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Light Lunch (OOC)


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  • 1 month later...
Posted

Initaitve

22 Cold Front -- Uninjured -- GM

21 Heat Wave -- Uninjured -- GM

13 Young Britannia -- Uninjured -- HPx2

10 Starlight -- Uninjured -- HPx3

Bad gals are posturing for a bit, so let's just go to YB's turn.

  • 2 weeks later...
Posted

Starlight's going to stunt the following off her White Light array.

Concealment 4 (All Visual, Feat: Close) [5PP]

And sneak away. Sneaky sneak! Starlight's Stealth check. (1d20+3=5) Oh, you have got to be...

Neither baddy can technically fail this one, so let's go to the combat, hm?

Heat Wave has Tremorsense, so she can find Starlight/Liz just fine. Heat Wave's melee attack, vs Starlight's Def. DC 23 Tou (1d20+8=12) But she wiffs. Phew.

Cold Front can't detect Starlight/Liz, but she could coat the area with ice/frost... if she wasn't supposed to be the smart one. Icy Genius, folks. She'll make a barrier across the back of the shop, I suppose.

Initiative

22 Cold Front -- Uninjured -- GM

21 Heat Wave -- Uninjured -- GM

13 Young Britannia -- Uninjured -- HPx3

10 Starlight -- Fatigue'd -- HPx4

YB's up. Both gels are getting a HP for their Secret Identity Complication.

  • 3 weeks later...
  • 2 weeks later...
Posted

Cold Front's Toughness save, vs DC 20. (1d20+8=23) Bounces off, I'm afraid.

Cold Front's up first, she's going to try and Snare YB. Cold Front's Ranged attack roll, vs Young Britannia's Def. DC 18 Ref (1d20+8=28) Yikes. Crit, so a DC 23 Ref to avoid that Snare.

Heat Wave tries to smack Starlight around again. Heat Wave's melee attack check, vs Starlight's Def. DC 23 Tou (1d20+8=19) Swing and a miss.

Starlight's going to burn a HP to get rid of the Fatigue, drop the Concealment, and handle Heat Wave with a Dazzle. Starlight's ranged attack roll, vs Heat Wave's Def. DC 20 Ref (1d20+10=29) Aaaahhhhh so close.

Heat Wave's Reflex save, vs DC 20. (1d20+6=17) Yep, she's blind.

Initiative

22 Cold Front -- Uninjured -- GM

21 Heat Wave -- Dazzle (Visual) -- GM

13 Young Britannia -- Uninjured -- HPx3

10 Starlight -- Uninjured -- HPx3

Posted

YB is entangled. She has a -2 to Attack checks and -4 to Dexterity, so her Initiative and Reflex drop by 2 pts each. But she can still act!

Posted

Cold Front's Toughness save, vs DC 21. (1d20+10=18) Bruise x1

Starlight's up next. She's going to smash Heat Wave with her own ranged attack. Starlight's ranged attack check, vs Heat Wave's Def. DC 25 Tou (1d20+10=13) Ugh. Well, goodness knows she has plenty of HP to blow, so reroll. Starlight's ranged attack check, vs Heat Wave's Def. DC 25 Tou. Reroll (1d20+10=16) Well at least it becomes 26, so it hits.

Heat Wave's Toughness save, vs DC 25. (1d20+8=13) Ouch. That's Staggered + Daze'd.

Heat Wave gets a chance to shake off the Dazzle. Heat Wave's Fort save, vs DC 20. (1d20+6=15) Nope.

Cold Front is gonna punch at YB. Cold Front's melee attack check, vs YB's Def. DC 23 Tou (1d20+8=9) Wiff.

Initiative

22 Cold Front -- Bruise x1 -- GM

21 Heat Wave -- Dazzle (Visual), Stagger, Daze (Starlight) -- GM

13 Young Britannia -- Entangled -- HPx3

10 Starlight -- Uninjured -- HPx2

Posted

Cold Front's grapple check, vs 23. (1d20+20=32) Yeah, sorry. She has Str 26 and S-Str.

Starlight's ranged attack check, vs Heat Wave's Def. DC 25 Tou (1d20+10=18) That just barely hits.

Magmin's Toughness save, vs DC 25. (1d20+8=23) Bruise x1 and her Daze goes away.

Cold Front's Ranged attack check, vs YB's Def. DC 23 Tou (1d20+8=25) That'll hit.

Heat Wave's melee attack check w/ +2 All-Out Attack, vs Starlight's Def. DC 23 Tou (1d20+10=25) That will hit.

Starlight's Toughness save, vs DC 23. (1d20+10=14) :argh: That's Dazed + Bruise x1.

Initiative

22 Cold Front -- Bruise x1 -- GM

21 Heat Wave -- Dazzle (Visual), Stagger, Bruise x1 -- GM

13 Young Britannia -- Entangled -- HPx2

10 Starlight -- Bruise x1, Daze (Heat Wave) -- HPx2

Posted

Cold Front's Toughness save, vs DC 22. (1d20+9=17) Juuuust 5 under, so Daze + Bruise x2.

Starlight's back on form, so she's going to Dazzle Cold Front (who totally doesn't have Termorsense, thank god). Starlight's ranged attack roll, vs Cold Front's Def. DC 20 Ref, DC 20 Fort. (1d20+10=14) That's going to miss.

Magmin grabs a bystander tries to flee! Take a HP, heroes.

Initiative

22 Cold Front -- Daze (YB), Bruise x2 -- GM

21 Heat Wave -- Dazzle (Visual), Stagger, Bruise x1 -- GM

13 Young Britannia -- Entangled -- HPx2

10 Starlight -- Bruise x1 -- HPx3

Posted

Heat Wave's Will save, vs DC 16 Stun. (1d20+6=11) Yep, that's pretty darn Stunned.

Starlight's going to do what I've been putting off and lay a big-ol' PL 10 smack-down on Cold Front. Starlight's ranged attack check w/ +2 Power Attack & +2 All-Out Attack, vs Cold Front's Def. DC 27 Tou (1d20+10=25)

Cold Front's Toughness save, vs DC 27. (1d20+8=13) 14 points. Misses Unconscious by one freaking point...

Bad gals can't go, so we're back to YB.

Initiative

22 Cold Front -- Daze (Starlight), Bruise x2, Staggered -- GM

21 Heat Wave -- Dazzle (Visual), Stagger, Bruise x1 -- GM

13 Young Britannia -- Entangled, Fatigued -- HPx1

10 Starlight -- Bruise x1, -2 Def -- HPx3

Posted

Well that wouldn't have hit anyway (Heat Wave's Def is 18) but remember that YB is also Fatigued, which is pretty much a -1 to everything.

Starlight chooses to smack around the hostage-taker! Such a bad lady. Starlight's ranged attack check w/ +2 Power Attack, vs Heat Wave's Def. DC 27 Tou (1d20+8=23) Hits

Heat Wave's Toughness save, vs DC 27. (1d20+7=20) Bruise x2 and Daze Refreshes.

Cold Front can act again, so she'll use her Snare to try and grab YB. Cold Front's ranged attack check, vs YB's Def. DC 18 Ref (1d20+8=21) That would hit even without her being Fatigue'd and all.

Initiative

22 Cold Front -- Bruise x2, Staggered -- GM

21 Heat Wave -- Daze (Starlight), Dazzle (Visual), Stagger, Bruise x2 -- GM

13 Young Britannia -- Entangled, Fatigued -- HPx0

10 Starlight -- Bruise x1, -2 Def -- HPx3

  • 3 weeks later...
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