Aoiroo Posted June 13, 2012 Posted June 13, 2012 Right, guess Etain will attack Blood Diamond, using her strike shifted by 2 towards damage. 30, crit. So, DC 29 will save against Drain, and DC 34 will save against damage.
Avenger Assembled Posted June 13, 2012 Posted June 13, 2012 That's fine, I'm not going to roll that. Go ahead and knock her out.
Avenger Assembled Posted June 14, 2012 Posted June 14, 2012 Nightmare Doom: Free Action: speechifies Standard Action: stunts Teleport 20 (anywhere in the Terminus, Extras: Area [burst], Attack, Duration [independent], Selective, Flaws: Distracting, Long-Range Only, Side-Effect [Reflex Save], Unreliable, PFs: Precise, Triggered [when Madrigal is attacked] [42/42] Neither she, nor the other Hounds, will take any more actions until they get a response from the heroes. Let me know if there's anything you can't stand. The DC there is still 20, of course! Not going to hit you guys with a save-or-die effect, that's just the easiest way to represent the effect she has active.
Gizmo Posted June 14, 2012 Posted June 14, 2012 I know he just got a 'we got a badass over here' HP, but given his development, any chance of Midnight reaping the benefits of his Loyalty complication?
Fox Posted June 15, 2012 Posted June 15, 2012 Wraith, GM allowing, takes the relative moment of quiet to sneak in a shapeshift: Elongation 2 (10ft) [2pp] Speed 1 (10mph / 100 feet per Move Action) [1pp] Strike 5 (Feats: Improved Critical [19-20], Mighty) [7pp] [2 + 1 + 7 = 10/10pp] It would technically take an action, though - if that isn't kosher, let me know and I'll save it for when it's actually her mechanical turn.
Avenger Assembled Posted June 18, 2012 Posted June 18, 2012 Round 3 Edge: Seized Initiative, 3 HP, bruised Sage: 32, 4 HP, bruised (+1 Midnight) Custos: 30, Wander: 25, 3 HP (+1 Midnight) Cobalt Templar, 19, 6 HP Midnight: 19, 6 HP (+1 Loyalty) Hellstorm: 15, Changeling: 15, 2 HP, bruised Nightmare Doom: 14 Wraith: 11, 4 HP Omnibeast: 11, Razorwhip: 11, bruised Madrigal: 10,
Avenger Assembled Posted June 18, 2012 Posted June 18, 2012 Edge is going to go ahead and Inspire Young Freedom; sure, why not? Sage is up.
April Posted June 19, 2012 Author Posted June 19, 2012 Sage slips into hiding once again and starts moving, in a round about manner, toward Nightmare Doom's location.. Stealth check of 35.
Aoiroo Posted June 19, 2012 Posted June 19, 2012 Okay then, Custos is unarmed attacking Omnibeast, 21, it's DC 25 toughness if that hits.
Avenger Assembled Posted June 19, 2012 Posted June 19, 2012 Correct, that is a miss. Wander is up. Note that Midnight, Wander, Sage, Changeling, Wraith, and Cobalt Templar all have the Inspire bonus this round.
Electra Posted June 19, 2012 Posted June 19, 2012 Wander's going to take out Razorwhip, since that notable is on the ground and nearby. Move Action Acrobatic Bluff: Skill Mastered and Inspired for a DC 32. Standard Action Charging Power Attack with bat, Inspired: A 22 That's a DC 30 Toughness check, and Wander is at -2 to defense for the rest of the round.
KnightDisciple Posted June 19, 2012 Posted June 19, 2012 Meanwhile, CT's going after Hellstorm. Free Action: Rearrange Fires of Judgement to Strike. Move Action: Get up in Hellstorm's busnax. Free Action: All Out Attack 5: Attack is...+22 (with +5 from this and +5 from Inspire), Defense is +7 Power Attack 5: Attack is +17, Damage DC is 32. Standard Action: Sworded! 25, that's a hit! DC 32 Toughness Save Free Action: Surge! Extra Effort for an extra Standard Action, since I've got 6 HP right now... 21 isn't good enough to hit. Hero Point Reroll: 19 becomes 29 with the reroll bonus. DC 32 Toughness Save again! CT is down to 4HP.
Avenger Assembled Posted June 19, 2012 Posted June 19, 2012 1: Staggered and dazed 2: Bruised No, no bad guy nat-20s. Edge objeeects! 12 Unconscious!
Gizmo Posted June 19, 2012 Posted June 19, 2012 Midnight II Hero Point: Power Stunt off of midnight mist Obscure: Enhanced Strength 10 (30 [+10] Total) [10PP] + Enhanced Feats 2 (Improved Critical [unarmed] 2) [2PP] (muscles supersaturated with ionized midnight mist)Move Action: Stealth 30 with Hide in Plain Sight and Skill Mastery. Standard Action: Unarmed Attack; Power Attack 5, Inspire 5. (1d20+14=25) That should hit her either way and be DC 30 or 32 with Sneak Attack. (The bonus from Sneak Attack would bring his offensive caps up to the equivalent of PL13 in this case, which he is technically allowed to do as an under-capped PL15 character. Not something I do often, but the situation is dire!)
