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Shark Week: Ghost Sharks! (OOC)


Raveled

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Posted

Tagging, because What Could Go Wrong?

Also I was reading Shaen's manifesto of threads, and just realized how handy his idea of 'backdoors'(pre-made excuses for heroes to take off in case the player can't post in the thread for a while/vanishes) would be for disappearances like Airon's. Do you think we should set up things like that for this

Posted

El Heraldo notices a man standing near the warehouse closest to the water, the one Hayden pointed you at. At first glance he wearing a woolen cap and long coat, typical longshoremen gear, but a closer examination reveals the hat and coat to be a single piece, a long, dark robe that falls to his knees. You can also make out a long knife, almost a machete, stuck in his waistband and sawed-off shotgun snugged up under one arm.

Posted

Okay, time for Initiative! Lady Mamba, Dahlia, and Cottonmouth & Co. vs the heroes. Everyone gets a HP because technically, Lady Mamba is stunting this little spell. Lady Mamba and Dahlia are ref-approved rebuilds; Cottonmouth is using AA's Serpent Hero build; and the 10 Cultists are minions from the core book.

Lady Mamba's Ini. (1d20+7=22)

Cottonmouth's Ini. (1d20+2=5)

Dhalia's Ini. (1d20+5=10)

Cultists' Ini. (1d20+1=12)

Posted

For the record, we're resetting Conditions and HP for this thread.

Initiative

23 Glow -- Uninjured -- HPx3

22/+8 Crow -- Uninjured -- HPx3

22/+7 Lady Mamba -- Uninjured -- GM

22/+2 El Heraldo -- Uninjured -- HPx5

12 Cultist 1 -- Uninjured -- Minion

12 Cultist 2 -- Uninjured -- Minion

12 Cultist 3 -- Uninjured -- Minion

12 Cultist 4 -- Uninjured -- Minion

12 Cultist 5 -- Uninjured -- Minion

12 Cultist 6 -- Uninjured -- Minion

12 Cultist 7 -- Uninjured -- Minion

12 Cultist 8 -- Uninjured -- Minion

12 Cultist 9 -- Uninjured -- Minion

12 Cultist 10 -- Uninjured -- Minion

10 Dhalia -- Uninjured -- GM

5 Cottonmouth -- Uninjured -- GM

Cottonmouth will be Interposing for Lady Mamba. Glow, you're up first.

Posted

Glow would like to start by playing skittles with the cultists by using her area attack from her telekinesis array. I'm assuming they're standing in a group? Will she be able to hit Dahlia as well?

Anyway. It's a targeted area attack, so she makes an attack roll and that gets compared to the defense of everyone in the area:

1d20+6 = 17 - well that should be enough to hit cultists, and hopefully Dahlia too if she's flat footed? It's DC21 toughness.


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