Thunder King Posted April 6, 2012 Author Posted April 6, 2012 That was a success, but not a big one. She'll talk to you, but won't offer info voluntarily. You can try again later in the conversation, though.
Thunder King Posted April 6, 2012 Author Posted April 6, 2012 She is now helpful and will give you what you need to know. Go ahead and post in the IC
Thunder King Posted April 9, 2012 Author Posted April 9, 2012 Need to make a Diplomacy check to get these guys to talk. They're nervous about your sudden presence.
Shofet Posted April 9, 2012 Posted April 9, 2012 1d20+8=17 Seems it's impossible for me to break twenty with these diplomacy checks.
Thunder King Posted April 10, 2012 Author Posted April 10, 2012 That's enough for them to calm down and cooperate
Thunder King Posted April 11, 2012 Author Posted April 11, 2012 28 for stealth attack roll, 17 Make a TOU save
Shofet Posted April 11, 2012 Posted April 11, 2012 1d20+13=33 Oohoohoo, looks like the ball is in my court, now.
Thunder King Posted April 11, 2012 Author Posted April 11, 2012 Go ahead and take your action then. Note that he's hidden and you don't know where he is right now unless you want to make a notice check.35 stealth
Thunder King Posted April 11, 2012 Author Posted April 11, 2012 He rolled a 6 for concealment, a failure! and he fails his save Round 2: Penitent: 1 hero point, unharmed Vampire: bruised and he misses
Shofet Posted April 11, 2012 Posted April 11, 2012 Rolling a grapple check. 1d20+20=34 EDIT: Of course, I completely blanked there for a moment and forgot my melee roll. 1d20+10=15 was the original roll, but I spend a hero point to make it 1d20=15 (I didn't include the modifier because of the way the roll works), which, added with my +10 modifier, gives me a result of 25.
Thunder King Posted April 11, 2012 Author Posted April 11, 2012 yeah, you hit him, grappling I assume?
Shofet Posted April 11, 2012 Posted April 11, 2012 Yeah. Grapple check is at the top, melee is at the bottom due to the goof.
Thunder King Posted April 11, 2012 Author Posted April 11, 2012 he is quite grappled go ahead and post it. EDIT: going for an attack, 21, a hit! make a TOU save
Thunder King Posted April 12, 2012 Author Posted April 12, 2012 yeah, you passed. Round 3: Penitent: 1 hero point, unharmed Vampire: Bruised You're up
Thunder King Posted April 12, 2012 Author Posted April 12, 2012 26 it was a hit, he takes another bruised condition, bringing him to 2 attacking you back; a hit Post in IC, make a TOU save
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