TheAbsurdist Posted August 28, 2012 Share Posted August 28, 2012 Interaction with female, Diplomacy check. Flirting with the female goon. (1d20+15=27) And for when he enters the board room, bluff check. Faking being a fop. (1d20+15=25) Link to comment
TheAbsurdist Posted September 1, 2012 Share Posted September 1, 2012 And that would be him using Drain Energy. I can make a check if you want. Link to comment
Tiffany Korta Posted September 1, 2012 Author Share Posted September 1, 2012 I think we shall go to iniatives, as Merge did read the file... Merge Trois Initiative 1d20+7=16 Link to comment
Tiffany Korta Posted September 1, 2012 Author Share Posted September 1, 2012 So we have 22 Asad, 2 HP, Unharmed 16 Merge Trois, GM, Unharmed You've got the initiative so are you going to carry on with the plan? Link to comment
TheAbsurdist Posted September 1, 2012 Share Posted September 1, 2012 I need to fulfill his Complication to power himself up. Not a whole lot of options, unless they hit him first, so he'll just charge up for his action. So no need for a new IC post. Link to comment
Tiffany Korta Posted September 1, 2012 Author Share Posted September 1, 2012 That cool, just wanted to check. Merge will try to grapple you, Attack Roll 1d20+10=22, and her grapple roll 1d20+22=27. So I just need a grapple roll from Asad Link to comment
TheAbsurdist Posted September 2, 2012 Share Posted September 2, 2012 Grapple away, he needs to power up. Edit: Here is his non powered check - 1d20+10=11 Link to comment
Tiffany Korta Posted September 3, 2012 Author Share Posted September 3, 2012 k, So to catch up. Asad failed his Grapple, gaining Asad a HP, then he released a burst of energy to get rid of that pesky Merge. Her abilities give a 50% miss chance (11+), so 1d20=16. She's unharmed but I'll rule that Asad is out of the grapple. So we have 22 Asad, 3 HP, Unharmed 16 Merge Trois, GM, Unharmed Merge is going to smack down Asad, 1d20+10=17, thats a hit a DC 23 Toughness Save. Link to comment
TheAbsurdist Posted September 3, 2012 Share Posted September 3, 2012 Impervious 10 eliminates the hit. All-Out Melee (1d20+10=17) Miss. Link to comment
Tiffany Korta Posted September 3, 2012 Author Share Posted September 3, 2012 She'll try for a Power Attack 1d20+10-5=14, and misses 22 Asad, 3 HP, Unharmed 16 Merge Trois, GM, Unharmed So no change yet and back round to Asad. Link to comment
TheAbsurdist Posted September 4, 2012 Share Posted September 4, 2012 She hits. He used all out attack the previous action for a -5 on his Def. All Out Melee Attack 1d20+10+5=27 Link to comment
Tiffany Korta Posted September 4, 2012 Author Share Posted September 4, 2012 Could you give me a DC 28 Toughness Save then. Then we'll look at that attack. Link to comment
TheAbsurdist Posted September 4, 2012 Share Posted September 4, 2012 1d20+15=20 HP reroll. 1d20+15=33 On the concealment: 1d20=3 Link to comment
Tiffany Korta Posted September 4, 2012 Author Share Posted September 4, 2012 Toughness Save 1d20+10=14. I don't have my books on me but she's at least dazed. So an IC post and another action. EDIT : Now I do and she should have been Unconscious so another HP to you. Link to comment
TheAbsurdist Posted September 4, 2012 Share Posted September 4, 2012 1d20+5+5=30 All Out Attack 1d20=4 Vs. the Concealment effect. Link to comment
Tiffany Korta Posted September 4, 2012 Author Share Posted September 4, 2012 Toughness Save 1d20+10=21, so Dazed and Bruised. So Asad will go again. Link to comment
TheAbsurdist Posted September 4, 2012 Share Posted September 4, 2012 Not that it truly matters, but the last was a Critical hit. So 35 to save versus, we can just say he is pulling his punches on that level. Damage 10, Area Burst, Force, DC20 Ref save. 1d20=7 To beat the Conceal Link to comment
Tiffany Korta Posted September 4, 2012 Author Share Posted September 4, 2012 Whoops my bad :oops: , though as by house rule do give a couple of other options which you could use. You might have to points out such things in your posts I tend to miss things like that :? . Merge's Reflex Save 1d20+7=22. So she get's an action at last, but I'll wait to see if you want an additional effect from your critical. Link to comment
TheAbsurdist Posted September 5, 2012 Share Posted September 5, 2012 Hmmm in this instance it will be just +5 to what she has to save against. So she had to save against 35, and she failed by 14, so she Staggered and Stunned for one round. So... that means she can't get a ref save on the Area Burst. Right? If there is anyone else in the room, except Gray, then it will be Selective, if it is just Asad and the baddies he wont be selective, except for not blowing through the walls and such. Windows might get broken though. Link to comment
Tiffany Korta Posted September 6, 2012 Author Share Posted September 6, 2012 In that case a Toughness save from the last attack 1d20+10=27. there's a minus one there but still a pass. Finally a success? Link to comment
TheAbsurdist Posted September 7, 2012 Share Posted September 7, 2012 It had to happen eventually. So no action. We can assume to be out of rounds, unless you want to see Asad stunt some monkery. Link to comment
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