Ari Posted July 2, 2013 Author Share Posted July 2, 2013 You are fighting robots around 2/3 of the way to where Phantasmagore is. You go first, the ship's defense robots are flying towards you, round one: Victory: Unharmed, 3HP Robos: Unharmed(x3)-GM Solar Sentinel: Unharmed, 2HP Link to comment
JackgarPrime Posted July 8, 2013 Share Posted July 8, 2013 Alright, seems like the only real thing to do is to intercept, if the way to him is through these things. Switching Array to Strike 13, Flight 3 Charge, All Out, Power Attack at the nearest one. All-Out Power Charge (1d20+11=31) Whoooo, buddy! That looks like a crit to me! I believe that should bring the Toughness DC up to 43 (+5 for PA, +5 for Crit) Link to comment
Ari Posted July 9, 2013 Author Share Posted July 9, 2013 (edited) That is all kinds of critical action. DC43 Toughness save: 26. It's down. Good thing robots are immune to fear! The other two robos shoot into action, one going for Victory with a Blast: 26 hits for a DC27 Toughness save, the other shooting a Snare at Solar Sentinel: 18. Hits for a DC22 Reflex save. Solar Sentinel is up. Edited July 9, 2013 by Arichamus Link to comment
Thunder King Posted July 9, 2013 Share Posted July 9, 2013 13? No, Solar Sentinel is not going to get snared out of his first attempt at combat 20...damnit Link to comment
JackgarPrime Posted July 17, 2013 Share Posted July 17, 2013 Toughness save (1d20+13=28) Phew! Just barely. Link to comment
JackgarPrime Posted September 27, 2013 Share Posted September 27, 2013 What happened to the other pages of posts in the IC thread? Link to comment
Ari Posted September 27, 2013 Author Share Posted September 27, 2013 I have no idea. Sorus did do a small update(if that's the right word for it) that might have clashed with the the posts. Somehow. Otherwise I'm going to assume they were stolen by our past selves. Sadly I think this thread is dead, so not much chance of it getting back into the swing of things regardless. Thanks for playing folks! Link to comment
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