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Danger in the Lost World! (OOC)


Ari

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Posted

Feel free to make some Stealth rolls, and narrate your attempt to sneak up to the Viracocha Palace. Kazra takes 10 for a result of 18.

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Posted

Luckily the streets are mostly empty, but for its own sake: guard Notice roll: 15. Oh snaps. Kazra distracts them with a Bluff: 18. They try to gauge her motives and get a 9. They take off after her as she runs, leaving the way open.

  • 2 weeks later...
  • 2 weeks later...
Posted (edited)

EDIT: Nevermind.

 

That was a fantastically stupid idea and I am shamed for doing it. Instead of continuing, we shall roll time back to just before that happened. Please roll Initiatives please, and let me know if you want to launch an ambush or tail the party for a bit. Everyone in the Empress' party gets a five.

Edited by Arichamus
  • 1 month later...
Posted

Tsunami is first up then, take it away Thevshi. And to refresh everyone, they're in a very confined hallway with negligible cover. Queenie's at the front with her royal guard and Subito, with the other Serpents on her heels in a big rectangle formation.

Posted

Okay, Tusnami is going to use Defensive Attack to shift -2 from atk and add +2 to def (boosting her defense to 22).  Still leaves her with an attack of +8 with her blast.  Are the guys in the back minions?  If so, she will Take 10 (18) to blast one (aiming to trying to knock him into one of the others and hopefully take that second one out as well).  The DC is 25 (the blast being +12 for knockback purposes).  If I need to roll to hit, let me know.

Posted (edited)

They are indeed Minions, and that hits! DC25 Toughness save: 20. One-hit Minions, so they're down. Knockback is 10. 1000ft. interrupted by the Guard in front of them. Their comrade's DC19(EDIT: actually, that should be DC25, whoops!) Toughness save: 23! It hits their armor, and badly surprises them and their fellows. EDIT: nope, they are out of the fight.

 

Blodeuwedd is up. Then combat proper will begin.

Edited by Arichamus
Posted (edited)

That does it, they cannot make that save. They are down, at least the basic troops.

 

Tsunami: Unharmed, 2HP

Blodeuwedd: Unharmed, 2HP

Serpents(x5): Unharmed-GM

 

Go to it.

Edited by Arichamus
Posted

DC25 Toughness: 19. Bruise and a Daze.

 

The other three attack her. Their rolls: 16, 12, 27. Two misses, one hit for a DC25 Toughness save in turn.

 

The Queen attacks Tsunami with a piece of the Sun: 29. A DC20 Reflex save, and if failed then another DC25 Toughness save.


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