Avenger Assembled Posted June 19, 2012 Posted June 19, 2012 Whoops, editing for a bobble on my part. Notice: 22 She does not spot him. Tou vs. 32: 30 She is bruised! I'll have Mark spend anyway, keeping the roll from before. 23 Bruised and dazed. Changeling is up.
Aoiroo Posted June 19, 2012 Posted June 19, 2012 Roll for attack, fully shifted to damage which doesn't change the attack value because she's inspired. 32, Crit DC 32 Will Save for Drain, DC 37 Will save for damage.
Avenger Assembled Posted June 20, 2012 Posted June 20, 2012 I'm going to guess this attack was directed against Nightmare Doom? You cannot actually reach her this round, seeing as how Custos is currently an entire move action at Flight 3 away unsuccessfully chasing down Omnibeast We'll just go ahead and have that attack vs. Omnibeast, giving her saves she can't beat. So, Omnibeast is unconscious. Go ahead and post IC, Roo. Nightmare Doom maintains her power stunt. Wraith is up.
Fox Posted June 21, 2012 Posted June 21, 2012 Mostly for my own tracking, don't rely on this if you're trying to figure out status in the future, because I guarantee none of it: Edge: Seized Initiative, 0 HP, bruised Sage: 32, 4 HP, bruised (+1 Midnight) (Inspired) Custos: 30, Wander: 25, 3 HP (+1 Midnight) (Inspired) (-2 Defense) Cobalt Templar, 19, 4 HP (Inspired) (-5 Defense) Midnight: 19, 5 HP (+1 Loyalty) (Inspired) Hellstorm: 15, unconscious Changeling: 15, 2 HP, bruised (Inspired) Nightmare Doom: 14 Wraith: 11, 4 HP (Inspired) Omnibeast: 11, unconscious Razorwhip: 11, unconscious Madrigal: 10, bruised x1, dazed Well, then. Just Nightmare Doom and Madrigal on their feet, and Wraith isn't going to interfere in Midnight's fight (unless he looks like he's actually in trouble), so I guess she'll tempt fate. Move action: close to melee range. Standard action: Punch Nightmare Doom in the face. With fist-hammers! Melee Attack Roll vs. Nightmare Doom (whip-club, Inspire +5) (1d20 + 10 + 5=19) Nope! Wraith has HP to spare at the moment, so HP reroll: Melee Attack REROLL vs. Nightmare Doom (whip-club, Inspire +5) (1d20 + 10 + 5=16) ...thanks for that. +10 that's 26, which should hit. DC25 toughness save. If Nightmare Doom is still standing, she'll surge for another attack: Melee Attack Roll vs. Nightmare Doom (whip-club, Inspire +5, SURGE) (1d20 + 10 + 5=24) If that's needed, it'll be another DC25 toughness.
Avenger Assembled Posted June 21, 2012 Posted June 21, 2012 vs. 25: 21 vs 25: 13 Bruised, dazed, and staggered. My my my, what a exciting result. Go ahead and post IC, Fox!
Avenger Assembled Posted June 21, 2012 Posted June 21, 2012 The Gigantosaur of Earth Z-Eldritch-1 It goes on 13 Next round. Madrigal Martinet passes her Recovery check thanks to her 33 Con. New round! Everyone take a Complication HP.
Avenger Assembled Posted June 21, 2012 Posted June 21, 2012 Edge: Seized Initiative, 1 HP, bruised Sage: 32, 6 HP, bruised (Inspired) Custos: 30, Wander: 25, 5 HP (Inspired) (-2 Defense) Cobalt Templar, 19, 5 HP (Inspired) (-5 Defense) Midnight: 19, 6 HP (Inspired) Hellstorm: 15, unconscious Changeling: 15, 3 HP, (Inspired) bruised Nightmare Doom: 14 The Thing From Beyond: 13 Wraith: 11, 4 HP, (Inspired) Omnibeast: 11, unconscious Razorwhip: 11, unconscious Madrigal: 10, 0HP Edge goes ahead and inspires all the human heroes.
Aoiroo Posted June 21, 2012 Posted June 21, 2012 Note for the order, Etain is now blinded as per the Blind By the Light Complication because the presense of a large creature tainted by eldrich magic gets blocked from her site to prevent her from going insane, and will be blinded until such the time the eldrich monster is no longer in her immediate field of vision.
Avenger Assembled Posted June 21, 2012 Posted June 21, 2012 Aoiroo, you may not declare that you have a Complication HP without consulting with me first. That is not how it works. You have been a significant source of problems in this thread. Do not post out of turn, or otherwise disrupt, this thread any further. Sage is up.
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