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Pass the Plate (OOC)


Raveled

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Ironclad's Ini. (1d20+5=17)

For those of who who haven't figured it out (shame on you!) the bad guys are the Stormbringers with... one or two little changes. Johnny Reb is using the American Werewolf sheet minus the lycanthrophy angle because American Patriot's sheet is horribad, and Aryan Angel is using the Siren sheet because I can never figure out how to use Luck Control on an NPC. Oh, and there's a ghost. Have fun, Sage!

Johnny Reb's Ini. (1d20+5=15)

Fucostreghe's Ini. (1d20+6=26)

Teuf's Ini. (1d20+3=18)

Aryan Angel's Ini. (1d20+6=22)

Captain Hammer's Ini. (1d20+1=16)

Ghost of the Confederacy's Ini. (1d20=6)

All the good guys get a HP for the bad guys jumping Ini and getting a free round.

Fuco changes into her outfit and blasts the other Johnny. Fuco's ranged attack roll, vs. Wellspring's flat-footed Def. DC 25 (1d20+10=12) That exactly hits. DC 25 Toughness for being blasted by Hellfire.

Angel's taking a full round to expound.

Teuf's smashing Victory. Teuf's melee attack check, vs. Victory's flat-footed Def. DC 25 (1d20+10=21) That hits. DC 25 Toughness.

Captain Hammer tosses a shield to Johnny Reb and stays near Angel.

Johnny Reb smashes Lord Steam. Johnny Reb's melee attack check, vs. Lord Steam's flat-footed Def. DC 25 (1d20+10=26) That hits. DC 25 Toughness.

Ghost of the Confederacy flies around being spoooooky.

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Initiative

31 - Sage -- Uninjured -- HPx6

28 - Victory -- Uninjured -- HPx3

26 - Fucostreghe -- Uninjured -- GM

25 - Wellspring -- Uninjured -- HPx5

22 - Aryan Angel -- Uninjured -- GM

21 - Lord Steam -- Uninjured -- HPx3

19 - Young Britannia -- Uninjured -- HPx3

17 - Ironclad -- Uninjured -- HPx5

16 - Captain Hammer -- Uninjured -- GM

15 - Johnny Reb -- Uninjured -- GM

8 - Asad -- Uninjured -- HPx2

6 - Ghost of the Confederacy -- Uninjured -- GM

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