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Dawn of the Zobos (OOC)


Supercape

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  • 1 month later...

Ok, you may not have great equipment for diagnosis (or time) but the leg is shattered, and there will be blood loss (not life threatening, but still). She also appears concussed. There is a possibility of a cranial haemorrhage (a bleed inside the skull) which could be life threatening. But without a higher medicine check or specialist equipment (i.e. a head scan) you wont know for sure (if she starts getting unwell, that would indicate it!).

You have the drop on the Zobo's, go ahead. As there are only two (stuck in for narrative purposes)..for now...and you have initiative, narrate how you want to drop 'em!

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  • 1 month later...

Feel free to narrate that part.

You can make a Drive roll perhaps as you are slamming around, lets say a DC 15 or the Van picks up an injury. A truly bad roll like 5 or below and something bad happens (your choice).

Of course you are free to fluff that (hit a pot hole after bouncing off a zobo, and breaking an axle for example) for an HP automatically.

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  • 4 weeks later...
  • 3 weeks later...

Which just beats their Notice bonus of 10+5=15

For reference, SHADOW agents stats.

SHADOW AGENT

STR 12 DEX 12 CON 12 INT 10 WIS 10 CHA 19

Skills: Notice 5 (+5), Sense Motive 5 (+5)

Saves: Tough +5, Fort +3, Reflex +2, Will +1

Equipment: Blaster +5 Blast, Armour +4 Toughness

Attack +5 (DC 20 Blaster, 16 Unarmed), Defence +5

There are ten SHADOW agents, and 1 Mad Shadow Scientist who will not be involved in any fighting (but may run etc)

Post away IC!

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