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Disco Inferno (OOC)


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Posted

Crow takes his turn to take a hammer to his runegloves and make them work differently, given that his coat got fried earlier. He has some terribly cunning schemes, but needs the magic mojo to pull them off!

Posted

There is a plasma device like the one from Summers' office lodged in the wall near the main door to the shelter, right by the stairs down from the gym (so basically the fire would have started and trapped almost all of them down there - nasty device)

Posted

Edge:

Edge will go ahead and Inspire everybody again (that's another +5!)

Quinn, I neglected to note earlier that you actually got a 25 on that Skill Mastered roll thanks to Edge's Inspire earlier. The benefits were the same, but still good to keep in mind.

Let me get an IC post up, and Tsunami will be up.

Posted

Tsunami will change her array to Friction Control, covering a 40' radius area cenered on the creature with a thin sheen of water that will require it to make a DC 18 Reflex save or be tripped.

Posted

Crow takes an Aim Action - Full Round; and since it's immobile (I think), that'll be a +4 to hit on the next round. Fluff is Morgan assembling a clever rune trick to assist in taking the thing down. Post to follow if I don't fall asleep. ^_^

Posted

The monster roars as it attacks the crystal barrier! It inflicts a Tou save of 30 - the barrier takes 10, thus fails by 10. it's still holding, but it'll crack next round and let the monster go unless it's reinforced...or unless the monster goes down!

Edge Inspires again.

Tsunami is up as soon as I post IC

Posted

Stunting from the Gloves again! Time to make this big ape eat what his colleague took. Directed plasma blast right to the face!

Blast 9 (Feats: Incurable, Indirect 2, Improved Range 2 [450'], Improved Critical 2 [18-20]; Extras: Penetrating 5) [21PP] (Fire/Technological) (Shaped Plasma Blast)

Indirect 2 will open the portal right above the beastie's head at the top of the diamond dome's interior. Aim gives a +4, for a total of +17 to hit. Let's see how it does!

Plasma! (1d20+17=34) Hot-hot-hot! DC 24 Toughness save from big ugly. Depending on how many HP I have left, I may end up stunting the same power next round to represent more explosive venting! :D

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