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Double Pink (OOC)


Tiffany Korta

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Posted

Assistants save 1d20+5=15, so she is blinded.

If I read this right the first bruise is free and Synth can't fail for the second so she is okay.

19 - Assistant - Bruised, Blinded (+0) - GM

16 - Starlight - Unharmed - 3hp

14 - Synth - Dazed - 1hp

Assistants Attack 1d20+10=11, wow you really put her off ;). And to recover from the Blindness 1d20+7=8.

The poor thing is off her game :( .

Back round to Starlight.

Posted

Well if it's blind, going to try a big punch!

First Off: Move Action! Reconfigure Stem Cell Array

4 PP: Additional Limbs 2 (Extra: Continuous), 4 Extra Arms

4 PP: Elongation 4 (50 Metres)

All Out Attack -2 Def / +2 Attack, and Power Attack -2 Attack / +2 DC.

1d20+10=27 Should hit, so that is a DC 27 Toughness, and, courtesy of Improved Grab Feat:

1d20+28=35 Grapple Opposed Roll (to Pin).

  • 2 months later...
Posted

K,

I figure a post or two then we can call it a day, but...

I'd like, if you're willing, to spin off two threads to resolve the set-up done here. The first is to do with Nes and his plan, the second I like to call Starlight & Synth go to (a) Hell.

I've been stalling a little whilst I try to figure out plots for the two, the Hell part still a work in progress, but I have an idea for the other (it involves a trip into Spaaaccceee).

Let me know what you think.


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