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Enchanted Species [OOC]


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Posted

Free action: Insubstantial > Snare, descriptors allowing. At the very least she can largely negate the effect of the Entangled.

Move action: Shapeshift!

Super-Strength 2 [4pp]

Strike 5 (Feats: Mighty) [6pp]

[4 + 6 = 10/10pp]

Standard action: Disarm!

Melee Attack Roll vs. Gregory (disarm; Accurate Attack +2/-2) (1d20 + 10 + 2=19)

Pff, no.

Melee Attack REROLL vs. Gregory (disarm; Accurate Attack +2/-2) (1d20 + 10 + 2=14)

Eesh. +10 is 24, which should at least hit? Disarm's his Str check vs. her damage + super strength, so DC25 (base) - 2 (accurate attack) + 2 (super-strength) = DC25.

Posted

And as that's an Unarmed, she now has the gun. What she'll do with it is anyone's guess. As a Free Action, Gregory shifts the runes on his vest so that he has Concealment 4 (normal visual, normal hearing, normal olfactory, Power Feats: Close Range, Selective) and goes for all three. As that gun was the brunt of his offensive actions, however, he does... pretty much nothing, except try to run. Nick tries to unleash Poltergeist's Rage in an attempt to hold him down - DC22 Reflex to halve, then Opposed Grapple. Gregory fails his Reflex save, and rolls an 11 versus Nick's 44, so... Bound.

Ghost Girl: 19, Unharmed, 1 HP

Wraith: 17, Unharmed, 3 HP

Gregory: 14, Bruised x1, -7 STR, Bound, Total Concealment, Disarmed, 0 HP

Nick Cimitiere: 8, Unharmed, 2 HP

We could call it here... or Ghost Girl could take him right the hell out. Choices, choices.

  • 2 weeks later...
Posted

Well, Ghost Girl doesn't actually have any Toughness save abilities, so I don't think she can perform a coup de grâce! I guess she could... freeze him in a big block of ice or something?


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