Thunder King Posted February 3, 2012 Author Share Posted February 3, 2012 NInjas got a 6 Crimson Tiger got a 26 Link to comment
Thunder King Posted February 3, 2012 Author Share Posted February 3, 2012 Crimson Tiger's attack roll, 26 First Ninja Toughness Save, 12, failed Second attack 27 Second Ninja Toughness Save, 10, failed Third attack 18 Third NInja Toughness Save, 8, failed Fourth attack 15 Fourth Ninja Toughness Save, 21, success! Link to comment
Cube Posted February 3, 2012 Share Posted February 3, 2012 1d20+7=14 This is the opposite of impressive. Link to comment
Thunder King Posted February 3, 2012 Author Share Posted February 3, 2012 Ninja attacks Crimson Tiger, lands a hit Crimson Tiger TOU save, successful Second ninja attacks Crimson Tiger, rolls 11 Ninja attacks Steel Shrike, 15, fails Second ninja attacks Steel Shrike, also fails Link to comment
Thunder King Posted February 3, 2012 Author Share Posted February 3, 2012 Crimson Tiger goes to hit a ninja, misses Moving away from the crowd a bit to avoid getting surrounded Link to comment
Cube Posted February 3, 2012 Share Posted February 3, 2012 Taking 10 versus a minion, for 17. Link to comment
Thunder King Posted February 3, 2012 Author Share Posted February 3, 2012 Crimson Tiger's initiative 8 NInjaBoss's initiative 19 Link to comment
Thunder King Posted February 3, 2012 Author Share Posted February 3, 2012 NinjaBoss attacks crimson Tiger, hits with a 20 Crimson tiger saves with a 22 Link to comment
Thunder King Posted February 3, 2012 Author Share Posted February 3, 2012 Crimson Tiger goes for the attack with a 28 And NinjaBoss Saves with a 23 Link to comment
Cube Posted February 3, 2012 Share Posted February 3, 2012 1d20+7=18 Melee Attack! YEAH! Link to comment
Thunder King Posted February 3, 2012 Author Share Posted February 3, 2012 Attack on Steel Shrike, success Link to comment
Thunder King Posted February 3, 2012 Author Share Posted February 3, 2012 Shrike is dazed and injured... Link to comment
Thunder King Posted February 3, 2012 Author Share Posted February 3, 2012 Crimson Tiger goes for a strike and narrowly misses Link to comment
Cube Posted February 3, 2012 Share Posted February 3, 2012 Hero Point to Undaze. I'm going to activate my Concealment power as a free action. Then I'm going to dart behind him and hit him! 1d20+7=25 YEAH! Link to comment
Thunder King Posted February 3, 2012 Author Share Posted February 3, 2012 Ninja Boss tries to save, and fails spectacularly with a 10 Link to comment
Thunder King Posted February 3, 2012 Author Share Posted February 3, 2012 Crimson Tiger going for a full-shifted All-Out-Attack for 26 Then backing up away from the obviously injured man And he fails spectacularly with a 13 He is now dazed, staggered and bruised Link to comment
Cube Posted February 3, 2012 Share Posted February 3, 2012 Let's finish this. Conceal then attack. But I'm holding my action. If he makes a move to attack or run, I'm finishing him off. 1d20+7=25 Link to comment
Thunder King Posted February 3, 2012 Author Share Posted February 3, 2012 He decides to swing where he thinks Shrike will be... But gets nowhere near him Link to comment
Thunder King Posted February 3, 2012 Author Share Posted February 3, 2012 A very failtastic 3 Link to comment
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