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Saiph (PL 7) - Airon


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Posted

Player Name: Airon

Character Name: Saiph

Power Level: 7 (108/111 PP)

Trade-Offs: -1 Attack / +1 Damage, -1 Defense / +1 Toughness

Unspent Power Points: 3

Progress To Bronze Status: 4/30

In Brief: Former component of an all-powerful Gestalt hero, trying to adjust after the loss of his partners.

Alternate Identity: Luke Perrin

Identity: Secret

Birthplace: Boston, MA

Occupation: hero, high school student

Affiliations: Claremont Academy, formerly the Seven Stars of Orion and the Lor Republic

Family: Donovan Perrin (father), chef; Geena Lovato (mother), accountant

Description:[floatr]saiphfinal3.png[/floatr]

Age: 18 (DoB: 1993 [February 26th])

Apparent Age: 16

Gender: Male

Ethnicity: Caucasian

Height: 5’10’’

Weight: 150 lbs

Eyes: brown

Hair: brown

Luke is a normal teenage boy in good physical shape. He appears and behaves as a slightly younger man than his official registry age, since he didn’t age for the bigger part of the last two years.

His body is fit and lean, his hair is cut short so that he doesn’t have to bother combing it. He has seven small (ping-pong ball sized) marks of stars - similar to tattoos - composing the Orion constellation on his body: three constituting the belt on his lower abs, two on his shoulders and two on his thighs; the Saiph mark (on his right leg) is much darker and noticeable than the others. He doesn’t like to show them, and usually wears blue jeans and slim-fitting shirts and sweaters.

As Saiph, his body is enclosed in a jet black suit covering everything but his face, with the seven stars of Orion shining in place of his marks.

Power Descriptions:

When he uses his powers, the Saiph star on his suit shines brightly. His powers manifest as blinding white light, surrounded by a reddish and fainter glow, generating from his hands. He can project it as beams towards his enemies, or use it as propulsion for super-sonic flight.

He also has latent telepathic abilities - now almost null and dormant after the accident, but still there.

All his powers have the “Cosmic Energy†descriptor and the “Bestowed by Lor†origin.

History:

Orion the Star-Mace is one of the greatest heroes of the Milky Way.

The technocrats of the Procyon system, feather in the cap of the Lor Republic, found a way of harnessing and storing massive amounts of Cosmic Energy, and used it to power the Hrliiekt-Joood, (Giant Hunter) a benign behemoth chock-full of energy. They uploaded into this being seven of the keenest scientific and tactical minds found in among the Lors, and launched him into space. Known by many names, Orion travelled the galaxy fighting its most fearsome foes. After centuries of battle, it finally came to a defeat against an unspeakable evil. Only one of the seven minds - named Hilac - managed to detach a small portion of the collapsing body, carrying the source of Cosmic Energy, and ended up crash-landing on a small planet called Earth.

Sixteen-year-old Luke Perrin was a having the time of his life. His high school in Boston was in the middle of an intercultural program that welcomed guests from schools all around the world. Luke and his friends were spending mornings working on a great model UN and afternoons chaperoning cute foreign girls around the city.

It was when Luke (together with six friends from the program) was enjoying a sunset in the park that the relict seared through the sky and crashed into the woods. The seven teenagers couldn’t contain their curiosity and got near the crash-site. It was Ludwig, a cocky German student, the one who first decided he wanted to touch the relict. The other six followed. When all seven hands had touched the remaining of Orion, their minds exploded into the cosmos, instantly learning about the Lor scientists, Orion and his purpose. Each one of them was imbued with a sparkle of the cosmic energy that powered the behemoth. Their bodies became space-resistant and able to wield the cosmic energy. Their minds could connect with each other instantly over any distance. They became aware of cosmic threats. Their most impressive power was that they could merge together, and give new life to Orion the Star-Mace!

