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Freeks and Geeks (OOC)


Paragon

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Posted

Supercape is going to all-out move (so 400 feet in the round or 400mph) this round (he can do that for 14 rounds!) in the direction of the superfast girl, and see if he can spot her with his extended Radar sense (x10 range).

I don't know what the range penalty etc will be, or indeed how difficult it will be (possibly routine if she is broad daylight I guess!) but ill throw in the notice roll...

1d20+10=26 pretty good!

Posted

I dont know how you want to play that discovery in terms of initiative, but let me know when you want Supercape to swoop down to investigate / aid collapsed girl! (which is what he does!)

Posted

I actually think that would be a good idea. A local hospital would be hard pressed to contain them once they wake up. They might not even have the technology to help them.

Posted

Not sure how much of a rush we are in, but I guess Supercape feels taking his time for an hour and thus taking 20 on the knowledge check would be fair enough.

Thats 30 on Knowledge (life sciences) then.

  • 4 weeks later...
Posted

Hello all I have to apologize for the lack of posting lately. Between the holidays and the family I have been a bit overwhelmed. I will meke an effort to insure I post on a regularly scheduled time frame.

Posted

Starlight comes up empty with her contacts.

Supercape does slightly better and gets someold news articles about the Dostor linking him to a human experimintation scandle at FCU about ten years ago which ended up with the Doctor being sent to jail for several years in connection with the accidential death of a lab assistant.

Also he comes up with the name SV Industries of which the not so good Doctor is the CEO.

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