Ari Posted June 22, 2013 Share Posted June 22, 2013 (edited) OOC thread for thread. Two of the most reserved Claremont students get to chaperone a young Dakanan noblewoman bursting with energy and unafraid to speak her mind. I can't see that going awry! Edited June 23, 2013 by Arichamus Link to comment
Ari Posted June 29, 2013 Author Share Posted June 29, 2013 Let's have some Initiative rolls! Sunbeam is going to be represented by a PL8 version of the Energy Controller, similar to build. Sunbeam's Initiative roll: 5. Giant Chocolate bar monster: 14. The heroes get a surprise round! Link to comment
TheAbsurdist Posted June 29, 2013 Share Posted June 29, 2013 Initiative (1d20+10=19) Elias say whu? Link to comment
Tiffany Korta Posted June 29, 2013 Share Posted June 29, 2013 Blod was obviously expecting trouble 1d20+9=27. Link to comment
Ari Posted June 29, 2013 Author Share Posted June 29, 2013 Alright, Surprise round! Blodeuwedd: Unharmed, 2HP Errant: Unharmed, 2HP Sunbeam: Unharmed-GM Gaint Chocolate Bar Monster: Unharmed-GM Tony and the Dakanans wisely retreat to a safer location during the surprise round. Link to comment
Tiffany Korta Posted June 30, 2013 Share Posted June 30, 2013 Blodeuwedd will move towards the monster and then hit it. She using unarmed this time so we have 1d20+10=25. If that hit's its a DC 19 toughness save. Link to comment
Ari Posted June 30, 2013 Author Share Posted June 30, 2013 (edited) That hits. DC19 Toughness save for it: 15, a Bruise. Chocolate is really not the best thing to make giant monsters out of, is it? Edited June 30, 2013 by Arichamus Link to comment
TheAbsurdist Posted June 30, 2013 Share Posted June 30, 2013 Elias is gonna yell at the crowd, and attempt to blast the monster as he leaves the van. Link to comment
Ari Posted June 30, 2013 Author Share Posted June 30, 2013 Okay, now Sunbeam gets out of her seat, transforms into her awesome costume(actually just her regular clothes except way brighter) and shoots the giant candy bar! Attack roll for the Blast: 17. Miss. Round 2: Blodeuwedd: Unharmed, 2HP Errant: Unharmed, 2HP Sunbeam: Unharmed-GM Gaint Chocolate Bar Monster: Bruise(x1)-GM Take it away, TiffanyKorta. Link to comment
Tiffany Korta Posted July 15, 2013 Share Posted July 15, 2013 Carry on keeping the Mr Death By Chocolate busy. Unarmed attack 1d20+10=15 Link to comment
Ari Posted July 15, 2013 Author Share Posted July 15, 2013 That misses. Errant is up. Link to comment
TheAbsurdist Posted July 18, 2013 Share Posted July 18, 2013 Elias is going to sneak up to the vehicle from whence the chocolate came. 14 Whilst checking to see if anyone is there. Link to comment
Ari Posted July 19, 2013 Author Share Posted July 19, 2013 He sees nobody in the remains of the truck, but he does see a small device installed in one mostly intact corner with a suspicious number of radials of and wires. Link to comment
TheAbsurdist Posted July 19, 2013 Share Posted July 19, 2013 Is there a large digital display that is counting down? Link to comment
Ari Posted July 30, 2013 Author Share Posted July 30, 2013 Okay, Sunbeam tries for another shot! Accurate Attack (+1 Attack -1 Damage): 24. Hits. DC22 Toughness save: 31. No damage. Giant Chocolate Bar Monster attacks Blodeuwedd: 14. Misses. Round 3, Blodeuwedd's turn. Link to comment
Tiffany Korta Posted August 5, 2013 Share Posted August 5, 2013 Carry on attacking the Choc-O-Monster 1d20+10=30. Yay! Can I have her critical attack somehow reveal the controller of the monster? If so it's Toughness DC is 19. Link to comment
Ari Posted August 6, 2013 Author Share Posted August 6, 2013 Sure. DC24 Toughness save: 23. Bruised again. +10 TOU now. One of the Chocolateers loses their concealment. Errant is up. Link to comment
TheAbsurdist Posted August 10, 2013 Share Posted August 10, 2013 Paralyze to the Weirdo Link to comment
Ari Posted August 10, 2013 Author Share Posted August 10, 2013 DC17 Fortitude save: 14. Failed by 3, so Chocolateer #1 is Slowed. