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Strand of Fate (OOC)


Supercape

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Posted

there you go.

Notice 1d20+13 → [15,13] = (28)

Unfortunately I'm still unable to log in IC - I tried creating a different account with different e-mail, nothing. Bah.

Also, I'd rather have Arug - he shares an empathic link with Weaver, so if the teleport is imagination-based, it could work... right now he can be either rolled into a large bag, or following from a distance - taking 10 on Stealth (for a total of 21) to avoid people noticing a flying carpet over the rooftops!

Posted

Oh dear! well if you can message me do so. Otherwise use this thread to communicate anything you need to.

In any case, Airon notices one of the beggars paying particularly close attention to the two of you.

Posted

I'll take 10 (total 23) on Bluff to cause a distraction, and use said distraction to hide using Stealth (also taking 10 for a total of 23). I don't think this a stressful situation, but if I need to roll let me know.

Assuming that whole maneuver worked, I'll stay hidden observing the reaction of the beggar, if he looks for me, if he approaches the professor, if he meets with somebody else...

If he approaches the professor, anyway, I Ready an action: Selective Obscure on the beggar (descriptor: a scarf or shawl flies off a tourist's neck and casually lands on his face, as if carried by wind).

Posted

You can see fragments of some incantation on the Scroll. It references the Sphinx and some way of unlocking the door to an extra-dimensional room (couch this in any arcane / mystic jargon you wish!).

With this information, you think you can perform some kind of ritual (again, narrate this as you please) to gain "entrance"!

Posted

Weaver is not taking any chances. Since it's not his strong suit, he'll take 20 (I don't know how big is the room, but that shouldn't take too long) on Searching for traps. Also, let's throw in another Arcane Lore to help with magical traps

1d20+5 → [9,5] = (14) well, that's not good.

Posted

Caution caution!

There is nothing in the room trap-wise.

Arcane lore wise, it is more than possible that the bone scroll case could contain any kind of magic, spirit, or djinn, but without opening it, who knows?

Posted

OK Thats a drain Wisdom Effect from the Earth-Shattering Lovecraftian Madness of the Scrolls! With Slow Fade 1/hour.

And a hero point for the maximal failure!

Sanity-improving acts will speed WIS recovery ip if we can think of it!

Weaver - 2 Hero Points - WIS 6

Posted

unless he can't because he's under stress, Arug will take 10 on both Stealth (total +21) and Notice (total +18) to carry out Weaver's orders.

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