TheAbsurdist Posted January 6, 2013 Author Posted January 6, 2013 Elias response. Going to Spend a Hero point to stunt a Drain Will Save on the guy. And then use extra effort on that. His save is: Save versus Drain: Will Save (1d20+5=12) So versus a DC19 save, that's a 7 point difference, his Will Save drops by 7 and is now a -2
Ari Posted January 7, 2013 Posted January 7, 2013 Maintaining the grapple. Anything else that would help?
TheAbsurdist Posted January 7, 2013 Author Posted January 7, 2013 http://www.fighthubtv.com/wp-content/up ... suplex.jpg
Ari Posted January 7, 2013 Posted January 7, 2013 ...Elias needs to teach Subito wrestling moves. Preferably with something smooth and jazzy coming out of the speakers. Alright, attacking by smacking him into the ground(so Unarmed damage attack): 20. If that hits, DC26 Toughness save.
Ari Posted January 8, 2013 Posted January 8, 2013 DC27 Grapple roll: 25. Oh come on! Using a Hero Point to reroll(2HP): 34. Sustained!
TheAbsurdist Posted January 9, 2013 Author Posted January 9, 2013 1d20 - 2=13 Attempt resist of Mind Blast. Now at -4 Tou, 6 overall.
Ari Posted January 10, 2013 Posted January 10, 2013 Attacking him. Power Attack(+3 Damage -3 Attack): 11. Darn.
TheAbsurdist Posted January 10, 2013 Author Posted January 10, 2013 Attempting to escape grapple1d20+24=35
Ari Posted January 10, 2013 Posted January 10, 2013 Opposing roll: 26. Rats. Reroll(1HP): 33. Well then.
TheAbsurdist Posted January 10, 2013 Author Posted January 10, 2013 Don't you get a plus 10 on the roll if it is below 10?
TheAbsurdist Posted January 12, 2013 Author Posted January 12, 2013 Will Resist versus Mind Blast (1d20-1=3) Ow.
Ari Posted January 12, 2013 Posted January 12, 2013 Stunting Healing 5 off of Heraldo's Impervious Toughness. Using it on Errant.
Ari Posted January 14, 2013 Posted January 14, 2013 Yeah, sorry. Using it for the immediate recovery check option.
TheAbsurdist Posted January 14, 2013 Author Posted January 14, 2013 1d20+3=6 So newp. I do have 1 HP left, so I will burn that. 1d20+3=11 +10 for the reroll. So 21. And heal a level. And hands look not kinds of messed up.
Ari Posted January 14, 2013 Posted January 14, 2013 Thank Heaven, that would have been hilariously silly otherwise.
TheAbsurdist Posted January 18, 2013 Author Posted January 18, 2013 1d20+6=7 So Elias attempts to sneak away as Heraldo talks to the cops, with disastrous results.
Ari Posted January 19, 2013 Posted January 19, 2013 Diplomacy roll to try and convince Mr. Officer that all is well: 11. Ahahahahaha! Reroll(0HP: 28.
TheAbsurdist Posted January 19, 2013 Author Posted January 19, 2013 Pause that, Elias was trying to sneak away from Heraldo. So... you can suspend that particular roll.
TheAbsurdist Posted January 19, 2013 Author Posted January 19, 2013 Unless you wish to have comedy with that particular explanation. In which case... make with the funny. I'd give you a -5 hit for the outfit, and a HP bonus for it. Because these cops have never met Heraldo before, and Elias' get up isn't precisely inspiring of awe either.
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