Posted

Its Daze refreshes, and it is now Staggered.

Sage: 34, Unharmed, 5 HP

Summers: 23, Unharmed, 0 HP

Dark Young 1: 21, Bruised x3, Dazed (Citizen's Action), Staggered, 0 HP

Wraith: 20, Unharmed, 1 HP

Cobalt Templar: 20, Bruised x1, 1 HP

Collins: 19, Unharmed, Bound, -12 Strength, Frozen, 0 HP

Citizen: 18, Unharmed, 0 HP

Papercut: 16, Bruised x1, 4 HP

Ghost Girl: 14, Unharmed, 4 HP

Dark Young 2: 6, Unharmed, Staggered, 0 HP

Papercut is up next.

Posted

Papercut is going to keep his array tuned to maintaining the box, just in case Collins is shamming about being frozen solid. He's also going to stay in the air and out of reach. So basically not doing anything new this round.

Posted

And he loses 9 STR.

Sage: 34, Unharmed, 5 HP

Summers: 23, Unharmed, 0 HP

Dark Young 1: 21, Bruised x3, Dazed (Citizen's Action), Staggered, 0 HP

Wraith: 20, Unharmed, 1 HP

Cobalt Templar: 20, Bruised x1, 1 HP

Collins: 19, Unharmed, Bound, -11 Strength, Frozen, 0 HP

Citizen: 18, Unharmed, 0 HP

Papercut: 16, Bruised x1, 4 HP

Ghost Girl: 14, Unharmed, 3 HP

Dark Young 2: 6, Unharmed, Staggered, -9 STR, 0 HP

Dark Young 2 looms towards Wraith -- but that's all it can do, as it's Staggered. Sage is up next.

Posted

Move Action: Fast Acrobatic Feint DC35 vs. Dark Young 2

Standard Action: Power Attack (+5 Damage/-1 Attack) (1d20+11=21) vs Dark Young 2 using Will Based Psychic Blade (IC roll info says Dark Young 1, please ignore that). DC30 Will Save.

With Dark Young 2 out of the fight...

Surge: Standard Action: Aid Wraith's Attack (1d20+16=25) vs Dark Young 1 (DC10): Wraith gets +5 to her next attack roll.

Spend an HP to negate Fatigue.

Posted

Dark Young 2 totally falls for it, and goes to pieces.

Sage: 34, Unharmed, 5 HP

Summers: 23, Unharmed, 0 HP

Dark Young 1: 21, Bruised x3, Dazed (Citizen's Action), Staggered, 0 HP

Wraith: 20, Unharmed, 1 HP

Cobalt Templar: 20, Bruised x1, 1 HP

Collins: 19, Unharmed, Bound, -11 Strength, Frozen, 0 HP

Citizen: 18, Unharmed, 0 HP

Papercut: 16, Bruised x1, 4 HP

Ghost Girl: 14, Unharmed, 3 HP

Summers is up next, and decides to Startle the remaining Dark Young. He scores a 31, which it really can't beat. So, Wraith is up next.

Posted

Hm. Papercut's hurt. And while OOC I know we're probably basically done, IC it might be good to make sure we're prepared in case combat happens again. Or something to that affect.

So, while I don't feel like exact number crunching, CT's going to stunt Healing off of his Fires of Judgement array (he's done it before) and go help Papercut.

He won't be burning an HP just yet, so he'll eat the Fatigue for now, if it matters.


×
×
  • Create New...