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Jersey Devil PL 10 Tier 2 NPC Angrydurf


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Posted

Player Name: Angrydurf NPC (Tier Two)

Character Name: Jersey-Devil

Power Level: 10 150/150

Trade-Offs: None

Unspent Power Points: 0

In Brief: Demonic appearing Brawler and zealous Fellowship member

Alternate Identity: Anthony Bates

Identity: Semi-Secret

Birthplace: Salem New Jersey

Occupation: Terrorist

Affiliations: The Fellowship

Family: Estranged

Description:

Age: 16

Apparent Age: N/A

Gender: male

Ethnicity: Demonic? Though masked by his mutations Anthony is of Causcasian descent

Height: 7'

Weight:280 lbs

Eyes: Red

Hair: None

Jersey-Devil looks utterly inhuman. His hairless skin varies from red leathery hide to black scales and bony plates. His limbs are misshapen with arms too long and legs too short to even pass as human and his head sport two curling red/black rams horns over a heavy brow, glowing red eyes, twin almost reptilian slits where his nose ought be and a thin lipped mouth full of jagged teeth. His over-sized hands and fingers end in wicked black claws and his almost stunted legs in cloven hooves.

Power Descriptions:

Beyond his altered physiology Jersey Devil has no obvious powers.

History:

Anthony Bates has become the monster his parents took him to be at his birth. His mutations from the terminus energies were plain upon his skin at birth from the misshapen limbs to the odd hue hue of his skin to the small buds of horns on his forehead he looked every bit the part of some demonic force born into this world. While the authorities wished to study the infant his parents refused knowing in their zealotry exactly what sort of creature had been born to them and that it must be purified by the light of the their lord and savior. They kept him isolated and pushed more and more extreme exorcism rituals upon the child as he grew. Keeping him locked in a hidden basement room the rest of the time as they prayed for divine intervention. There was nothing divine about the intervention that eventually came to free Anthony. Providence and the fellowship had found out about the odd case through connections in the FAH and came for him not long after his thirteenth birthday. Bates has become Providences most loyal follower as he knows first hand what the humans fear can do to those who are different.

Personality & Motivation:

Tony has seen first hand the terrors normals can inflict on what they fear and don't understand and he won't be caged again. He is a true believer in Providences cause and a deeply damaged psyche angry and hurting from years of abuse. He is actually a relatively intelligent young man but uneducated and deeply mistrustful of anyone not part of the fellowship the only family he has known worthy the name.

Powers & Tactics:

In combat Jersey-devil is a terror a whirling mass of claws and fists and scales and hooves striking out at his foes with startling grace and accuracy. He uses his superior mobility to attack from odd angles and to trick opponents where he can. He isn't above using his fearsome mien to target weak wiled opponents and draw them off guard.


Abilities: 14 + 14 + 10 + 6 + 0 - 4 = 40PP

Strength: 24 (+7)

Dexterity: 24 (+7)

Constitution: 30 (+10)

Intelligence: 16 (+3)

Wisdom: 10 (+0)

Charisma: 6 (-2)

Combat: 8 + 8 = 16PP

Initiative: +7

Attack: +4, +10 w/ Claws

Grapple: +11

Defense: +10 (+4 Base, +6 Dodge Focus), +2 Flat-Footed

Knockback: -7

Saving Throws: 5 + 8 + 10 = 23PP

Toughness: +10 [imp 5] (+10 Con)

Fortitude: +15 (+10 Con, +5)

Reflex: +15 (+7 Dex, +8)

Will: +10 (+0 Wis, +10)

Skills: 80R = 20PP

Acrobatics 15 (+22) SM

Climb 15 (+22) SM

Intimidate 15 (+13) SM

Knowledge: Philosophy and Theology 12 (+15)

Notice 10 (+10)

Sense Motive 10 (+10)

Swim 13 (+20) SM

Feats: 21PP

Acrobatic Bluff

Attack Specialization: Claws 3

Dodge Focus 6

Evasion 2

Fearsome Presence 3

Improved Critical: Claws 2

Move By Action

Skill Mastery (Acrobatics, Climb, Intimidate, Swim)

Takedown Attack 2

Powers: 5 + 3 + 5 + 5 + 3 + 9 = 30PP

Damage 3 (PFs: Innate, Mighty) [5PP] (Claws, Mutation)

Emotion control 2 (Extras: Aura, Area [10-ft. Burst, General], Duration [Continuous]; Flaws: Limited [Fear Only], Permanent, Range 2 [Touch]; PF: Subtle) [3PP] (Aura of dread, Mutation)

Impervious Toughness 5 (PF: Innate; Drawbacks: Noticeable -1) [5PP] (Armored Hide, Mutation)

Leaping 4 ( Running Long Jump 425', Standing Long Jump 213', High Jump 107'; PF: Innate) [5PP] (Strong Legs, Mutation)

Speed 2 (25 MPH / 250 feet per Move action; PF: Innate) [3PP] (Animal Lope, Mutation)

Super-Movement 4 (Slow Fall, Swinging, Sure footed 2; PF: Innate) [9PP] (Natural Grace, Mutation)

Drawbacks: (-0) + (-0) = -0PP

Abilities (40) + Combat (16) + Saving Throws (23) + Skills (20) + Feats (21) + Powers (30) - Drawbacks (0) = 150/150 Power Points

Posted

HTML? I looked and couldn't see any errors I missed a space I think so I fixed that. Also added the skill mastery to his skills.

High Reflex and Fortitude are because he's a beastman style living weapon archetype. Highish will is due to his somewhat torturous childhood/early years and his current zealotry. Basically having been through hell he's come out stronger for it and is a true believer in Providence's ideals.

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