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Kramp My Style [OOC]


Gizmo

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Posted

...Eh. Nah. Maybe I'll spend a hero point for Damage 10 (Extras: Area [General, Burst]) with the size held back as needed. It's not original but it works.

Posted

Stunting off of his Demonic Power array, I assume?

Now, while you can absolutely choose to use fewer ranks, effecting a smaller area typically requires either the Selective Extra or Reverse Progression as a power feat. I'm not going to fuss over it in this case, but you should really think about picking up Takedown Attack for Pyre so he can goon-sweep in situations like this.

Posted

Stunting off of his Demonic Power array, I assume?

Now, while you can absolutely choose to use fewer ranks, effecting a smaller area typically requires either the Selective Extra or Reverse Progression as a power feat. I'm not going to fuss over it in this case, but you should really think about picking up Takedown Attack for Pyre so he can goon-sweep in situations like this.

Eh, true. ...Yeah, stunting off that array. Grabbing Takedown Attack next time I get some PP. I'm bad about this...

Posted

Svartálfar Group 2

Reflex Save vs. DC 20. (1d20+5=24, 1d20+5=15, 1d20+5=8, 1d20+5=21, 1d20+5=25, 1d20+5=22, 1d20+5=24, 1d20+5=22, 1d20+5=11, 1d20+5=9) 6 Success, 4 Failues.

Toughness Save vs. DC 20. (1d20+3=13, 1d20+3=4, 1d20+3=8, 1d20+3=12, 1d20+3=16, 1d20+3=6)

Toughness Save vs. DC 25. (1d20+3=11, 1d20+3=13, 1d20+3=5, 1d20+3=7)

All 10 are knocked out!

19 - Asad - Staggered, 2HP

16 - Pyre - Bruised x1, 1HP

9 - Giant Krampus - Bruised x2, Dazed, Staggered

4 - Wail - Uninjured, 4HP

3 - Svartálfar (x10) - Uninjured

Pyre gets that HP back, however, because I'm clearing Giant Krampus' daze! Oh ho!

Giant Krampus

Standard Action: Initiate Grapple vs. Pyre. (1d20+4=12) A miss!

19 - Asad - Staggered, 2HP

16 - Pyre - Bruised x1, 1HP

9 - Giant Krampus - Bruised x2, Staggered

4 - Wail - Uninjured, 4HP

3 - Svartálfar (x10) - Uninjured

Wail

Standard Action: Fearsome Roar

Opposed Trip Check. (1d20+13=25)

Svartálfar Group 3

Will Save vs. DC 23. (1d20+5=21, 1d20+5=21, 1d20+5=18, 1d20+5=24, 1d20+5=16, 1d20+5=7, 1d20+5=7, 1d20+5=9, 1d20+5=24, 1d20+5=14) 9 Failures, 1 Success. As minions, those nine attempt to flee, but:

Opposed Dex Check vs. 25. (1d20+1=21, 1d20+1=5, 1d20+1=3, 1d20+1=8, 1d20+1=21, 1d20+1=7, 1d20+1=5, 1d20+1=11, 1d20+1=18, 1d20+1=2) All prone!

Wail

Move Action: Demoralize vs. Giant Krampus. (1d20+13=14) ...

Hero Point: Demoralize vs. Giant Krampus, HP reroll. (1d20+13=29)

Giant Krampus

Intimidate Check vs. DC 29. (1d20+12=25)

19 - Asad - Staggered, 2HP

16 - Pyre - Bruised x1, 1HP

9 - Giant Krampus - Bruised x2, Staggered, Demoralized

4 - Wail - Uninjured, 3HP

3 - Svartálfar (x10) - Panicked, Prone

Svartálfar Group 3

Move Action: Stand up from prone position.

Move Action: Run awaaaaay! Including the one who saved, because @#$%, he's not taking on this guy by himself.

Svartálfar Groups 4, 5, 6

Full Round Action: Skitter out of Basket of Ancient Winters

19 - Asad - Staggered, 2HP

16 - Pyre - Bruised x1, 1HP

9 - Giant Krampus - Bruised x2, Staggered, Demoralized

4 - Wail - Uninjured, 3HP

3 - Svartálfar (x10) - Panicked

3 - Svartálfar (x30) - Uninjured

Posted

Okay, there's no way Pyre can get up there to put the lid on himself, so he's going to buy us some time.

Extra Effort to Power Stunt the following off of his Demonic Power array.

Damage 5 (5 5x5x5 Cubes, DC 20 Extras: Area (Shapeable), Duration (Concentration, DC 15), Range (Ranged);) [20 PP]

He's then going to take a full round action to CONJURE A LID FORGED FROM THE FIRES OF HELL.

Because Ice things hate fire, right?

Posted

Giant Krampus

Reflex Save vs. DC 15. (1d20-2=12)

Toughness Save vs. DC 20. (1d20+21=36)

I will say that caps off the stream of Svartálfar for now, though, so go ahead and post IC.

19 - Asad - Staggered, 2HP, Extra Effort

16 - Pyre - Bruised x1, 1HP, Extra Effort

9 - Giant Krampus - Bruised x2, Staggered, Demoralized

4 - Wail - Uninjured, 3HP

3 - Svartálfar (x10) - Panicked

3 - Svartálfar (x30) - Uninjured

  • 3 weeks later...
  • 2 weeks later...
Posted

Alright. Since that failed by more than 5, Asad is Bound and therefore Helpless

19 - Asad - Staggered, Helpless, 2HP, Extra Effort

16 - Pyre - Bruised x1, 1HP, Extra Effort

9 - Giant Krampus - Bruised x2, Staggered, Demoralized

4 - Wail - Uninjured, 3HP

3 - Svartálfar (x10) - Panicked

3 - Svartálfar (x30) - Uninjured

Posted

Wail

Standard Action: Sonic Scream.

He's aiming the Cone Area downward enough to catch the Svartálfar and Giant Krampus' feet, but not Asad.

Giant Krampus

Reflex Save vs. DC 23. (1d20=1)

Toughness Save vs. DC 28. (1d20+21=42)

Fort Save vs. DC 19. (1d20+18=22)

Svartálfar

Reflex Save vs. DC 23. (1d20+5=8, 1d20+5=21, 1d20+5=12, 1d20+5=21, 1d20+5=24, 1d20+5=12, 1d20+5=22, 1d20+5=9, 1d20+5=9, 1d20+5=6, 1d20+5=9, 1d20+5=18, 1d20+5=17, 1d20+5=20, 1d20+5=23, 1d20+5=10, 1d20+5=14, 1d20+5=8, 1d20+5=15, 1d20+5=11, 1d20+5=14, 1d20+5=12, 1d20+5=13, 1d20+5=10, 1d20+5=13, 1d20+5=12, 1d20+5=14, 1d20+5=13, 1d20+5=22, 1d20+5=11)

The 28 that failed automatically fail the Toughness Save and are out. The remaining two...

Toughness Save vs. DC 21. (1d20+3=17, 1d20+3=11)

Wail

Extra Effort: Surge for Standard Action.

Standard Action: Sonic Wail; All-Out Attack 5, Power Attack 5. (1d20+8=25)

Again, Giant Krampus is a big enough target to hit him without hitting Asad.

Giant Krampus

Toughness Save vs. DC 38. (1d20+21=26)

That would Stagger him again, which means it rounds up to Unconscious!

And that marks the end of the fight, as it were. Asad is going to take some falling damage as Giant Krampus goes down, but I'll rule his Impervious takes care of that.

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