Barnum Posted March 18, 2008 Author Posted March 18, 2008 You can jump all the way to the Kitchen in your next post if you want.
Barnum Posted March 18, 2008 Author Posted March 18, 2008 You can jump all the way to the Kitchen in your next post if you want.
Barnum Posted March 20, 2008 Author Posted March 20, 2008 Err or not... I went ahead and move things along again, but if you want to stay and talk to Chad and Hughes, you can.
Barnum Posted March 20, 2008 Author Posted March 20, 2008 Err or not... I went ahead and move things along again, but if you want to stay and talk to Chad and Hughes, you can.
Barnum Posted March 23, 2008 Author Posted March 23, 2008 "Water huh? I hope your not cheap, cause you're in the wrong place." One of the best IC lines I've read yet. :clap:
Barnum Posted March 23, 2008 Author Posted March 23, 2008 "Water huh? I hope your not cheap, cause you're in the wrong place." One of the best IC lines I've read yet. :clap:
Barnum Posted March 24, 2008 Author Posted March 24, 2008 If you have more you want to discuss, go ahead and keep RPing. If not, answer his question, and then I'll move you along on my next post (probably tomorrow). :)
Barnum Posted March 25, 2008 Author Posted March 25, 2008 "I assume you brought your gear and can start right away?" For the sake of time, lets assume you did bring your gear, unless you have something else you want to do.
Barnum Posted March 30, 2008 Author Posted March 30, 2008 I'm not sure what your plan is for transportation, but your wealth bonus would allow you a "normal" vehicle of any reasonable type.
Warmonger Posted March 30, 2008 Posted March 30, 2008 Phew! I thought I was going to have to hoof it across town.
Barnum Posted April 1, 2008 Author Posted April 1, 2008 Go ahead and make two notice checks and post the results here. I will use those two for the rest of the drive. You can also take 10 on both if you like. Also, if you want to make one more "filler" post before the action starts, now is the time. I'm curious to know what Ronin likes to listen to on the radio. :)
Warmonger Posted April 1, 2008 Posted April 1, 2008 here ya go little lady http://invisiblecastle.com/roller/view/1546874/ might as well have teken 10 http://invisiblecastle.com/roller/view/1546876/ doh slightly worse
Barnum Posted April 3, 2008 Author Posted April 3, 2008 If you want to jump out of the car and into traffic, make a reflex save (DC 20) to get out in time and avoid being run over, and a toughness save (DC 21 if you make your reflex save, DC 18 if you don't) to avoid going splat when you hit the road. If you want to try to swerve to save yourself and the car, make a drive check (DC 15) and a toughness save for the car (DC 21 if you fail your drive check, DC 18 if you make it).
Warmonger Posted April 4, 2008 Posted April 4, 2008 I'm going to try to save the car of course. What kind of man would I be if I didn't? 8-) :super:
Warmonger Posted April 4, 2008 Posted April 4, 2008 Ok I rolled a 20 on the drive check. Also what do you mean make a damage save? According to the rule book my car has a+8 damage save so I am already at the DC18 damage save. Also i have two ranks of evasion though I don't know if that works in the vehicle so I should be able to avoid the damage anyway. I also took the liberty of performing my next action. Dropping the grenade. I only rolled a 6 but its an area dazzle attack and a big truck so maybe I can still blind one of them. Good works so far its pretty exciting.
Barnum Posted April 5, 2008 Author Posted April 5, 2008 Ok I rolled a 20 on the drive check. Also what do you mean make a damage save? According to the rule book my car has a+8 damage save so I am already at the DC18 damage save. Also i have two ranks of evasion though I don't know if that works in the vehicle so I should be able to avoid the damage anyway. The drive check is functioning as your reflex save for the area attack, but Evasion won't help you. The car's toughness save is +8 so you need to roll 1d20 for it just like any other toughness save. To save time, I rolled for you: Toughness save vs. rocket attack. (1d20 8=11) That is enough for the car to be "broken," which is bad. If you want to use a HP to reroll that's fine. If not, the car is going to come to a stop at the beginning of your next turn. You can write that part however you like. The Van guys Drive (Reflex Save) (1d20 6=11) They are blinded this round.
Warmonger Posted April 9, 2008 Posted April 9, 2008 ok I see I was thinking of Damage dice not damage save. I had a feeling I might have to hoof it.
Warmonger Posted April 9, 2008 Posted April 9, 2008 http://invisiblecastle.com/roller/view/1557116/ Rolled 113 for initiative http://invisiblecastle.com/roller/view/1557117/ wow same thing for my attack roll.
Barnum Posted April 9, 2008 Author Posted April 9, 2008 ok I see I was thinking of Damage dice not damage save. I had a feeling I might have to hoof it. Or just steal another car once you've toasted these baddies. :D
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