Sandman XI Posted December 3, 2011 Author Posted December 3, 2011 Str 10, Dex 12, Con 10, Int 12, Wis 12, Cha 14 Skills: Bluff 3 (+5), Craft (artistic) 11 (+12), Knowledge (popular culture) 4 (+5), Stealth 6 (+7) Feats: Attack Focus 2 (ranged), Dodge Focus 2, Defensive Roll 3, Leadership, Luck 2 Powers: Color Control 5 (Extras: Duration [Continuous]; Power Feats: Precise; Alternate Powers: Animate Images 5 [Extras]) Combat: Attack +5 (melee), +7 (ranged), Grapple +5, Damage +0 (unarmed), Defense +9 (+3 flat-footed), Knockback –1, Initiative +1 Saving Throws: Toughness +3 (+0 flat-footed), Fortitude +5, Reflex +5, Will +8 Str 12, Dex 18, Con 14, Int 12, Wis 12, Cha 12 Skills: Craft (artistic) 7 (+8), Disguise 0 (+21), Stealth 9 (+13) Feats: Attack Focus 3 (ranged), Defensive Roll 2, Dodge Focus 4 Powers: Color Control 7 (Extras: Duration [Continuous]; Power Feats: Precise; Alternate Powers: Concealment 4 [all visual; Power Feats: Close Range] and Morph 4 [anything; Power Feats: Precise]) Combat: Attack +7, Grapple +8, Damage +1 (unarmed), Defense +10 (+3 flat-footed), Knockback –1, Initiative +4 Saving Throws: Toughness +4 (+2 flat-footed), Fortitude +7, Reflex +7, Will +6 Str 16, Dex 16, Con 16, Int 10, Wis 8, Cha 14 Skills: Craft (artistic) 7 (+7), Escape Artist 11 (+14), Notice 1 (+0), Stealth 13 (+16) Feats: Attack Specialization (shock gloves), Defensive Roll 2, Dodge Focus 3, Equipment 1 (shock gloves [Damage 3 (Power Feats: Mighty)]), Improved Initiative Powers: Color Control 8 (Extras: Duration [Continuous]; Power Feats: Precise; Damage 8 [Extras] and Drain Toughness 8 [Extras]) Combat: Attack +8, +10 (shock gloves), Grapple +16, Damage +3 (unarmed), +6 (shock gloves), Defense +11 (+4 flat-footed), Knockback –2, Initiative +7 Saving Throws: Toughness +5 (+5 flat-footed), Fortitude +9, Reflex +7, Will +6
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