Brown Dynamite Posted December 26, 2011 Share Posted December 26, 2011 Hmmm depends on what the apartment has still intact. Fire Extinguishers and safety axes probably won't do much to help out. Chances are the safest bet would probably gonna end up burning up a HP and just trying to break through the door with the flaming debris after not finding anything to help. Link to comment
Supercape Posted December 28, 2011 Author Share Posted December 28, 2011 Well. I will certainly let you burn an HP to gain (find) a fire extinguisher! (as it allows the feat Equipment 1) - this would give you two sprays (and you would need one here) Otherwise, Ill just post some generic kick down door flaming debris stuff and give you a DC 20 toughness roll for the flames. Let you call on that one. Link to comment
Brown Dynamite Posted December 30, 2011 Share Posted December 30, 2011 I'll go with spending it on finding the fire extinguisher. Oh and sorry for the delay between my latest replies. Holidays and all. Link to comment
Supercape Posted December 30, 2011 Author Share Posted December 30, 2011 Omen - 1 HP - Unharmed! Link to comment
Supercape Posted December 30, 2011 Author Share Posted December 30, 2011 And its about time for... Fort Save vs Heat! DC 11! Link to comment
Brown Dynamite Posted December 31, 2011 Share Posted December 31, 2011 Will do...as soon as invisiblecastle is working for me again T_T Link to comment
Brown Dynamite Posted January 4, 2012 Share Posted January 4, 2012 Fortitude Save vs Heat = 16 I'm definitely overdue a post. Better get on it lol. Link to comment
Supercape Posted January 7, 2012 Author Share Posted January 7, 2012 Fort Save for Russian: 1d20+4=15 Link to comment
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