Thevshi Posted April 9, 2013 Author Posted April 9, 2013 (edited) Man, this guy is luck, a 24 on his toughness save! But he can't land a hit. A 10 on his next attack. Edited April 9, 2013 by Thevshi
Thevshi Posted April 9, 2013 Author Posted April 9, 2013 Sigh, for some reason my edits of the prior post are not working. Anyway, as discussed in chat, I decided after rolling to just fiat the finish to the fight, as this fight was not supposed to be a major part of the story.
Thunder King Posted April 25, 2013 Posted April 25, 2013 I think Crimson Tiger's gonna get the drop on the guards to help the cops
Thevshi Posted April 25, 2013 Author Posted April 25, 2013 Okay, you have surprise, so go ahead and make the attack. (though, as they are minions, you can easily take 10 to hit one, and then likely get to hit the other with a takedown attack)
Thunder King Posted April 25, 2013 Posted April 25, 2013 Yeah, gonna do that. Take 10 on the attack, that's a DC21 TOU save. If he doesn't make it, I'll hit his buddy for the same attack
Thevshi Posted April 25, 2013 Author Posted April 25, 2013 Okay, first guy missed his, second one missed as well. Go ahead with the IC post and take them down. Might as well get an initiative roll as well now.
Thunder King Posted April 25, 2013 Posted April 25, 2013 http://invisiblecastle.com/roller/view/4025919/ 15 on initiative in case I end up needing it.
Thevshi Posted April 26, 2013 Author Posted April 26, 2013 OOC: 15 Crimson Tiger (Unharmed, 3 HP) 3 Thug 1 (Unharmed) 3 Bookies Need an initiative roll from Lucy at this point.
Tiffany Korta Posted April 26, 2013 Posted April 26, 2013 K, Lucy going to punch the goon with the gun 1d20+12=27. So if that hit's it a DC 27 save.
Thevshi Posted April 26, 2013 Author Posted April 26, 2013 (edited) He got a...14, not even remotely close enough. He is out cold. Crimson Tiger is up. Edited April 26, 2013 by Thevshi
Thunder King Posted April 26, 2013 Posted April 26, 2013 (edited) Crimson Tiger's going to head over to the bookies and knock them out Edited April 26, 2013 by Thunder King
Thevshi Posted May 9, 2013 Author Posted May 9, 2013 21 Revenant (Unharmed, 1 HP) 21 Thug 4 (unharmed) 15 Crimson Tiger (Unharmed, 3 HP) 3 Thug 3 (unharmed) The two thugs roll initiative, getting a 3 and 21. Revenant wins the tie as she has the higher Dex. Cape, Harry is going to need either a Bluff or Diplomacy roll.
Tiffany Korta Posted May 13, 2013 Posted May 13, 2013 Let's finish this for real this time . I'll spend a HP for a Takedown attack and try and punch the two thug's out. Attack roll 1d20+12=21 if that's a hit it's a DC27 Toughness save.
Thevshi Posted May 13, 2013 Author Posted May 13, 2013 Made toughness saves for both, and both miss so they are out
Thunder King Posted May 14, 2013 Posted May 14, 2013 20 on the first attack That's a DC21 TOU save. If that bookie fails, then... 29 to the second guy
Thevshi Posted May 20, 2013 Author Posted May 20, 2013 Given all the confussion (and poor lighting), that is not quite good enough for Mess to spot Lucy and/or Crimson Tiger.
Supercape Posted June 10, 2013 Posted June 10, 2013 Mess is activating alternate form. Ok, a bit dangerous leaving his body behind, but I am supposing that a liquid form travelling along the ceiling is less likely to get knocked out from banging into a wall in the darkness!
Thevshi Posted July 8, 2013 Author Posted July 8, 2013 Thanks for the post Cape, meant to do this over the weekend and got sidetracked and forgot. Here is a brief rundown of what is going on/you all have learned: At this point, it is probably a little bit after midnight (so early, early Friday morning (Feb 8)). I cannot recall if Hector mentioned it IC, but in any event, at some point he mentioned (to Harry at least) that the next fight in the higher fight ring was to take place Friday night. Hector provided Harry the address and name of the person he sends top fighters to in order to move up to the next level. Also, as a reminder, Harry, Freddy and Lucy are looking for a fighter, one Benito Diaz, who has gone missing and was involved in at least one of the lower level fighting rings.
Supercape Posted July 9, 2013 Posted July 9, 2013 Turning in for the night. Hound, tomorrow, is going to use Contacts and Gather Information (SM) to make a few calls and see if he can find out anything about Benito DIaz. Its an auto 22 skill check. I suppose the Mess will also do a little digging around, taking 10 for a Streetwise knowledge roll of 17 if that counts for anything! (Presuming we cut!)
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