Raveled Posted July 6, 2013 Share Posted July 6, 2013 By the by.Starlight's Reflex saves. (1d20+7=10, 1d20+7=18)Well she's entangled. Link to comment
Ari Posted July 10, 2013 Author Share Posted July 10, 2013 It is now Young Britannia's turn. Link to comment
Ari Posted July 29, 2013 Author Share Posted July 29, 2013 Okay, so after far too long a time, what do you guys say to skipping the fight and cutting the endish? Link to comment
Ari Posted July 31, 2013 Author Share Posted July 31, 2013 It has been agreed. Bypassing the fight. Okay TA, Raveled, could I have some Notice checks? Motley Bluff check: 29. DC29 Sense Motive rolls for the rest. Link to comment
TheAbsurdist Posted August 1, 2013 Share Posted August 1, 2013 Notice = 21 Sense Motive = 26 Link to comment
Ari Posted August 1, 2013 Author Share Posted August 1, 2013 A small clear section of pipe coming from the nitrogen tanks has the tell-tale coloring of Proteus in the liquid rushing up the pipes marked 'Ocean Output' in Russian and English. Link to comment
TheAbsurdist Posted September 22, 2013 Share Posted September 22, 2013 Alright, the Proteus is by now in a 50x50 cube as it spreads throughout the water, easily discernible by the whitish cloud in the water as it leaves the high-nitrogen tubes and comes in contact with the high-oxygen ocean.Every minute it spreads by 5 feet.So Asad is going to sit and wait as it leaves the tubes. If the containment tubes as visible he'll move towards them. And he is gonna wait for everyone to evac, if possible. Link to comment
TheAbsurdist Posted October 31, 2013 Share Posted October 31, 2013 So Asad will stunt that off his array to a: Create Object 24 (6000' Flaws: Permanent; PFs: Movable, Progression 5[100']) [30/30] Where he is freezing the water. If needed I can shift it to fit everything a bit better. But given the speed with it moved, that pretty much should cover all of that. Link to comment
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