Ozob Posted October 9, 2011 Posted October 9, 2011 Player Name: NPC, Ozob Character Name: Kivuli Power Level: 10 151/150PP) Trade-Offs: +1 Defense / -1 Toughness Unspent Power Points: 0 Progress To Bronze Status: 0/30 In Brief: Village Mystic tormented by dreams of genocide come to Freedom to seek "Justice" in the form of revenge. NPC for kicker thread. Alternate Identity: Identity: Mubata Kivuli, Public Birthplace: Rowanda Occupation: Homeless Affiliations: None Family: None Description: Age: 43 (DoB: 1968) Apparent Age: Early 50's Gender: Male Ethnicity: African Height: 6'1" Weight: 185lbs Eyes: Black Hair: Black Mubata Kivuli is a tall and powerfully built African man. Once regal and fastidious, he has fallen on hard times in the streets of Freedom City and shows the effects of living on the streets. His hair is matted and currently in long dreadlocks while his clothes are a combination of cast offs and donations. His skin is rough and he has a perpetual stubble of a beard. He is heavily scarred and shows the effects of bladed attacks across multiple locations of his body. Overall he is intimidating and somewhat frightening to be around. He has an intensity of purpose that seems slightly tinged with maddness. Lights seem to dim when he is around and his features often seem blurred from notice. Power Descriptions: Mubata is a villiage mystic, and his powers stem from the shamantic tradition. He will quietly chant, and usually uses some kind of mystic focus to activate his dreaming powers. The darkness is a mirror of his soul and is an inky blackness that radiates away from him. History: Mubata was a respected village mystic and elder as the violence in Rowanda broke out in 1994. He was the only survior in his villiage and suffered greatly during that period of madness. Fleeing the country and the genocide, Mubata made his way across Africa always trying to stay ahead of the dreams that plagued him. He spent some time near Timbuktu and for a brief period was uplifted by the works of the heroic group Cercle de la Fratrie. From this point on his conflict of justice and revenge became the core of his being. He saw that people of power could indeed bring vilians to justice. However, he was tainted by the madness of his country and didn't realize that mercy went hand in hand with that justice. Leaving for America in 2009, he tried to restart his life, but soon found that his terrible dreams of vengance would not be denied. Homeless and destitude, he roams the streets bringing "justice" to those whom his troubled dreams direct him too. Personality & Motivation: As the only survior in his village during the insanity in Rowanda, Mubata is a troubled man. Plagued by nightmares, he has tried to physically escape them by fleeing his homeland. Traveling through Africa he spent significant time in Western Africa before catching a tramp frieghter to America. However, he can't seem to leave the past and seeks to right the wrongs committed to his people. Unfortunately, his brand of justice is lethal, and often times, misguided. His dreams tell him things that he is compelled to follow. Powers & Tactics: Mubata will sow the seeds of confusion by cloaking the area around him and try to use his mystic powers against his enemies. Once they are asleep, he either dispatches of them, or pries what he can from their minds to find others that need vengance carried too them. He has a few smantic totems that he doesn't need, but often uses as a focus for his powers. Abilities: 6 + 10 + 6 + 4 + 5 + 0 = 36PP Strength: 16 (+3) Dexterity: 20 (+5) Constitution: 16 (+3) Intelligence: 14 (+2) Wisdom: 20 (+5) Charisma: 10 (+0) Combat: 12 + 16 = 0PP Initiative: +5 Attack: +6 Melee, +10 Ranged Grapple: +9 Defense: +11 (+8 Base, +3 Dodge Focus), +4 Flat-Footed Knockback: -4 Saving Throws: 7 + 5 + 5 = 17PP Toughness: +3/9 (+3 Con, +6 Defensive Roll) Fortitude: +10 (+3 Con, +7) Reflex: +10 (+5 Dex, +5) Will: +10 (+5 Wis, +5) Skills: 68R = 17PP Acrobatics 5 (+10) Bluff 10 (+10) Climb 7 (+10) Gather Information 5 (+5) Intimidate 10 (+10) Investigate 3 (+5) Notice 5 (+10) Search 8 (+10) Slight of Hand 5 (+10) Stealth 10 (+15) Feats: 19PP Equipment 2 Attack Focus, Ranged 4 Blind-Fight Defensive Roll 6 Dodge Foucs 3 Hide in Plain Sight Sneak Attack 4 Uncanny Dodge 1, Blindsight Brass Knuckles (Damage 1) [2EP] Knife (Damage 1 [Feats]) [4EP] Powers: 20 + 12 + 4 = 36PP Base Power: Sleep 6 (Extras: Alternate Save(Will), Feats: Attack Specialization 2) [17PP] (Dream State, Magic)Alternate Power: Mind Reading 5 (Flaws: limited(Dreaming Only)) [3PP] (Dream Viewing, Magic) Alternate Power: Mind Control 5 (Extras: Duration 2(continuous) Flaws: Limited(Only while Sleeping), Limited(One suggestion only) Feats: Attack Specialization 2) [12PP] (Dream Suggestion, Magic) Obscure (Affects 3 Senses (Sight, Sound, Mental) Extras: Action 2(free) Flaws: Range 1 ) [12PP] (Cloak of Shadows, Magic) Super Senses 4 (Blindsight(Mental) ) [4PP] (Mystic Senses, Magic) Drawbacks: (-2) + (-2) = -2PP Fatigue (Recurring Nightmares Frequency: Uncommon, Intensity: Moderate) [-2PP] DC Block Attacks: Range: Save: Effect: Brass Knuckles Touch DC 19 Toughness(staged) Damage, Bludgeon Knife Touch/10ft DC 19 Toughness(staged) Damage, Piercing Crit 19-20 Mind Control Perception DC 15 Will Mental Mind Reading Perception DC 15 Will Mental Sleep 50ft DC 15 Will(staged) Sleep Unarmed Touch DC 18 Bludgeon Totals: Abilities (36) + Combat (28) + Saving Throws (17) + Skills (17) + Feats (19) + Powers (36) - Drawbacks (-2) = 151/150 Power Points
Avenger Assembled Posted October 15, 2011 Posted October 15, 2011 The country's name is Rwanda. His stats don't go in spoiler tags. Sneak Attack 4 is a waste of points, Sneak Attack is only useful at the first rank. He has no need for the Drawback, and it doesn't work mechanically for NPCs since he has no HP to spend to cancel the fatigue.
Dr Archeville Posted November 9, 2011 Posted November 9, 2011 It's been almost a month since AA's first comments. You still working on this guy?
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