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Siphon (PL 8) Azuth65 (Silver)


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Posted (edited)

Player Name: Azuth65

Character Name: Siphon

Power Level: 8 (105/119PP)

Trade-Offs: +1 Defense / -1 Toughness

Unspent PP: 14

Progress to Gold Status: 14/90 (Silver status earned by Wisp)

In Brief: Inexperienced power-thief.

Alternate Identities: Kyle Conners

Identity: Secret

Birthplace: Freedom City, New Jersey

Occupation: Freelance reporter

Affiliations:

Family: Sally Conners (Mother), Brian Conners (Father), Nicole Conners (Sister)

Age: 25 (Born May 10, 1986)

Gender: Male

Ethnicity: Caucasian

Height: 5'11â€

Weight: 190lbs

Eyes: Blue

Hair: Black

Description: Kyle Conners is a handsome and personable young man. His body fairly muscular, showing the many sports he played in high school and college in his musculature. When dressed for work, he prefers black slacks, a satin dress shirt and black suit jacket. He keeps his hair cut short and stays clean shaven.

Power Descriptions: When using his powers, his hands turn a shade of silver. As he absorbs the power to be mimicked, traces of the silver run up his arms. His powers however are addictive and not quite under his complete control, activating on random super-humans if he hasn't "fed" them recently.

History: Kyle was born to an upper-middle class family in Lantern Hill. During high school he was on the school newspaper and was the running back on their championship football team. After high school he studied journalism at Freedom City University on a football scholarship.

He's spent the last few years as a freelancer, mostly for The Ledger. His most recent contract lead him to cover a conference at ASTRO about a new form of paper thin glass that absorbed energy directed at it, making it able to withstand a blast from a Howitzer without a scratch.

While there, a group of criminals attempted to steal the formula. During the event, Kyle's metahuman powers activated for the first time. When he instinctively reached for the one creating lightning from her hands, grabbing the bare skin on her leg, she became sluggish and he found her powers at his command.

Since then, he's been battling the hunger of his powers. Resisting the urge to grab random people with an obvious power.

Personality & Motivation: Kyle mainly dons the costume to feed his addiction to power mimicking in a productive way, protecting the innocent and stopping criminals.

Outside of the mask, he's a funny, friendly, personable man, traits that have served him well in interviews and allowed him to slip into VIP events without being immediately hassled by security.

Powers & Tactics: His first move in combat is to find a metahuman opponent and mimic one of their powers, turning it back against them if possible.


Complications:

Family: Fairly self explanatory here.

Hunger: His powers aren't fully controlled and when in contact with metahumans, they may activate without his consent.

Responsibility: He has a job, as he's not independently wealthy, he needs to write as per his agreements or find himself looking for a new job.

Secret: Identity.

Abilities: 8 + 8 + 8 + 2 + 2 + 2 = 30PP

STR 18 (+4)

DEX 18 (+4)

CON 18 (+4)

INT 12 (+1)

WIS 12 (+1)

CHA 12 (+1)

Combat: 14 + 12 = 26PP

ATK: +7

DEF: +8 (+3 flat-footed)

Init: +8

Grapple: +11

Knockback: +3

Saving Throws: 1 + 1 + 4 = 6PP

TOU +6 (+4 Con, +2 Defensive Roll)

FORT +5 (+4 Con, +1)

REF +5 (+4 Dex, +1)

WILL +5 (+1 Wis, +4)

Skills: 48R = 12PP

Bluff 5 (+6)

Concentration 5 (+6)

Craft (Writing) 4 (+5)

Diplomacy 5 (+6)

Gather Info 4 (+5)

Investigate 4 (+5)

Knowledge (Current Events) 4 (+5)

Knowledge (Streetwise) 4 (+5)

Notice 4 (+5)

Search 4 (+5)

Sense Motive 5 (+6)

Feats: 10PP

Beginner’s Luck

Challenge: Fast Bluff

Defensive Roll

Distract (Bluff)

Dodge Focus 2

Fascinate (Bluff)

Improved Initiative

Luck 2

Powers: = 21PP

Fatigue 7 [7pp] (Extras: Linked to Mimic, Flaws: Distracting)+ Mimic 7 (any one power Extras: Linked to Fatigue) [14pp]

DC Block:

ATTACK RANGE SAVE EFFECT

Unarmed Touch DC 19 Toughness (Staged) Damage (Physical)

Fatigue Touch DC 17 Fort (Staged) Fatigue

Abilities (30) + Combat (26) + Saving Throws (6) + Skills (12) + Feats (10) + Powers (21) - Drawbacks (0) = 105/119 Power Points

Edited by Fox
Updating award progress.
Posted

Distracting's not a good idea; your character will be denied his Dodge bonus whenever he's mimicking anyone. Requiring a Reflex save (to represent someone wrenching themselves away at the last minute) is what I did in my Power Thief build, and I think it would serve you well here.

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