trollthumper Posted March 11, 2013 Posted March 11, 2013 Sharl and Eliza talk about recent events, and "it."
trollthumper Posted May 31, 2013 Author Posted May 31, 2013 All right, elemental fight! For purposes of ease (this should be a short fight), both the Duke and Michael will be represented by Professor Fathom (Freedom City, p. 155), with stats evened out for +10 ATT, +12 DEF, +12 DMG, +10 TOU.The Duke goes on 23.Michael goes on 5.Temperance goes on 12.
Avenger Assembled Posted June 5, 2013 Posted June 5, 2013 http://invisiblecastle.com/roller/view/4076498/ Sharl goes on 20.
trollthumper Posted June 8, 2013 Author Posted June 8, 2013 Here we go:Duke: 23, Unharmed, 0 HPSharl: 20, Unharmed, 4 HPTemperance: 12, Unharmed, 3 HPMichael: 5, Unharmed, 0 HPThe Duke goes first, unleashing a Blast on Michael. It misses wildly.Sharl is up next.
Avenger Assembled Posted June 8, 2013 Posted June 8, 2013 Move Action: Fly over and engage the Duke in melee combat. With a punch! Standard Action: +5 Power Attack http://invisiblecastle.com/roller/view/4080084/ 30! Oh my. Well, that was a 19 on the roll, so I'll spend an HP for Improved Crit. 5+5+8=18=DC 33 Tou Save for the Duke
trollthumper Posted June 8, 2013 Author Posted June 8, 2013 And his Toughness save is... a 12. Welp. So, Hero Point! The Duke will take two Bruised instead.Duke: 23, Bruised x2, 0 HPSharl: 20, Unharmed, 5 HPTemperance: 12, Unharmed, 3 HPMichael: 5, Unharmed, 0 HPTemperance holds her action until the Duke attacks next, choosing whether or not to attack then. Michael unleashes his own Blast at the Duke, and it, too, misses. The Duke returns fire, and this time it hits. It's a DC27 TOU save, and Michael... botches. Temperance returns fire, and misses. But through the grace of a Hero Point, she hits, requiring a DC23 Toughness save from the Duke. He takes a Daze and is Staggered.Duke: 23, Bruised x2, Dazed (Temperance's Action), Staggered, 0 HPSharl: 20, Unharmed, 5 HPTemperance: 12, Unharmed, 2 HPMichael: 5, Unharmed, 0 HPSharl is up next.
Avenger Assembled Posted June 29, 2013 Posted June 29, 2013 Standard Action: +5 Power Attack http://invisiblecastle.com/roller/view/4109273/ 30! Oh my. Well, that was a 19 on the roll, so I'll spend an HP for Improved Crit. 5+5+8=18=DC 33 Tou Save for the Duke I guess it's fate.
trollthumper Posted June 29, 2013 Author Posted June 29, 2013 And the Duke flies apart, ending up a wet stain on the carpet.Combat's over. Now Sharl and Eliza have to deal with a bigger monster - drama.
Recommended Posts