Jump to content

Pass the Plate (OOC)


Raveled

Recommended Posts

Posted

... Right, Uncanny Dodge. Which is not noted in the Combat section, for some reason. :facepalm:

Okay, after checking things, only Lord Steam needs to make that Toughness save.

  • Replies 94
  • Created
  • Last Reply

Top Posters In This Topic

Posted

Incidentally, Steam has uncanny dodge - although it would have hit anyway.

Tough Save 1d20+9=27

However, I would have thought he would not be wearing his body armour for a do like this (even if it is subtle), so that should be toughness +7 only, giving a 25 roll and a bruise.

Posted

Say, Raveled, just as a mod note, you might want to clear with me when you're using NPCs from the Oddball thread, since the characterization here looks decidedly odd compared to the simultaneous story I'm running with them: Hotsy-Totsy Nazi.

Particularly since Hotsy-Totsy is their supervillainous debut, and it's set a month later. To clear up any confusion, I'll be submitting them all as official mod-only NPCs once I get back home; for the moment, I'd prefer it if you changed the names of the characters you're using in this thread. There's no reason there can't be multiple white supremacist supervillainous gangs active simultaneously!

Posted

Rav, did that werewolf actually get just out of Victory's immediate range after the attack, even though he did seem to whiff it? If so, how far back did he actually jump? Because if it's at least 10, there's gonna be some fun.

Posted

We're continuing with this bee-yatch. Time to introduce the New Confederates.

The Last Loyal Soldier is facing off against Lord Steam.

Bonnie Blue is up on the steps alongside Rolling Thunder

Victory is facing off against Zippy

Hecate was enjoying a nice dance with a cute boy until the rest of the family barged in!

The Ghost of the Confederacy doesn't change. He's still good.

Will be editing the thread to line up with the new, well, line-up. Will not be changing the first-round or Initiatives because seriously, I don't want to roll all that again.

To answer your question, JP, the guy's dancing just outside of arm-range. Let's say at least 10 ft away, sure.

Posted

(19:21:59) Ecalsneerg: Although you can only use one Extra Effort per round, and only one of each HP application,

Sorry JP, only one reroll in a round. The 21 stands, but it does in fact hit him. His Def is only +10, after all.

Zippy's Toughness save, vs DC 34. (1d20+10=20) Dazed + Staggered! Let's say Zippy goes flying back into the kitchen and lands with a bunch of clattering, shall we?

Hecate is going to turn away from the boy that is surprisingly difficult to hit and instead aim a blast at the guy that just clocked her brother. Hecate's ranged attack check, vs Victory's Def. DC 25 (1d20+10=23) That's just barely a hit. DC 25 Toughness, JP.

Posted

Right.

Free Action: Switch Water Array, Create Water

Standard Action: Create Water, cageish around Hecate

Move Action: Get water cage between himself and the rest of the goons

I don't believe that I need any rolls for that...

Posted

Bonnie Blue's going to blast Young Britannia and Asad with a General AoE (they're close together, you see). Both of them need to give me a DC 20 Reflex save; if they make it, then a DC 20 Toughness save (in fact if Asad makes it his Impervious will soak up the damage). If they don't make it, a DC 25 Toughness save.

And then Lord Steam is up!

Posted

There's always a critic ;) . My Reflex Save 1d20+2=8, as I can't make the Toughness save in my normal form I'll blow a hero Point to Reroll the Save. 1d20+2=3, whoops even with the plus 10 that a fail.

So a Toughness save. 1d20+3=10, um well thats really, really bad.

I think I have a better claim to dislike IC. :D

Posted

Okay. Ironclad's up, then it's Rolling Thunder and the Soldier.

Ironclad takes a free action to change into her armor and then blasts Bonnie. Ironclad's ranged attack roll, vs. Bonnie Blue's Def. DC 25 (1d20+10=26) It hits -- but Thunder Interposes!

Rolling Thunder's Toughness save, vs DC 25 (1d20+10=16) No one ever said the boy was smart, mind you. Daze + Stun.

Thunder's Dazed, so up to the Soldier. He'll bat Lord Steam back a step, he will! Last Loyal Soldier's melee attack check, vs Lord Steam's Def. DC 27 (1d20+8=25) Ouch. That hits.

Okay, IC post inbound and then Asad is up.


×
×
  • Create New...