Airon Posted March 6, 2012 Share Posted March 6, 2012 OOC for this topic Stormbreaker's debut! Guest stars: Scholar and Weaver. Link to comment
Ecalsneerg Posted March 8, 2012 Share Posted March 8, 2012 Is there a doctor in the house? Yes. Diagnosis roll (1d20+10=22) Link to comment
Airon Posted March 9, 2012 Author Share Posted March 9, 2012 Rule-wise, consider Weaver as being Injured 4, Staggered, Disabled and Exhausted. Link to comment
Blue Rose Posted March 9, 2012 Share Posted March 9, 2012 Minor edit to account for the one-armed carry. Link to comment
Ecalsneerg Posted March 13, 2012 Share Posted March 13, 2012 Rose, could you remember to please post consistently in the third person past tense? You keep switching between present and past in your posts, sometimes within the same post. Link to comment
Airon Posted March 13, 2012 Author Share Posted March 13, 2012 Ok, the two are your basic Gang Leader archetype (core rulebook page 227) with machine pistols (blast 4, autofire). They're also minions. their Initiative 1d20+1 → [10,1] = (11) there's enough ambiental noise that a few screams won't be heard at the warehouse where the Terminus deal is going down, but gunshots definitely will. Between the darkness and a bit of fog, there's Partial Concealment for everybody (super-senses aside). Link to comment
Blue Rose Posted March 15, 2012 Share Posted March 15, 2012 Rose, could you remember to please post consistently in the third person past tense? You keep switching between present and past in your posts, sometimes within the same post. Sorry about that. Old habit. In my brain, fiction is past-tense and roleplay is present tense, so when I write roleplay, it gets all wonky. I'll try to sort it out. And... initiative. 1d20+1=4 Yeah. Not sure what I was thinking with a Dex of 12, but there you go. Link to comment
Ecalsneerg Posted March 19, 2012 Share Posted March 19, 2012 Initiative! (1d20+8=27) And Scholar goes first. She'll use her Move Action to turn into a tiger! (The default configuration for this is on her sheet). Her Standard action will be to try and scare the thugs. RAAAAAAR I'M A TIGER (1d20+10=21) Link to comment
Airon Posted March 19, 2012 Author Share Posted March 19, 2012 The thugs resist with their own Intimidate 1d20+6 → [18,6] = (24) 1d20+6 → [17,6] = (23) you are a tiny little kitten is what you are. their turn! they shoot the kitty tiger. 1d20+4 → [7,4] = (11) 1d20+4 → [18,4] = (22) YEY for being Defense-shifted. They both miss. Stormbreaker is up. 27) Scholar - unharmed, tiger form, 2 HP 11) 2 Thugs (minions) - unharmed 4) Stormbreaker - unharmed, 1 HP EDITED - corrected by the REF Link to comment
Ecalsneerg Posted March 20, 2012 Share Posted March 20, 2012 Sorry, but losing access to Equipment is NEVER worth a Hero Point. That's why it's so cheap (costing 80% less than buying things straight up with pp) Link to comment
Blue Rose Posted March 21, 2012 Share Posted March 21, 2012 Disarm via Move Object, auto-hit since it's Perception-range: 1d20+8=25 And Stormbreaker actually landed a couple posts ago, to pick up Weaver. She's on foot. Link to comment
Airon Posted March 21, 2012 Author Share Posted March 21, 2012 They can't possibly beat that 25, but you cannot Disarm them both since your power doesn't have the Area Extra. To accomplish a double disarm, you could Stunt the Split Attack power feat or Surge for another action. Or you can leave one of them armed. Also, remember to write in past tense, please. Link to comment
Blue Rose Posted March 21, 2012 Share Posted March 21, 2012 I'm quite aware. That's why I said she sent the blast to knock the gun out of one thug's hand. :P Link to comment
Airon Posted March 21, 2012 Author Share Posted March 21, 2012 I'm quite aware. That's why I said she sent the blast to knock the gun out of one thug's hand. sorry, that "just a couple of insects" threw me off balance. With his strenght of +1, he can't beat that 25. 27) Scholar - unharmed, tiger form, 2 HP 11) 2 Thugs (minions) - unharmed, one disarmed 4) Stormbreaker - unharmed, 1 HP Scholar, ahoy! Link to comment
Ecalsneerg Posted April 4, 2012 Share Posted April 4, 2012 Charging Strike attack on the thug which isn't unarmed. Power Attacking for 2, so DC 25 attack, with her at -2 Defence the next round. (1d20+10=23) And I typo'd there, it should be DC27 Toughness, not DC25. Link to comment
Airon Posted April 5, 2012 Author Share Posted April 5, 2012 the Thug can't possibly pass that. He's down. The other Thug is running away with all-out movement, the shooting is just for flavour. Stormbreaker, unless you pursue the fugitive, you can consider yourselves out of rounds scansion, act in whatever order you like. the thug is not running towards the warehouse where the weapon deal is going down. Link to comment
Blue Rose Posted April 6, 2012 Share Posted April 6, 2012 Not chasing. Instead, fly in and use 50' burst damage, rank 10. DC25 Toughness, DC20 Reflex to get a Toughness DC of 20 instead. Link to comment
Airon Posted April 8, 2012 Author Share Posted April 8, 2012 Ref save 1d20+4 → [13,4] = (17) nope he can pass DC 25 only with a 20 1d20+5 → [1,5] = (6) mmm, nice. He's very much down. You are out of round scansion, you can act as you wish. Scholar knows where the warehouse is since she was scouting earlier, and Stomrbreaker can judge the distance with her Accurate Hearing. You are about 600 feet away from it; the whole district is full of old warehouses more or less occupied by goods; there's pretty much nobody around except for the criminals that sent these two goons. Link to comment
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