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Curtain Call(OOC)


Ari

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Posted

Kit has the better modifier, so she goes before Silver Scream.

Round 1!

Warp: Unharmed, 1HP

Kit: Unharmed, 1HP

Silver Scream: Unharmed-GM

Warp is up!

Posted

Okay, first, Kat's going to roll to know who this floaty ghosty is. Looking for a ten on pop culture roll: 5

. . . Well.

Warp is going to do something probably stupid, and do a Bluff check to try to keep Silver Scream's attention off Joel.

Bluff Roll: 32

. . . Goddamn.

Posted

Rank 7 Subtle Emotion Control, and it's a mental effect. DC17 Will versus despair.

Also, Stealth to be not noticed, which should probably get some big situational bonuses at the moment.

...

And Invisible Castle is being a jerk right now and refusing to load, so screw it. Skill Mastery; take 10+17=27.

Posted

DC17 Will Save: 14. Fiating a reroll(sorry Blue Rose!) Kit: 2HP. Reroll: 24.

DC27 Notice check which she actually can't even match: 3. Nope!

So now Silver Scream will make with the Mental Blasting, targeting Warp: 20. Huh. Hits, not a critical. DC21 Will save. Moving higher up into the air.

Posted

Warp is going to use her standard action to go Total Defense and boost her defense up by four. Then she's going to use her move action to try to demoralize SS with a Taunt. That's a bluff roll for her, at a -5.

Taunt: 10

Posted

Sorry for the delay.

DC10 Bluff/Sense Motive/Will save for Silver Scream, Bluff is highest, and at a +12 bonus, she cannot actually lose that, so she takes 1 for a 'result' of 13.

Posted

DC17 Will save: 24.

DC27 Notice check to spot the source of her mental woes: 19.

Making an Illusion directed at Warp as a Standard Action, making it appear that she's approaching her. Free action to turn Invisible and Moving to the middle of the theatre.

Round three!

Warp: Unharmed, 1HP

Kit: Unharmed, 2HP

Silver Scream: Unharmed-GM

You're up Freely!

Posted

More Stealth. Take 10 again, still 27.

That illusion's probably a Bluff check, unless ghostly supersenses auto-trump it. Skill Mastery; take 10, Attractive doesn't apply, for 23.

The illusion's auditory and visual only. DC16 Will.

Posted

Silver Scream has no such Super-Senses, and thus perceives the illusion as reality. She attacks it with the full force of her Mental Blast! 19. Let us say that it hits the immobile illusion.

She is still maintaining her Invisibility, and moves yet further from the stage, 20ft. up into the rafters while still watching the supposed Katherine.

Round 4:

Warp: Unharmed, 1HP

Kit: Unharmed, 2HP

Silver Scream: Unharmed-GM

Posted

Then perhaps Kit can arrange a vacation to Dis, and procure a time-machine.

Silver Scream's Notice roll: 2. Spot check failed.


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