Thevshi Posted March 22, 2013 Author Posted March 22, 2013 That's a hit, his toughness save is a 9, so he is out. Post away.
Thevshi Posted April 4, 2013 Author Posted April 4, 2013 Round Four: Velocity: 60 (2 HP) Zoom Dark Fist 3: 37 Dark Fist 5: 23 Ye Quan: 18 (bruised) Dark Fist 3: 18 Siphon: 9 (3 HP) Dark Fist 4: 7 Velocity’s chase roll for this round is a 38 so she is going where she wants. Gang leader gets a: 12 ZDF 3 gets a: 15 The gang members on the bikes get: 11, 1, 14 Velocity will stick with Def attack, -3 atk/+3 def and attack the gang leader once more, getting a: 12, which is a big miss.
Thevshi Posted April 4, 2013 Author Posted April 4, 2013 (edited) (tentative for Round 4) Gang Leader/ Velocity (4 lengths) ZDF 3 (14 lengths) DF 5/Siphon (4 lengths) DF 4 (5 lengths) DF 3 Edited April 8, 2013 by Thevshi
Thevshi Posted April 4, 2013 Author Posted April 4, 2013 (edited) ZDF 3 fires his SMG back at Siphon. He gets a 23, but, because Siphon is so far back, that is -6 on the attack roll, so he just misses. The gang leader fires another dark blast at Velocity, missing by a lot with only a 20. Dark Fist 5 also fires on Siphon, also getting a 23. Even with the -4 for the range, that is still a 19, so a hit. DC 18 toughness save for Siphon, and then its his action. Edited April 4, 2013 by Thevshi
Azuth65 Posted April 7, 2013 Posted April 7, 2013 1d20+6=13. Gonna burn an HP, 1d20+6=24 And now Siphon has a new target, DF5. 1d20+7=21
Thevshi Posted April 7, 2013 Author Posted April 7, 2013 He misses his toughness save and is out. Go ahead and make an IC post.
Thevshi Posted April 8, 2013 Author Posted April 8, 2013 Round Five: Velocity: 60 (2 HP) Zoom Dark Fist 3: 37 Ye Quan: 18 (bruised) Dark Fist 3: 18 Siphon: 9 (3 HP) Okay, a new round of chase rolls: Velocity gets a: 38 The gang leader gets a: 19 ZDF 3 gets a: 13 The last two gang members on bikes get: 18 and 1 Dark Fist 4 did so poorly on his chase roll that he crashes his bike trying to avoid the bike of the gang member Siphon just downed. As shown below, Siphon can either continue trying to catch up with the Zoom using dark fist member (who he closed with considerably), or he can fall back and deal with the last gang member on a motorcycle (other than the leader that is). (tentative for Round 5) Gang Leader/ Velocity (10 lengths) ZDF 3 (7 lengths) Siphon (7 lengths) DF 3
Thevshi Posted April 8, 2013 Author Posted April 8, 2013 Same as last round for Velocity, Def attack, -3 atk/+3 def and going for the gang leader. This time she gets a 27, almost a critical hit, but still a hit. Gang leader’s toughness save (vs DC 28): 18, which is Staggered and Dazed. He is knocked off his motorcycle, but gets a 20 on his acrobatics roll, so he manages to avoid taking any further damage because of that.
Thevshi Posted April 8, 2013 Author Posted April 8, 2013 (edited) ZDF 3 fires his SMG at Siphon, getting a 23, normally a hit, but just missing given the range modifiers. DF 3 fires his pistol at Siphon, getting a 19, also missing due to even worse range modifiers. Siphon is up! Edited April 8, 2013 by Thevshi
Azuth65 Posted April 9, 2013 Posted April 9, 2013 1d20+7=12, hell, HP. 1d20+7=14+10=24 to take care of DF3, DC 20T.
Thevshi Posted April 9, 2013 Author Posted April 9, 2013 He is down, with a toughness save of 13, go ahead with you IC post!
Thevshi Posted April 11, 2013 Author Posted April 11, 2013 Round Six: Velocity: 60 (2 HP) Zoom Dark Fist 3: 37 Ye Quan: 18 (staggered, bruised) Siphon: 9 (3 HP) Okay, the chase is effectively over at the moment, as the gang leader is off his motorcycle and the last remaining Zoom Dark Fist has moved over near him to try to help him. While Siphon might have been far behind, he is more than fast enough to catch up in a move action. Velocity will stick with Def attack, -3 atk/+3 def. Taking 10 she will hit ZDF 3, who almost gets a natural 20 on his toughness save (which would have allowed him to stay conscious), but he is out. She will use Takedown attack to try to put down the gang leader as well, she gets a 21 on her roll, which hits. He really blows his toughness save (getting a 12 vs DC 28), so he is unconscious. So, combat is now over.
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