Supercape Posted May 3, 2013 Posted May 3, 2013 OOC for thread. Arcturus and Revenant explore some history, and meet some old 'friends'
Supercape Posted May 20, 2013 Author Posted May 20, 2013 Tiff, could Revenant roll: Notice roll DC 20 Knowledge (Streetwise) DC 20 As she is in the Junkyard. Gran, could Arcturus roll Notice roll DC 20 Earth Science roll DC 20
GranspearZX Posted May 20, 2013 Posted May 20, 2013 (edited) Notice: (1d20+5=10) Knowledge [Earth Sciences]: (1d20+4=24) Edited May 20, 2013 by GranspearZX
Supercape Posted May 20, 2013 Author Posted May 20, 2013 Sense Motive Roll DC 10 for Marcus The man is rather nervous and ill at ease mentioning Gordon Goodman
Supercape Posted May 20, 2013 Author Posted May 20, 2013 Revenant notices some digging equipment in the Junk which looks new. DC 15 Knowledge (Technology) check to gauge wether she thinks it is operational! (this can be untrained) it is! it is!
Supercape Posted May 20, 2013 Author Posted May 20, 2013 Gran the "guardsman" is reaching for the bell to ring. Its gonna be short and sweet, but lets see if he can ring it. If you want to stop him, (and it is an if) then beat his initiative of 1d20+0=10 Of course, how you act if you get initiative - up to you. Knock him out, grapple him, intimidate him, etc. (And if you do lose initiative, you may want to do the above anyways!)
GranspearZX Posted May 20, 2013 Posted May 20, 2013 Initiative: (1d20+5=20) Grappling and intimidating sound like the best plans (don't wanna hurt the guy... yet...) Do I need an attack roll for the grapple and an Intimidate roll?
Supercape Posted May 20, 2013 Author Posted May 20, 2013 Well you can take 10 on the attack to auto hit him, but you will need a grapple roll. Ditto with intimidate roll. I guess you will succeed, but then, its not in bear form!
Tiffany Korta Posted May 20, 2013 Posted May 20, 2013 Sense Motive 1d20+10=26, her lawyer sense is tingling .
Supercape Posted May 20, 2013 Author Posted May 20, 2013 Amy Chance is, you think, bulling you (at least in this regard) - she is not at all surprised about the digging equipment, and probably has some theories or ideas or knowledge you don't.
GranspearZX Posted May 20, 2013 Posted May 20, 2013 Gonna take 10 on the attack roll, which leaves the grapple (I'm assuming he's in human form for this): Grapple Check: (1d20+16=27) Followed by some old-fashioned intimidation:Intimidate: (1d20+7=25)
Supercape Posted May 20, 2013 Author Posted May 20, 2013 Ok he can't match either of those, so post away!
Supercape Posted May 21, 2013 Author Posted May 21, 2013 Could I have an intimidate roll against Detective Chance, Tiff? (Revenant sounded intimidating, anyway!) DC 17
Tiffany Korta Posted May 22, 2013 Posted May 22, 2013 One day I really must take some intimidation 1d20+4=9, yeah I'm going to spend my HP on a reroll 1d20+4=5. So close...
Supercape Posted May 22, 2013 Author Posted May 22, 2013 Arcturus - 2HP - Unharmed Revenant - 0 HP - Unharmed
Supercape Posted May 23, 2013 Author Posted May 23, 2013 Could I have two notice rolls from Revenant! DC 35 and DC 25
Tiffany Korta Posted May 23, 2013 Posted May 23, 2013 Notice 1d20+14=18, 1d20+14=18, well at least she's consistent
Supercape Posted May 30, 2013 Author Posted May 30, 2013 Gran, can we have Marcus walk in on the action, or is he staying outside the hut?
GranspearZX Posted May 30, 2013 Posted May 30, 2013 Oh, I'm sure he'd have absolutely no problem just barging right in.
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