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Rough and Tumble (OOC)


Thevshi

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Posted

Ok so toughness save first: 1d20+10=29 which is at -1 from a bruise, makes 28, so safe there. 

 

As for grapple: 1d20+24=41 although I am not sure he needs to roll? Oppposed rolls I thought only happened when inducing a grapple, or someone tries to break free...

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Posted

Hmm, I guess not (we'll just save those rolls for when Mess tries to get free next round!).

 

So, that would be another DC 21 toughness save for Mess as Malcom squeezes.

Posted

Round Eight

 

25 Revenant (unharmed, 2 HP)

25 Fighter 8 (bruised, dazed)

20 Fighter 10 (bruised 2, dazed)

19 Hound (unharmed)

18 Crimson Tiger (unharmed, 1 HP)

18 Fighter 11

14 Bloody Mess (bruised, grappled, 0 HP)

14 Fighter 3 (bruised, staggered)

13 Fighter 9

11 Diaz

9 Thug 5

8 Fighter 1 (Staggered, dazed)

7 Fighter 7

6 Jack (3 bruised)

6 Fighter 6 (bruised 3, dazed)

5 Malcom

4 Thug 7

 

Lucy is up.  For the moment, all the fighters in the room with her and Diaz are down, though some will be recovering from being dazed this round.

Posted

Fighter 8 is dazed.

 

Fighter 10 is standing back up, but has decided not to continue fighting Lucy, so he will hold for the moment.

Hound is up!

Posted

Exiting through the door on the landing he is on will put him in the office area of the manufacturing plant that the fighting ring is located underneath.

Posted

Okay, with Fighter 11 wandering off the reservation trying to find Harry in the blacked out garage, Bloody Mess is up!

 

Between the bad roll earlier for the Battle Brother grappling him, and Lucy's bluff roll, we'll say Mess gets free as a move action.

Posted

Fighter 9 tries to attack Crimson, but misses with a 18.

Diaz moves out into the hall and goes for a Power Attack on Fighter 10, -2 atk/+2 dam, getting a 27, another critical hit (so DC 26 toughness save).

Fighter 10 gets a 5, so is out cold.

Fighter 7 attacks Mess, but misses with a 14.

Fighter 6 gets up and moves into the hall after Diaz.

Posted

Okay, removing the daze of Jack (HP to Crimson), he gets to his feet and attacks her, hitting with a 26, so DC 27 toughness save.

Malcom makes his reactive attack on Crimson, missing horribly with a 11.

Malcom then makes his normal attack on Mess, hitting with a 21. So DC 21 toughness save for Mess.

Jack gets his reactive attack on Mess, missing with a 14.

Posted

Round Nine

 

25 Revenant (unharmed, 2 HP)

25 Fighter 8 (bruised)

19 Hound (unharmed)

18 Crimson Tiger (unharmed, 1 HP)

18 Fighter 11

14 Bloody Mess (bruised 2, 0 HP)

14 Fighter 3 (bruised, staggered)

13 Fighter 9

11 Diaz

9 Thug 5

8 Fighter 1 (Staggered, dazed)

7 Fighter 7

6 Jack (bruised 4)

6 Fighter 6 (bruised 3)

5 Malcom (bruised)

4 Thug 7

 

Lucy is up!


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