Vahnyu Posted May 9, 2013 Posted May 9, 2013 (edited) Earth Sciences and Life Sciences rolls(Eidetic Memory): 1d20+4 → [4,4] = (8) 1d20+4 → [11,4] = (15) Physical Sciences roll: 1d20+10 → [14,10] = (24) Search Roll (Quickness x10): 1d20+4 → [3,4] = (7) Taking 20 on Search(Quickness x10) instead Edited May 9, 2013 by Vahnyu
Supercape Posted May 10, 2013 Author Posted May 10, 2013 With the cut, resetting Hronos to: Hronos - 1 HP - Unharmed COuld you throw me a notice roll, a history roll, a diplomacy roll (at -5 due to language blunder!)
Vahnyu Posted May 11, 2013 Posted May 11, 2013 Knowledge(History) check with Eidetic Memory 1d20+4 → [6,4] = (10) Notice check: 1d20+10 → [3,10] = (13) Diplomacy (-4) check: 1d20-6 → [20,-6] = (14)
Supercape Posted May 11, 2013 Author Posted May 11, 2013 they are conquestidors! John Smith is not around... Heathen Metal Man! Initiative Roll please!
Supercape Posted May 11, 2013 Author Posted May 11, 2013 1d20+2=20 for the Conq. Round 1: 34 - Hronos - Unharmed - 1 HP 20 - Conquestadors [6] - Unharmed Hronos is up. Due to the relatively thick nature of the Forest, I will say that you are separated by twenty feet, and there is partial cover against ranged attacks. A move action would allow you to line up against one target without partial cover.
Vahnyu Posted May 11, 2013 Posted May 11, 2013 Hronos: Delays as a free action (Maximum delay: 10+16)
Supercape Posted May 11, 2013 Author Posted May 11, 2013 Conq: Move Action: Take [Partial] Cover Behind Trees Standard Action: Fire Muskets! 1d20+5=25, 1d20+5=14, 1d20+5=13, 1d20+5=18, 1d20+5=16, 1d20+5=9 One Critical Hit: a DC 24 Toughness Roll!
Supercape Posted May 11, 2013 Author Posted May 11, 2013 Thats a daze and bruise! would you like to post / react / burn HP for your delayed action this round?
Supercape Posted May 11, 2013 Author Posted May 11, 2013 So, on to Round 2: 20 - Conquestadors [6] - Unharmed 19 - Hronos - Bruised - 1 HP Conq: Draw swords and CHAAAARGE!!!! This gives them -2 Defence and +2 Attack, and takes them to melee range. 1d20+7=23, 1d20+7=11, 1d20+7=22, 1d20+7=19, 1d20+7=20, 1d20+7=24 No criticals this time! however, that is five hits, at DC 20!
Vahnyu Posted May 11, 2013 Posted May 11, 2013 (edited) Toughness Saves: 1d20+11 → [20,11] = (31) 1d20+11 → [15,11] = (26) 1d20+11 → [2,11] = (13) 1d20+11 → [12,11] = (23) 1d20+11 → [19,11] = (30) Spending a Hero Point for an Improve Roll 1d20+11 → [12,11] = (23) full round: Hronos will use the Time Stopper area attack as a full round action. DC20 versus Reflex to halve the DC DC20 versus Reflex to save from Stun Hronos is distracted(No dodge bonus to defense) Edited May 11, 2013 by Vahnyu
Supercape Posted May 11, 2013 Author Posted May 11, 2013 1d20+4=21, 1d20+4=7, 1d20+4=19, 1d20+4=5, 1d20+4=8, 1d20+4=10 One makes the reflex save 1d20+6=17, 1d20+6=24, 1d20+6=19, 1d20+6=23, 1d20+6=12, 1d20+6=10 No 1 makes it on the basis of his reflex roll, no 2 and 4 make it on the basis of just making it. As they are minions, I will rule that they are totally time stopped and out of combat, Frozen / Unconscious. (Would not paralyse be a more appropriate effect by the way?) Anyway that brings us to: Round 3: 20 - Conquestadors [3] - Unharmed 19 - Hronos - Injured - 0 HP The spanish devils will continue bashing Hronos with swords! 1d20+5=6, 1d20+5=10, 1d20+5=10 which, even if you are distracted (flat footed) is spectacularly bad. Ill put that down to temporary time effects slowing their swords! Hronos is up!
Vahnyu Posted May 11, 2013 Posted May 11, 2013 (edited) Full Round: Hronos will use Interdimensional Arms A's attacking multiple targets option of its Autofire extra. -3 attack. 1d20+3 → [12,3] = (15) 1d20+3 → [18,3] = (21) 1d20+3 → [12,3] = (15) If they hit, the targets save vs DC29 each. EDIT: From discussion in the chat: DC25 Edited May 11, 2013 by Vahnyu
Supercape Posted May 11, 2013 Author Posted May 11, 2013 All three hit, and KO them all. 1d20+8=18, 1d20+8=9, 1d20+8=11
Vahnyu Posted May 11, 2013 Posted May 11, 2013 unless otherwise interrupted, Hronos will spend the next few rounds disarming the unconscious Conquistadors
Vahnyu Posted May 11, 2013 Posted May 11, 2013 Knowledge (History): 1d20+4 → [17,4] = (21) Notice: 1d20+10 → [3,10] = (13) Search: 1d20+4 → [12,4] = (16)
Supercape Posted May 11, 2013 Author Posted May 11, 2013 You are quite sure the Spaniards are, in fact, genuine Conquestadors. Someone could have done a pretence, but all details of armor, appearance and language are absolutely in keeping with the real article. You see some similar tripod markings and ancient scratchings on the ground!
Supercape Posted May 12, 2013 Author Posted May 12, 2013 Could you throw me a diplomacy roll to see if you can calm the fool down?
Vahnyu Posted May 12, 2013 Posted May 12, 2013 1d20-2 → [4,-2] = (2) Yeah, it wasn't gonna happen even on a good roll.
Vahnyu Posted May 13, 2013 Posted May 13, 2013 Knowledge (Behavioral Sciences) and Knowledge (History) rolls respectively (Eidetic Memory): 1d20+4 → [8,4] = (12) 1d20+4 → [20,4] = (24)
Supercape Posted May 13, 2013 Author Posted May 13, 2013 They is the real deal, baby! You have a basic grasp of the rituals and history of very primitive cultures. For this, I will give you +2 Circusmtance bonus on all diplomacy, bluff, intimidation rolls.
Vahnyu Posted May 13, 2013 Posted May 13, 2013 (edited) Diplomacy Check (+2 situational bonus) 1d20 → [2] = (2) Sense Motive 1d20+10 → [2,10] = (12) Edited May 13, 2013 by Vahnyu
Supercape Posted May 14, 2013 Author Posted May 14, 2013 Finale time. Reflex roll for Hronos, DC 15 to avoid the swinging log. If he gets hit by it, its a DC 20 Toughness Roll. Then we move to initiative. There are eight primitives. John Smith has the Masterplan feat, and can use Knowledge (Tactics) in place of INT, namely: 1d20+10=19 So a +2 Bonus to skill and attack rolls for 3 rounds, then +1 for 1 round. Initiatives: 1d20+8=11 for Smith 1d20+4=8 for Primitives.
Vahnyu Posted May 14, 2013 Posted May 14, 2013 (edited) Reflex Save: 1d20+8 → [3,8] = (11) Initiative 1d20+16 → [16,16] = (32) Toughness Save vs DC20 1d20+12 → [20,12] = (32) Edited May 14, 2013 by Vahnyu
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