Thevshi Posted November 27, 2013 Posted November 27, 2013 Tsunami will use Defensive Attack once again, -2 atk/+2 def and attack one of the Serpents with a blast. She only gets a 17 on her attack roll.
Tiffany Korta Posted December 2, 2013 Posted December 2, 2013 Attack Serpent with Dyrnwyn 26. Standard DC 25 Toughness roll.
Ari Posted December 2, 2013 Author Posted December 2, 2013 (edited) DC25 Toughness save: 14. Staggered and Dazed once more. The rest do the same as last time, attacking Blodeuwedd: 24, 13, 14. One hit and two misses, the hit as before forces DC25 Toughness save. The Queen creates a wall of fire between herself and the rest(in Effect terms it's an Area Damage trigged by another character approaching her). Subito tries to break free of his bonds, Attacking the manacles for a DC20 Toughness save: 20. Nope. Round 3 Tsunami: Unharmed, 2HP Blodeuwedd: Unharmed, 2HP Serpents(x5): Bruise(1x1), Dazed(1), Staggered(1x1), Unharmed(x4)-GM Edited December 2, 2013 by Arichamus
Thevshi Posted December 2, 2013 Posted December 2, 2013 Notice check for Tsunami to try to detect a good source of water nearby, umm, nope.
Thevshi Posted December 2, 2013 Posted December 2, 2013 So, Tsunami will just go for targeting the Snake Queen with a water blast, and failing again with a 14. I think I preferred IC being down.
Tiffany Korta Posted December 21, 2013 Posted December 21, 2013 Toughness Save Toughness Save: 1d20+9 21 And another attack on the serpent Attack Roll: 1d20+10 18, if that hits the normal save.
Ari Posted December 23, 2013 Author Posted December 23, 2013 A miss. The Serpent Queen decides to alter the battleground. Using the orb she flies off towards the far exit, trailing fire that roars through the corridor. DC18 Reflex saves to avoid or diminish the DC23 Toughness save. The Fangs of Yig get a 19, a 13, a 10 and a 25. Their Toughness rolls: 13, 15, 26. And 17. One's Staggered and Dazed, two are Dazed and Bruised, and one is unharmed. Outside, Subito tries again to break free, inflicting a DC20 Toughness save on the bonds(not mystic, that is a mistake): 10. They are Disabled, and thus he is more or less freed. Except for the lock on his powers, of course.
Thevshi Posted December 23, 2013 Posted December 23, 2013 Tsunami totally blows her Reflex save with a 10. And she only gets a 19 on her toughness save, so she gets a bruise.
Tiffany Korta Posted December 23, 2013 Posted December 23, 2013 Reflex save Reflex Save: 1d20+8 21, Evasion 2 so no damage.
Ari Posted December 29, 2013 Author Posted December 29, 2013 (edited) Round 4 Tsunami: Bruise(x1), 2HP Blodeuwedd: Bruise 2, 2HP Serpents(x4): Bruise(2x1, 1x2), Dazed(2), Staggered(1x1), Unharmed(x2)-GM Subito's Initiative: 9. Next round he goes after the two girls, before the Serpents. Edited December 29, 2013 by Arichamus
Thevshi Posted December 29, 2013 Posted December 29, 2013 Tsunami will blast at one of the Serpent guards, but misses again with a 13.
Ari Posted December 29, 2013 Author Posted December 29, 2013 As GM I demand a reroll. Have a free HP for that purpose.
Thevshi Posted December 30, 2013 Posted December 30, 2013 No Ari, missing isn't a complication, it is just luck of the dice (or Invisible Castle in this case). Things will turn around at some point.
Ari Posted December 30, 2013 Author Posted December 30, 2013 Fair enough. My apologies, that was poorly-considered. You're up TiffanyKorta.
Tiffany Korta Posted January 23, 2014 Posted January 23, 2014 Another Dyrwyn based attack to one of the Serpent's Attack Roll: 1d20+10 20.
Ari Posted January 27, 2014 Author Posted January 27, 2014 (edited) Hit. Supposing it's the most badly Bruised of the bunch, the Toughness save is: 11. That is a failure by 14. They are out. The only Unharmed one Power Attacks(-3 Attack +3 Damage) against Blodeuwedd: 8. Failed so hard. The Empress attempts to cow Subito with some Intimidation: 24. DC24 Will save: 11. There we go. Demoralized. None of the rest are up to fighting, so moving on. Round 5 Tsunami: Bruise(x1), 2HP Blodeuwedd: Bruise 2, 2HP Heraldo: Unharmed, Powers Nullified, Demoralized, 5HP Serpents(x3): Bruise(2x1), Dazed(2), Staggered(1x1), Unharmed(x2)-GM You're up Thevshi! Edited January 27, 2014 by Arichamus
Thevshi Posted January 27, 2014 Posted January 27, 2014 Okay, Tsunami will blast at one of the Serpent Guards, this time I think she hits with a 29, so DC 25 toughness save.
Ari Posted January 27, 2014 Author Posted January 27, 2014 (edited) Going with the next-most injured. DC25 Toughness save: 18. Failed by 7, Daze refreshed and Bruised again. If you want to take some Move action, feel free. Otherwise, Tiff's up. EDIT: And I forgot the Knockback. Rank 12 Attack against +8 Toughness makes a -4. So Knockback is 8, or 250ft. But they hit the next Serpent over on the way to the wall. DC23 TOU save for him 11. Staggered again, so they are down. Edited January 27, 2014 by Arichamus
Thevshi Posted January 27, 2014 Posted January 27, 2014 Okay, forgot you had not gotten your GM post in yet Ari, I'll wait for you before I put up my IC post.
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