They named each other after the Seven brightest Stars of the Orion Constellation: Rigel, Betelgeuse, Bellatrix, Saiph, Mintaka, Alnilam and Alnitak. Initially they tried to keep it a secret, sneaking out to be super-heroes. When the multi-cultural project ended, each one brought back his gift to his home country. But once you have tasted the cosmic power, its call is too strong. To know of such menaces out there, to know that you could end them, it is unbearable. They all mentally connected and decided together.

The next day Luke confessed the secret to his parents, showed them what he could do, and informed them that he was going to merge indefinitely with the others to fight the good fight in the depths of space. He flew out under his star-power when they were still protesting and trying to stop him. The seven youths met on the Moon, and merged together for good while watching their home planet.

They spent the next two years coexisting into a single body for weeks at the time, and always mentally connected even when separated. Their minds got so accustomed to work as one that they barely needed to speak anymore, as they usually shared the same thoughts. They fought the such of Star-Khan and the Gorgon. But if for the original Lor uber-minds it took several centuries to find a fight too big, for these kids it only took two years.

Orion was on the verge of being destroyed against a world devourer: when all seemed lost they decided to divide into their original selves trying to save at least some of them.

Only Luke (Saiph) and Yolanda (Mintaka) were able to flee. The other five were sucked into a cosmic vortex and got lost in space. The pain of the mental connection shattering left the two survivors stunned and shocked. They woke up hours later, drifting in the void. It took them four days of space travel to get back to the Solar System, four days without food nor sleep that tasked even their enhanced metabolism.

Once on Earth, Yolanda went back to Poland. Luke tried to convince her to stay and fight evil together, but she was still shocked by the sudden loss of what had been her world for the last two years; she powered down instantly, severing the last mental link between the Seven Stars of Orion. They parted with few words and a lot of tears.

Luke, 18 by the books, but 16 in appearance and education, drifted to the world-famous Claremont Academy, hoping to finish his education and finding help to recover his previous team.

Personality & Motivation:

Luke has a strong sense of responsibility but little of the experience and common sense needed to support that. He was incredibly happy of being a part of Orion, bringing justice and peace in the galaxy. Now that his power has been severely resized, he still wants to help, though he may lean towards feeling useless battling common crime after years spent facing cosmic-level threats. He is very much a team player, almost too much: he’ll probably criticize partners who don’t assist each other in battle, and has a short temper for individualist. After years as part of an amazingly well-oiled team, it’s pretty much guaranteed he’ll find it harder to work with new partners who don’t share a common mind.

The biggest obstacle to his happiness is the loss of the other former components, a tragedy that can bring him to a gloomy and depressed mood. It also brings him to take as a personal responsibility the safety of every member of his group, and he sees as egoistic on his side not to take a hit for a teammate. He also feels terribly for the way he left his family.

Powers & Tactics:

If he has to face a threat alone, he’ll act as a straight-up blaster, keeping distance and attacking from far away, trying to modulate his energy emission to exploit vulnerabilities. In a team, he’ll gladly use his incredible speed to fly on the battlefield confusing enemies and shielding teammates.


Complications:

Secret identity? Why?: in the universe he was famous as Orion, here on Earth he should be keeping a lower profile, but he really isn’t very careful.

I used to be big: oh boy, did he. He may forget to be a small fish from time to time, and take on a much bigger threat than advisable.

Why did you go left?: he assumes every team has to perform as flawlessly and smoothly as the Seven Stars of Orion, and expects assists and cohesion even when he probably shouldn’t.

It was my fault: it wasn’t really, but he still has huge amounts of survivor’s guilt. It’s too painful for him the idea of losing another teammate: if a member of a new group would be in mortal danger, he will probably try to sacrifice himself instead.

I’ll get them back: He still looks for a way of finding his missing teammates. He’ll bother every super-scientist in the City searching for help.

Out of place: he basically abandoned his entire life to be a part of Orion. It will be hard, after almost two years, to regain normality. Also, he still hasn’t seen his parents about his return, and though he misses them, he is ashamed of how he left.

Vulnerability: Fear-inducing, despair-inducing, or dream-inducing effects may trigger the shock of his teammates’ loss. Any effect that brings to the surface those memories is likely to devastate him.

