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Pepper's Ghost [OOC]


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Posted

Here goes.

Drone 1: 19, Unharmed, 0 HP

Citizen: 18, Unharmed, 3 HP

Drone 2: 18, Unharmed, 0 HP

Voltage: 17, Unharmed, 4 HP

Drone 3: 14, Unharmed, 0 HP

Cannonade: 10, Bruised x2, 1 HP

Drone 4: 10, Unharmed, 0 HP

Miss Americana: 9, Unharmed, 4 HP

Drone 1 opens fire on the building with a series of bursts, not caring about the heroes yet. It not only hits, it scores a crit. So, DC31 Toughness save for the Goodman Building. Yeah, there is now a very big hole in the side.

Citizen is up next.

Posted

OK.

Citizen is going to try and fly up and intercept the next drone that takes a potshot at that part of the building. (IDK which one that'll be)

30

DC 23 Tou save. I don't think Sharl's fists count as physical damage, but if you think they do, I'll try something else.

Posted

And the Drone is Injured and Stunned.

Drone 1: 19, Unharmed, 0 HP

Citizen: 18, Unharmed, 3 HP

Drone 2: 18, Injured x1, Stunned (Citizen's Action), 0 HP

Voltage: 17, Unharmed, 4 HP

Drone 3: 14, Unharmed, 0 HP

Cannonade: 10, Bruised x2, 1 HP

Drone 4: 10, Unharmed, 0 HP

Miss Americana: 9, Unharmed, 4 HP

And whadda ya know, the next one to target that area was Drone 2. So, Voltage is up next.

Posted

Quick question, don't I still have 3HP? I went back through the thread here and counted down and I am pretty sure that I did not spend all my HP.

Posted

And Drone 3 is Dazed and Staggered.

Drone 1: 19, Unharmed, 0 HP

Citizen: 18, Unharmed, 3 HP

Drone 2: 18, Injured x1, Dazed (Citizen's Action), 0 HP

Voltage: 17, Unharmed, 4 HP

Drone 3: 14, Unharmed, Dazed (Voltage's Action), Staggered, 0 HP

Cannonade: 10, Bruised x2, 1 HP

Drone 4: 10, Unharmed, 0 HP

Miss Americana: 9, Unharmed, 4 HP

So, one thing I forgot - the Drones are in flight. Two of them are Dazed. Their Flight is not Continuous, and they're several stories up. Concentration check time! Drone 2 succeeds, and Drone 3... does not. All right, given that we're fighting around the top floor of a skyscraper, that means terminal velocity. And it makes a save on 19 against 35, so it's in pieces.

Drone 1: 19, Unharmed, 0 HP

Citizen: 18, Unharmed, 3 HP

Drone 2: 18, Injured x1, Dazed (Citizen's Action), 0 HP

Voltage: 17, Unharmed, 4 HP

Cannonade: 10, Bruised x2, 1 HP

Drone 4: 10, Unharmed, 0 HP

Miss Americana: 9, Unharmed, 4 HP

Cannonade leaps from rooftop to rooftop, taking aim at Drone 4 in the process. He misses, but at least he manages to land correctly. Drone 4 takes advantage of the gap and fires a mysterious payload into the hole in the Nucleus. Ooh, mysterious.

Miss Americana is up next.

Posted

Yeah, that'll certainly hit. And Drone 4 hits the ground. Meanwhile, Miss Americana grapples the payload - and the payload grapples back! It's Keres, represented here by AA's Robot Martial Artist at PL15 - meaning ATT +20, DEF +20, TOU +10, FORT --, REF +14, WILL +10, and DMG at around +5. He goes on 24, and he is Bound at the start of the next round.

Keres: 24, Unharmed, Bound, 0 HP

Drone 1: 19, Unharmed, 0 HP

Citizen: 18, Unharmed, 3 HP

Drone 2: 18, Injured x1, Dazed (Citizen's Action), 0 HP

Voltage: 17, Unharmed, 4 HP

Cannonade: 10, Bruised x2, 1 HP

Miss Americana: 9, Unharmed, 4 HP

Keres attempts to break his Grapple as a Move Action. That... does not go well for him. First time, at least. Second time, he's free but can't really do anything else. The Drones, however, notice that he's taken control, and Drone 1 starts moving on the street below, blasters charging.

