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Starlight's were meant to fly (OOC)


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  • 2 weeks later...
Posted

Starlight is going to Coup de Grace the Grue, with lethal damage. Automatically hits, DC 30 Toughness save and a DC 20 Fort save if he's not dead.

Tiff, can I get the result of the rolls before I post IC?

  • 2 weeks later...
  • 1 month later...
Posted

For easy we're keeping the Initiatives from the last go around.

24 Starlight, 4HP, unharmed

22 Synth, 1HP, unharmed

12 Grue, unharmed

We have 5 Grue troopers, plus the ships pilot. I'm using the Grue Drones from Freedom City and they are all Minions.

Let's start with Starlight.

Posted

Well as they are minions, Synth will wade through them, taking 10 on attack rolls for 20. Presuming that hits, its DC 25 Toughness Save (as she has an extra 4 points STR from variable power), and if they fail, takedown attack 2 to move to the next one, rinse, repeat!

Posted

The two grue will try to fire there blaster's at Synth 1d20+2=11, 1d20+2=9. Yeah that's not going to work!

The Grue pilot's starting to seperate the two ships, you'll have two rounds (if needed) before it' effects well be felt.

And we're back round to the top

24 Starlight, 4HP, unharmed

22 Synth, 1HP, unharmed

12 Grue x 2, unharmed

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