Tiffany Korta Posted March 4, 2013 Share Posted March 4, 2013 If people can give me a Gather Inforation or any appropriate Knowledge Skill DC 10 The Lockwood collection mostly consists of a series of items of a Victorian Inventor. It includes a Ada Difference Engine, a Ether Projectile weapon and the S-T telegraph amoung other item of undecided function. Link to comment
Ari Posted March 4, 2013 Share Posted March 4, 2013 Tagging! As per Chat, using Knowledge(Current Events) to make the check: 15 Success! Link to comment
Tiffany Korta Posted March 4, 2013 Author Share Posted March 4, 2013 Just for completeness Blod's Gather Info 1d20+7=21. So we all know something horray! Link to comment
Supercape Posted March 10, 2013 Share Posted March 10, 2013 Sounding you out here TiffK - how would it suit to have Lord Steam whack off a Hero Point to get some inspiration? As in, why the diamond? or what theatrical gesture might she use? Link to comment
Tiffany Korta Posted March 11, 2013 Author Share Posted March 11, 2013 Sure no problems. This is what Lord Steam figure's out. The size and cut of the diamond, as everyone's figured out, make's it impossible to sell for a profit. So either she has some other use for the diamond, she did mention that she was an engineer, or the diamond isn't what she's after. Oh and Lord Steam 1 HP. Link to comment
Supercape Posted March 25, 2013 Share Posted March 25, 2013 Looking at the ceiling and floors and walls, just to check there are no secret panels. Taking 10 on Search for a 25 result, and 20 on notice for a 35 result (assuming i have a few minutes to do that). Link to comment
Tiffany Korta Posted March 25, 2013 Author Share Posted March 25, 2013 No worries, plenty of time before the room is revealed to the public. Someone run a cable from a junction box up the the telegraph, looks like someone has jury rigs the telegraph to the telephone line. Link to comment
Supercape Posted March 25, 2013 Share Posted March 25, 2013 Slapping on a micro transmitter to the Ethergun. I dont think he could realisically conceal one on a flawless diamond! Link to comment
Tiffany Korta Posted April 21, 2013 Author Share Posted April 21, 2013 Sense Motive DC 10 to see if she's telling the truth: She is telling the truth, she's not after the diamond. If you beat the difference by 5 (so DC 15) : She is here to steal something however... Link to comment
Ari Posted April 21, 2013 Share Posted April 21, 2013 Sense Motive roll: 16! Subito is totally on top of things! Link to comment
Supercape Posted April 21, 2013 Share Posted April 21, 2013 Steam makes DC 15 automatically with his crafty +15 bonus! Link to comment
Tiffany Korta Posted April 22, 2013 Author Share Posted April 22, 2013 For the record with Skill Mastery Blod hit's 26. Link to comment
Ari Posted May 23, 2013 Share Posted May 23, 2013 (edited) [Edit] Edited May 23, 2013 by Arichamus Link to comment
Tiffany Korta Posted May 27, 2013 Author Share Posted May 27, 2013 Reaction from both of you if you wish, then Initiative from you Ari Link to comment
Ari Posted May 27, 2013 Share Posted May 27, 2013 I am sorry for the delay. Initiative: 13. Link to comment
Supercape Posted May 27, 2013 Share Posted May 27, 2013 Ill wait until my super initiative kicks in! Link to comment
Tiffany Korta Posted June 8, 2013 Author Share Posted June 8, 2013 Iniative's Blodeuwedd 1d20+9=28 Oscar and Oswald Bot 1d20=16, 1d20=1 Madame Vapeur 1d20+2=4 So we have 28 Blodeuwedd, unharmed, 3 hp 21 Lord Steam, unharmed, 2 hp 16 Oscar Bot, unharmed, GM 13 El Heraldo, unharmed, 5 hp 4 Madame Vapeur, unharmed, GM 3 Oswald Bot, unharmed, GM But wait you say aren't everyone HP's to high? well read on. Blodeuwedd Attack roll 1d20+10=22, it hit's but Mme Vapeur is a hologram :shock: . So extra HP to everyone (see I told you ) and Lord Steam get's his go. Link to comment
Supercape Posted June 8, 2013 Share Posted June 8, 2013 Right, Lord Steam: Move Action: Feint at -5, 1d20+10=14 And a shifted -2 attack, +2 defence attack with his cane, on Oswald bot: 1d20+11=18 if by some chance that hits, its DC 20 Toughness. His defence is a total of +15 this round Link to comment
Tiffany Korta Posted June 20, 2013 Author Share Posted June 20, 2013 Oswald is immune that level of damage, he will return the complement was a strike to Lord Steam 1d20+10=29 and DC 25 Toughness save please. Link to comment
Supercape Posted June 21, 2013 Share Posted June 21, 2013 1d20+7=19 A surprisingly not pulverised roll! Dazed and Bruised. Link to comment
Tiffany Korta Posted June 21, 2013 Author Share Posted June 21, 2013 In that case EH is now up. Link to comment
Ari Posted June 23, 2013 Share Posted June 23, 2013 (edited) Okay, he will transform for a Free Action using Quick Change into the costume of EL HERALDO! Awesome, now for him to attack. Move Action up to the Oswald Statue, All-Out Power Attack with the Strike power (+2 Damage, -2 Defence): 10. Rerolling that(4HP) left 11. +10 makes that a 21. DC28 Toughness save. Setting a Reaction to Interpose for the next attack against Lord Steam. EDIT: Free Action to tell the people in the exhibit to get out of there. Edited June 23, 2013 by Arichamus Link to comment
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