Tiffany Korta Posted May 27, 2013 Author Posted May 27, 2013 (edited) Nothing to see here move along Edited May 27, 2013 by TiffanyKorta
Supercape Posted May 27, 2013 Posted May 27, 2013 So first off, I realise that Mind control is opposed rolls, not a straight DC Anyway I suggest we say I rolled an average of 10 As per rules, Carmen is maintaining concentration to keep the beast bound. Which means it gets a new save at 1 minute, 5 minutes, 20 minutes, 1 hour, 5 hours, and 1 day. I don't think it will be longer than that, but you never know! Whilst she maintains concentration, no +1 bonus to the save every time interval. SO ill roll these in advance if thats ok? of course at some point she is likely to stop the concentration and it starts getting a cumulative +1. And of course if she gets dazed etc and cant maintain a free action...yeah, demon binding is a risky business 1d20+10=22, 1d20+10=19, 1d20+10=17, 1d20+10=23, 1d20+10=20, 1d20+10=16 And she rolls reasonably well, nothing particularly bad or good.
Supercape Posted June 4, 2013 Posted June 4, 2013 In case not obvious summoning Tazel, which is going to reduce STR, CON, Fort, Tough (gulp) In case needed: Pitch Stealth 1d20+2=15 And Notice 1d20+6=13
Tiffany Korta Posted June 8, 2013 Author Posted June 8, 2013 (edited) Okay hope you don't mind but I'm going to cheat a little, in the name of PLOT! Nikki has ritualist so she's going to do the following Morph 4 (Extra: Area) [16 PP] So that's a DC 31 and Nikki rolls 1d20+14=32. So for the next scene everyone look's like guards. Edited June 8, 2013 by TiffanyKorta
Supercape Posted June 29, 2013 Posted June 29, 2013 So for reference, Carmen and others are (I hope) taking partial cover positions from incoming fire. Ill throw in an initiative and notice roll if/when they are needed. Although technically I suppose she is preparing a reaction shot against anything she sees at the Church entrance! 1d20+2=5 Initiative! 1d20+6=19 Notice
Tiffany Korta Posted July 15, 2013 Author Posted July 15, 2013 Okay I'm going to try something here. Basically I'll describe the scene and you decide if you want to start combat, after a certain number of "turns" Nikki's ritual will kick in and everything will change...
Tiffany Korta Posted November 16, 2013 Author Posted November 16, 2013 Let's get an Intimidation roll from Pitch to see how many Mercenaries bale on the demon. She gets a +4 situation bonus for the kind work the demon did on there behalf . Let's say DC 10 a quarter scatter, 15 it's half, 20 three quarters and 25 she manages to threaten the lot.
Supercape Posted November 17, 2013 Posted November 17, 2013 1d20+10=28 hey ho! (and thats without the +4 bonus!)
Tiffany Korta Posted November 18, 2013 Author Posted November 18, 2013 Let's get a Initiative roll, just Pitch and Nikki against the demon I reckon.
Tiffany Korta Posted November 24, 2013 Author Posted November 24, 2013 Tadyofyla is a Greater Demon, powered down to PL12 so not to be to big a threat, her initiative is 1d20+8=18. Nikki initiative is 1d20+12=30. Give me a reaction post to Nikki's actions and we'll then go into combat.
Tiffany Korta Posted January 23, 2014 Author Posted January 23, 2014 30 Nikki Hawthorn, GM, Unharmed 18 Tadyofyla, GM, Unharmed 10 Pitch, 1 hp Nikki transforms to her "true" form and attack's Tad with her claws Attack Roll: 1d20+8 13, so miss. Tad tries to return the favour Attack Roll: 1d20+13 17. Also a miss. So two massive demons taking ineffective swipes at each other, looks like Pitch will have to sort them out.
Supercape Posted January 23, 2014 Posted January 23, 2014 Ok so Move action to get into a reasonable position, and then its time to throw some smoke! Lets use a sufforcate attack on Tad, non shifted! IC is down for me, so using online dice roller: 1D20 => 7 with a +10 attack is 17. Who knows if it hits? Anyway, DC 20 Fort Save if it does. Providing it is not immune to smoke suffocation!
Tiffany Korta Posted January 24, 2014 Author Posted January 24, 2014 (edited) S/he is immune to the smoke damage, it helps that s/he breaths all that brimstone . The smoke will provide you with concealment however. Edited January 24, 2014 by TiffanyKorta
Tiffany Korta Posted February 2, 2014 Author Posted February 2, 2014 30 Nikki Hawthorn, GM, Unharmed 18 Tadyofyla, GM, Unharmed 10 Pitch, 1 hp Nikki's go Attack Roll: 1d20+8 9. Tadyofyla Attack Roll: 1d20+13 18, so a Toughness Save for Nikki Toughness Save: 1d20+8 18 Pitch get's to do her stuff.
Supercape Posted February 2, 2014 Posted February 2, 2014 Yoikes, poor Nikki! So, smoke wont do it, it seems. I doubt fire will either. So lets go for a straight chain attack. 1d20+10=15 hwah! its not going well. Move action to see if I can take cover any where?
Tiffany Korta Posted February 10, 2014 Author Posted February 10, 2014 Nikki's Attack Roll: 1d20+10 26, Tadyofyla Toughness Save Toughness Save: 1d20+10 16 Dazed and Bruised. Maybe there's luck's changed?
Supercape Posted February 12, 2014 Posted February 12, 2014 Move Action: Err...nothing (other than make sure I have partial cover still!) Standard Action: Another blast of metal! 1d20+10=20 I doubt that hits with the -4 penalty for firing into melee... If it does, the regular old DC 25 Toughness!
Tiffany Korta Posted August 28, 2014 Author Posted August 28, 2014 The tiny demons are a swamn that currently obscuring everything. To deal with these we'll use narrative combat.
Supercape Posted August 28, 2014 Posted August 28, 2014 The best kind! Pitch will narrate a breath of flame!
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