Abilities: 2 + 2 + 4 + 6 + 4 + 2 = 20 pp

Strength 12 (+1)

Dexterity 12 (+1)

Constitution 18/14 (+4/+2)

Intelligence 16 (+3)

Wisdom 14 (+2)

Charisma 12 (+1)

Combat: 8 + 8 = 16 pp

Initiative: +5

Attack: +4, +6 blast/dazzle

Grapple: +5

Defense: +6 (+4 Base, +2 dodge focus), +2 Flat-Footed

Knockback: -4

Saving throws: 5 + 5 + 2 = 12 pp

Toughness +8 (+4 con, +4 protection), +2 powered down

Will +7 (+2 wis, +5)

Reflex +6 (+1 dex, +5)

Fortitude +6 (+4 con, +2) +4 powered down

Skills: 44/44 ranks = 11 pp

Bluff 6 (+7)

Craft [electronics] 2 (+5)

Computers 2 (+5)

Diplomacy 6 (+7)

Knowledge [physical sciences] 2 (+5)

Knowledge [current events] 7 (+10)

Knowledge [tactics] 2 (+5)

Knowledge [technology] 2 (+5)

Language 3 (English [native], French, German, Lor)

Notice 6 (+8)

Sense Motive 6 (+8)

Feats: 6 pp

Dodge Focus 2

Improved Initiative

Interpose

Luck

Set-up

Powers: 24 + 22 = 46 pp

Lor Cosmic Enhancements Container 4.8 (24 points) [24 pp]

Communication 1 (mental, 10 feet) [1 pp]

Enhanced Constitution 4 (to 18/+4) [4 pp]

Feature 1 (Environmental Adaptation [zero gravity]) [1 pp]

Flight 1 (10 mph, 100 ft per move action) [2 pp]

Immunity 7 (all environmental conditions, all suffocation) [7 pp]

Immunity 2 (need for sleep, starvation and thirst; i]Flaw: Limited [half effect]) [1 pp]

Protection 4 [4 pp]

Space travel 1 (1c) [1 pp]

Super-senses 3 (extended for all vision; ultra-vision) [3 pp]

Starpower Projection Array 10 (20 pp of powers; PFs: Alternate Power x2) [22 pp]

BP: Blast 8 (PF: Accurate, Improved range [200 ft increments], Precise, Variable descriptor [any electromagnetic]) [20/20]

AP: Dazzle Visual 8 (PF: Accurate, Improved range [200 ft increments], Precise, Ricochet) [20/20]

AP: Flight 9 (10,000 mph, 19 miles per move action; PF: Move-by action, Moving feint) [20/20]

Drawbacks: -3 pp

Normal Identity: (Frequency: uncommon [free action to touch tattoo]; Intensity: major [loss of all powers]) [-3]

DC Block


ATTACK      RANGE      SAVE                           EFFECT

Unarmed     Touch      DC 16 Toughness (staged)       Damage (Physical)

Blast	    Ranged     DC 23 Toughness (staged)       Damage (Energy)

Dazzle      Ranged     DC 23 Reflex, then Fortitude   Blinded

Totals: Abilities (20) + Combat (16) + Saving Throws (12) + Skills (11) + Feats (6) + Powers (46) + Drawbacks (-3) = 108/111 Power Points

  • 2 weeks later...
Posted

Doesn't look bad so far. I like the idea of a former Gestalt hero trying to strike out on their own. I would note, however, that you're counting 9 PP in Skills despite the fact that you only have 31 ranks floating around -- which would be closer to 8 PP, or 32 ranks. So, you have one floating rank you can put somewhere, and one PP left to spend.

Posted

yes, I did that on purpose since I had this question:

what would be the proper Knowledge to know about cosmic stuff? like streetwise for street crime, is there a skill to know about Star Khan, Grues, etc?

Posted

After checking chat, folks agree that Knowledge (current events) or Knowledge (history) would work for such, and the character's back story would cover the fact that said Knowledges extend to the galaxy at large. Or, you could make a custom Knowledge (galactic lore) like some others have.

  • 2 weeks later...
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