Supercape Posted July 29, 2013 Posted July 29, 2013 Well, Im not sure Pitch knows the answer to the question! So, a Knowledge Arcane Lore roll? 1d20+7=15 (Includes +2 from Favoured Enemy feat, which I imagine counts?)
Ari Posted July 29, 2013 Author Posted July 29, 2013 Making and then breaking demonic bargains is a surprisingly common path in infernalism, and Pitch recalls that the best way to do it is to get the demon and other party to terminate the deal at the same time. They have to both be fully conscious for that to work, however. Breaking deals on the sly means instant damnation.
Supercape Posted July 30, 2013 Posted July 30, 2013 Laying on a snare for the demon just to be on the safe side I presume it hits a defenceless foe, so a plain ol toughness 10 snare.
Ari Posted August 1, 2013 Author Posted August 1, 2013 That works. It is Bound and Helpless. It awakens from unconsciousness.
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