Thunder King Posted May 31, 2012 Share Posted May 31, 2012 Voltage is going to do two Computers checks with Online Research. The first to identify what the Eye of Argon is, and the second to cross reference the weird yelling guy http://invisiblecastle.com/roller/view/3542845/ a 42 http://invisiblecastle.com/roller/view/3542847/ and a 30 Link to comment
Ari Posted May 31, 2012 Author Share Posted May 31, 2012 Succeeds by several miles. The Eye of Argon is a powerful Atlantean artifact that is hypothesized to be from before the sinking, based on rudimentary carbon dating several decades ago during one of the Opal's(a society journalist named Amanda McKittrick possessed by the jewel's malevolent power) stays in prison during the early 1950's. Listed powers include flight(rank 6), increased physical attributes that often push beyond human norms(Enhanced CON 10, DEX & STR 8), heightened combat skills(Enhanced Attack & Defense 8), tremendous defensive benefits(Immunity 9, Impervious Protection 3), forming solid objects out of its own power(Create Object 8) and becoming incredibly desirable to others(Attractive 2). Nothing about shooting blasts of energy though. Last known location was in a powerful vault in Atlantis. There are no listed villains who resemble the current douchebag and nothing like his armor can be found, Link to comment
Ari Posted June 3, 2012 Author Share Posted June 3, 2012 So yeah, if you want to fight this guy, go right ahead. He ain't the most reasonable, obviously. Link to comment
Blue Rose Posted June 3, 2012 Share Posted June 3, 2012 Is that post quite complete? It looks kind of under construction. Particularly that last, "he pointed". Link to comment
Ari Posted June 3, 2012 Author Share Posted June 3, 2012 Whoops! Quite correct, i'd forgotten to finish that sentence. My aplogies for the slip and thank you for pointing it out. Link to comment
Blue Rose Posted June 3, 2012 Share Posted June 3, 2012 If I want to melt this guy's face from orbit, would I have to roll initiative or do I have the surprise round? Link to comment
Ari Posted June 3, 2012 Author Share Posted June 3, 2012 On the one hand, he DOES know the ship is there, on the other he's focused on Voltage.. I'll rule Stormbreaker has a surprise round if she attacks now. Link to comment
Blue Rose Posted June 3, 2012 Share Posted June 3, 2012 Power Attack +/-2. I don't believe a 10 will cut it. Link to comment
Ari Posted June 3, 2012 Author Share Posted June 3, 2012 Sadly no. Combat begins in earnest. Using the Armored Megalomaniac build from the Core Rules, dropped down to PL12 caps along with a Device containing the powers of the Eye of Argon. Their Initiative: 20. Seeing as their bonus is +1, that is hilarious. Link to comment
Blue Rose Posted June 3, 2012 Share Posted June 3, 2012 1d20+1=16 Shame is, it's a good initiative roll. Link to comment
Ari Posted June 4, 2012 Author Share Posted June 4, 2012 Okay, order is: 20-The Amber Curse: Unharmed, GM 16-Stormbreaker: Unharmed, 1HP 13-Voltage: Unharmed, 3HP Amber will now shoot at the very large spaceship. Attack roll against Ages Lost: 14. Hits, DC27 TOU check if you would. Link to comment
Blue Rose Posted June 4, 2012 Share Posted June 4, 2012 ... 1d20+13=14 Mommy. Well, then. Time to step outside. The captain flies off to take on the baddy herself. Perception-range Move Object to grapple. 1d20+8=12 The dice are not my friend today. Link to comment
Ari Posted June 7, 2012 Author Share Posted June 7, 2012 Sadly no. Next round. The Amber Curse: Unharmed-GM Stormbreaker: Unharmed, 1HP Voltage: Unharmed, 3HP Amber will construct a floating 40-foot diameter disk 70ft. above himself, then fly up onto it. Free action to Gloat like mad. Link to comment
Blue Rose Posted June 8, 2012 Share Posted June 8, 2012 Slicing Gale. It's a burst damage effect; DC25 Toughness v Damage. DC20 Reflex for half (DC20 Toughness). Link to comment
Ari Posted June 8, 2012 Author Share Posted June 8, 2012 DC25 TOU check vs a +12 TOU bonus. 22, a Bruise. Concentration check to maintain the Disk, DC20)10+Damage bonus): 20.Huh. Your turn King. EDIT: And of course the TOU save for the disk: 24, a Bruise. Link to comment
Ari Posted June 16, 2012 Author Share Posted June 16, 2012 Thinder King! You're up! Please post post-haste. Link to comment
Thunder King Posted June 17, 2012 Share Posted June 17, 2012 22 hit this guy? EDIT: Damage shifting for 2 Link to comment
Ari Posted June 17, 2012 Author Share Posted June 17, 2012 Okay, that hits, DC27 TOU check: 26. A Bruise. Round 3. Amber Curse: Bruise(x2)-GM Stormbreaker: Unharmed, 1HP Voltage: Unharmed: 3HP Old Amber will shoot at Stormbreaker for slicing up his favorite suit of armor, Blast decreased to rank 9 due Overconfidence: 26. Hits, DC24 TOU save if you please. Move Action to fly upwards 50ft., taking the slightly cracked disk along for the ride, Free Action to be Indignant. Link to comment
Blue Rose Posted June 27, 2012 Share Posted June 27, 2012 Toughness: 1d20+10=19 Fail. Stunned. -1 toughness. Link to comment
Ari Posted June 27, 2012 Author Share Posted June 27, 2012 In accordance with House Rules, that's actually just a Bruise and a Dazed condition! Link to comment
Blue Rose Posted June 27, 2012 Share Posted June 27, 2012 Oh, good, well in that case... *Checks what Dazed actually does...* I grunt and fall through the air. Link to comment
Ari Posted June 27, 2012 Author Share Posted June 27, 2012 Going to rule that Stormbreaker happens to land on the floating disk. Lucky breeze is my guess. Link to comment
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