Citizen is up next.

Posted

Keres is Injured and Dazed.

Keres: 24, Injured x1, Dazed (Citizen's Action), 0 HP

Drone 1: 19, Unharmed, 0 HP

Citizen: 18, Unharmed, 3 HP

Drone 2: 18, Injured x1, 0 HP

Voltage: 17, Unharmed, 4 HP

Cannonade: 10, Bruised x2, 1 HP

Miss Americana: 9, Unharmed, 4 HP

Drone 2 follows Drone 1's lead and descends, not yet opening fire on the populace.

Voltage is up next.

Posted

As an HP was spent to reroll and the result was under 11, then that 5 is a 15 and I'll say it hits. Drone 1 is Dazed and Staggered, and has to do that whole Concentration check thing. And fails, plummeting to the ground. Given that he's been racing downwards, I'll say he's "only" 100 ft. from surface level, so DC25 TOU save. The Drone makes it, but is still laid out on the sidewalk. Cannonade, meanwhile, takes advantage of Slow Fall and decides to piledrive Drone 1, aiming to use Improved Grab to establish a Grapple if that doesn't take the guy out. That will hit, and the Drone is Injured and his its Daze refresh. As for the Grapple, Cannonade scores a 39 while the Drone scores a 41, so it remains free.

Keres: 24, Injured x1, Dazed (Citizen's Action), 0 HP

Drone 1: 19, Injured x1, Dazed (Cannonade's Action), Staggered, 0 HP

Citizen: 18, Unharmed, 3 HP

Drone 2: 18, Injured x1, 0 HP

Voltage: 17, Unharmed, 3 HP

Cannonade: 10, Bruised x2, 1 HP

Miss Americana: 9, Unharmed, 4 HP

Miss Americana is up next.

Posted

All righty! Free Action to talk and direct Citizen to tag Drone 2.

Free Action to shift array back to lasers

Move Action to use device scanner and Detect Weakness on Keres.

Before I take my standard action, is there anything to find?

Posted

Okay, cool. I'm going to dump my standard action and take another move action to get clear of Keres. She'll fly towards the ground, where she'll be a more attractive target to the drones than the civilians, should any of them try getting up.

Posted

All righty, then.

Keres: 24, Injured x1, Dazed (Citizen's Action), 0 HP

Drone 1: 19, Injured x1, Dazed (Cannonade's Action), Staggered, 0 HP

Citizen: 18, Unharmed, 3 HP

Drone 2: 18, Injured x1, 0 HP

Voltage: 17, Unharmed, 3 HP

Cannonade: 10, Bruised x2, 1 HP

Miss Americana: 9, Unharmed, 4 HP

Keres is Dazed, as is the Drone, so we're not hearing from them. Citizen is up next.

Posted

okay...have a stunt

magnetic blast, upped to perception range, given the full-round flaw, making it 2 per rank again, that's 10 ranks, so...

DC25 TOU save for a blast of pure magnetic force (or rather, magnetic descriptor, anyway)

Posted

Drone 2 makes its save, and tries to attack Citizen in turn. It misses. As for Keres... well, that is a moderate vulnerability, so he has to make a DC30 Toughness save.

And he is very, very toast. Roster, now truly updated for HP.

Drone 1: 19, Injured x1, Dazed (Cannonade's Action), Staggered, 0 HP

Citizen: 18, Unharmed, 1 HP

Drone 2: 18, Injured x1, 0 HP

Voltage: 17, Unharmed, 2 HP

Cannonade: 10, Bruised x2, 1 HP

Miss Americana: 9, Unharmed, 3 HP

Cannonade's up, and he decides to go after Drone 1 again, this time with a -1/+1 Power Attack. He strikes, and... I'll spend that last HP for Improved Critical. So that's a DC32 TOU save, and the Drone takes another Injured and has its Daze refresh.

Drone 1: 19, Injured x1, Dazed (Cannonade's Action), Staggered, 0 HP

Citizen: 18, Unharmed, 1 HP

Drone 2: 18, Injured x1, 0 HP

Voltage: 17, Unharmed, 2 HP

Cannonade: 10, Bruised x2, 0 HP

Miss Americana: 9, Unharmed, 3 HP

And finally, the Goodman Building's Defense System comes online and misses. Damnit, Dr. Atom.

Miss Americana is up next.


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