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Gallia Renaître (OOC)


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  • 1 month later...
  • 4 weeks later...
Posted

We haven't got to it yet but Rene's seen the picture and know Gallia, and host, have been trapped within. He also know that there is a method to release her, but not quite what it is...

Posted

TK, at your discretion, feel free to give Rene some ailment, physical (or possibly mental) from the shock (As a complication). His old body can't take it! I fluffed him having a minor heart attack! ;)

  • 1 month later...
Posted

Just to advoid confussion at this moment, only Rene can see or talk to Constance and no one can hear either side of the conversation (except Rene obviously). She a little more than a hallucination, but until people have reasons to find out that's all I'm saying. ;)

Posted

With apologies, I am going to pull Eve from this thread. There is little chance she'll break her cover as a civilian, and I'm not really feeling social threads right now.

  • 3 weeks later...
Posted

Sorry it's a bit of an info dump, but I thought it was about time I get this thread going. As we're a person short I'm afraid that Rene will have to delay his heart attack for now :( .

If you could both give me reaction posts and initiatives.

Posted

Using the Coil Card Snare, because that makes sense. Attack roll: 15. If that hits somehow, DC19 Reflex save. Then Move Action further away.

Posted

Gallia action will be to summon her arm of mind controlled French Le Zombi if you will :D .

Our shuffling frenchmen and women will go at the end of the round (so initiative 1), so Rene is up next.

Posted

Move action: Bringing out his brush

Standard action: Obscuring the area...well, he can still see, anyway. And KoS can, er, cope...

Ari> Sorry for gimping your style, it was just what Rene would do in the first instance, to slow everyone down. I'll help Marceau out next round!

Posted

The ravaging Frewnch horde will wait outside, whilst the two Lengionares will open up with there weapons on full auto.

Attack Rolls (Rene. EH) 1d20+6=9, 1d20+6=24, against obscure 1d20=12. So that just wing KoS a DC 19 Toughness save please.

And we're back round to the top

23 King of Suits, unharmed, 3 HP

11 Gallia, unharmed, GM

11 Rene, unharmed, 3 HP

1 French Horde + Soldier, unharmed, GM

I can't promise I'll keep being this consistent :)

Posted

SC> No worries, bromide!

DC19 Toughness save: 13. Reroll(2HP): 16. With the reroll makes 26.

Attacking Gallia with a razor card: 23. Hits! Anti-Concealment roll: 3. Nope! Moving deeper into the Obscure. Switching to the Snare card again.

Posted

As Gallia has an area attack I'm going to do this the other way around, miss chance first, keeping the same order (Rene then KoS) 1d20=8, 1d20=15. Seem's she doesn't like KoS.

That's a DC 20 Reflex save, you can have a +4 bonus as she's firing blind.

Thank's to the glow Gallia only has partial concealment.

Rene's up next.

Posted

Gallia's Toughness save 1d20+12=30.

And now le horde! There not going to attack, but Gallia is gong to feed then into the room, making it difficult for the two of you to move. I'm going to treat it as a snare starting at 5 and increasing by 5 for three rounds.

So I need DC 15 reflex saves from you both to avoid the Snare effect.


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