Tiffany Korta Posted May 3, 2013 Share Posted May 3, 2013 (edited) Edited May 3, 2013 by TiffanyKorta Link to comment
Thunder King Posted May 24, 2013 Share Posted May 24, 2013 Rolling for Galactic Lore on the ship, got a 20 Link to comment
Tiffany Korta Posted May 24, 2013 Author Share Posted May 24, 2013 That would get you who built the ship (the Trine) and where it came from (the Khanate). If you want to make another role DC 15 to remember anything about the Trine. Basic what the text say. Solitary is something else and not connect to the Trine, you'll have a chance to find out about him later . Link to comment
Ari Posted May 24, 2013 Share Posted May 24, 2013 Red Moon doesn't know anything about that, so foregoing rolling. Link to comment
Tiffany Korta Posted June 8, 2013 Author Share Posted June 8, 2013 k, sorry for any delay anything that mentioned in the last post about the Trine Sentinel will know Link to comment
Ari Posted June 12, 2013 Share Posted June 12, 2013 Using Flight to zip over to the ship, Super-Movement to Permeate into the Bridge. Then she talks to them! Link to comment
Tiffany Korta Posted June 29, 2013 Author Share Posted June 29, 2013 Ari can Red give me a Reflex save DC 20 TK the Trine aren't aware from you're present yet so you can deal with the dozen Grav-bike's as you wish. Link to comment
Ari Posted June 29, 2013 Share Posted June 29, 2013 DC20 Reflex save: 24! Success. Intimidate roll to try and get them to stop: 16. Move Action over to the willowy robot as she speaks. Link to comment
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