Supercape Posted May 16, 2012 Posted May 16, 2012 OOC for This[/thread] El Heraldo, Glow, and Jack Jackson!!!
Ari Posted May 27, 2012 Posted May 27, 2012 Question: to be clear, they're in their heroic identities at the wards, right?
Supercape Posted May 28, 2012 Author Posted May 28, 2012 Your calls! I left that open in the post! You guys can do either!
Ari Posted May 28, 2012 Posted May 28, 2012 I vote they arrive in their costumed identities, if Scuff has no objections.
Scuffles Posted May 30, 2012 Posted May 30, 2012 Costumes make the most sense. That's how we met in the first place, no reason not to keep it going!
Supercape Posted June 11, 2012 Author Posted June 11, 2012 DC 15 Diplomacy check to make Ms. Receptionist dare Mr. Cloaks wrath! Of course you are welcome to bluff, intimidate, or just barge in! (or do anything else!)
Scuffles Posted June 12, 2012 Posted June 12, 2012 Kristin doesn't have any Diplomacy so I vote that Heraldo takes this one!
Ari Posted June 12, 2012 Posted June 12, 2012 Sure, make the guy who wants to be a diplomat talk to people, I'm sure that will turn out well. Alrighty then, the roll: 19.
Supercape Posted June 12, 2012 Author Posted June 12, 2012 Post away miss lipstick and pearl necklace lets you in!
Supercape Posted June 14, 2012 Author Posted June 14, 2012 Sense Motive Roll DC 10 Whilst he is obviously an insincere lawyer, he is also a little nervous about the business.
Scuffles Posted June 16, 2012 Posted June 16, 2012 Sense motive roll: 12. So Glow noticed nervousness!
Scuffles Posted June 24, 2012 Posted June 24, 2012 Sorry for being a bit slow. Glow figures that Cloak's really nervous about the whole deal and hoping to push him over the edge by playing on the whole "Disaster from Down Under, not in control of her powers" thing. And if it doesn't work at least she gets to mess his office up a bit! :D
Supercape Posted June 24, 2012 Author Posted June 24, 2012 Thats good for me! Can you roll me an intimidate roll vs DC 12, ill give you a mighty +5 situations bonus for being cool, using powers, and having him rattled already!
Supercape Posted July 7, 2012 Author Posted July 7, 2012 So I am happy to take this where you guys want - but I confess I am not entirely sure where that is, and how Mr. Cloak could help further...let me know and I'll post accordingly.
Ari Posted July 8, 2012 Posted July 8, 2012 How about this: Glow and Heraldo(or just Heraldo, 'cause he's a moron) try to find a local lead on El Sierpe. He gets captured, but not before managing to send a message to Glow through the Blue Dame that he's in trouble.
Scuffles Posted July 8, 2012 Posted July 8, 2012 I was thinking that if we could bully Cloak into helping us by cancelling the deportation order then team bad-guy might be tempted to try something more direct for us to interrupt. Like if the refugees were on a bus to a different facility or something they might try to attack the bus! For added fun it would probably make Cloak unpopular with team bad-guy as well.
Supercape Posted July 8, 2012 Author Posted July 8, 2012 I was thinking that if we could bully Cloak into helping us by cancelling the deportation order then team bad-guy might be tempted to try something more direct for us to interrupt. Like if the refugees were on a bus to a different facility or something they might try to attack the bus! For added fun it would probably make Cloak unpopular with team bad-guy as well. Done!
Supercape Posted July 15, 2012 Author Posted July 15, 2012 Thanks for posting, sorry have been so bust in IC recently this and next month likely to be "difficult"! Ill wait to reply GM till I get a sense of what you two plan!
Supercape Posted August 3, 2012 Author Posted August 3, 2012 Could we have initiative rolls? Goons: 1d20+1=2 well.... they are a bit surprised. Glow and El Heraldo are out in the open, with 100 foot between them and the helicoper / goons. There are 8 of them, one of them behind a machine gun (and thus with partial cover). There is also a pilot, but he wont be fighting (I think....)
Scuffles Posted August 4, 2012 Posted August 4, 2012 Glow's Initiative: 8! It was her idea and she's still pretty surprised!
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