Tiffany Korta Posted November 14, 2012 Posted November 14, 2012 Right I've held this up for far to long, sorry everyone . K, if there's noone topside, then YB will follow Asad into the building. If there is any targets she's engage them. IC and rolls will of cause depends on what she findss.
Ari Posted November 15, 2012 Author Posted November 15, 2012 Alright, moving inside the two don't meet much observable resistance, although the doors do slam shut behind them and resist all attempts to open them. A DC24 Notice check and another Notice check at DC18 for Young Britannia and Asad, please.
TheAbsurdist Posted November 15, 2012 Posted November 15, 2012 1d20+5=16, 1d20+5=18 So 16 on the first, and 18 on the second.
Tiffany Korta Posted November 15, 2012 Posted November 15, 2012 Notice 1d20+10=24, 1d20+10=19, wow just wow!
Ari Posted November 16, 2012 Author Posted November 16, 2012 Alright, Young Britannia sees the guy flat against the ceiling, and both of them see the guy trying to hide down the hall. They both wear OVERTHROW outfits and have their heads covered with normal-looking combat helmets.
Tiffany Korta Posted November 27, 2012 Posted November 27, 2012 Right that should bring me everything up to date. I'm using Dazzle on, hopefully, the two guards. As it has selective Asad will be okay.
Ari Posted November 28, 2012 Author Posted November 28, 2012 Alright, their Reflex saves: Halb-in-Shadow: (19:50:01) System: Arichamus rolls 1d20 and gets (11)+8=19. Charfoot: (19:51:52) System: Arichamus rolls 1d20 and gets (9)+10=19. Their Fortitude saves have the same bonus: H-i-S: (19:53:51) System: Arichamus rolls 1d20 and gets (20)+5=25., Charfoot: (19:54:28) System: Arichamus rolls 1d20 and gets (18)+5=23. Both make it. Their Initiative rolls. 21., 21. Second has the higher bonus, goes before them. Round 3 Asad: Unharmed, 3HP Gabriel: Unharmed, 6HP Charfoot: Unharmed-GM Halb-in-Shadow: Unharmed-GM Guard: Unharmed-GM Starlight: Unharmed, 4HP Silver Spider: Unharmed, 2HP Young Britannia, Unharmed, 2HP Asad is up.
TheAbsurdist Posted November 30, 2012 Posted November 30, 2012 All Out Attack - Blast (1d20+10=22) To the guy above them.
Ari Posted December 1, 2012 Author Posted December 1, 2012 That hits! Assuming the trade-off is for +2 Attack -2 Defense(please correct me post-haste if this is not so)EDIT: It is +-5. So DC30 Toughness save for El Halb: 19. Fiating a reroll(4HP to Asad): 27. A bruise. Gabriel's up, DC20 Notice check please.
KnightDisciple Posted December 1, 2012 Posted December 1, 2012 Before posting action, the result of my check: 21.
Ari Posted December 1, 2012 Author Posted December 1, 2012 Gabriel sees a figure slipping into the helicopter nearby the Federal Building.
KnightDisciple Posted December 1, 2012 Posted December 1, 2012 Well then! Switch Array to Flight 10 overall, and zoom right on over to there in a Move Action. Standard Action is an Skill-Mastery-Auto 30 Intimidate to demand whoever it is halt where they are.
Ari Posted December 1, 2012 Author Posted December 1, 2012 DC30 Will or Intimidate save. They can't make it, but anyway! Will is higher so going with that: 6. Well, they halt alright Charfoot's up, and will Slam Young Britannia: 16. Misses. Halb-in-Shadow: uses his power to try and Grapple with Asad: Attack roll 11. Also miss. The guard moves over to the door of the room where the hostages are, wondering where the others are. Starlight is up. EDIT: DAMNIT. Forgot that THeAbsurdist did a +-5 All-Out Attack. Okay then Grapple roll: 22.
TheAbsurdist Posted December 1, 2012 Posted December 1, 2012 That actually hit. Did a full shut on Asad.
Raveled Posted December 5, 2012 Posted December 5, 2012 This totally slipped my mind, sorry. Starlight Move Action: Fly over to where the hostages are. Standard Action: Blast the guard. He's a minion, so Take 10 to hit and DC 25 Toughness.
Ari Posted December 5, 2012 Author Posted December 5, 2012 He cannot make that roll. He's down. Hostages are rescued for the moment. Silver Spider is up! Feel free to make a Notice roll to see if she hears the ruckus at the front door.
Tiffany Korta Posted December 11, 2012 Posted December 11, 2012 Straight Blast on Charfoot 1d20+8=27, if that hit's it a DC 23 Toughness save.
Ari Posted December 11, 2012 Author Posted December 11, 2012 That does hit. DC23 Toughness save: 10. Failed by 18, so he's down. Round four. Asad: Unharmed, 3HP Gabriel: Unharmed, 6HP Halb-in-Shadow: Bruise(x1)-GM Starlight: Unharmed, 4HP Silver Spider: Unharmed, 2HP Young Britannia: Unharmed, 2HP Asad is up. Just need to settle if he beats the opposed Grapple check of DC27 and we're off.
TheAbsurdist Posted December 12, 2012 Posted December 12, 2012 Response, spending an HP to gain Improved Grab. Doing a full +5 shunt on All Out Attack. 1d20+10=15 Spend another HP to get this sucker! 1d20+10=28 So, DC30 Tou Save And FALCON PAWNCH! + FALCON GRAB! 1d20+25=30 Less Falcon like... but still!
Ari Posted December 12, 2012 Author Posted December 12, 2012 DC30 Toughness save: 28. Another Bruise. DC30 Opposed Grapple save: 23. Failed, and Pinned. Gabriel is up!
KnightDisciple Posted December 12, 2012 Posted December 12, 2012 No concrete actions, other than going with another Auto-30 Intimidate if he's still reluctant. Otherwise Gabriel's just kind of laying the situation out for him. Move action if the guy gets moving this round.
Ari Posted December 12, 2012 Author Posted December 12, 2012 He gets moving and obeys Gabriel without question.
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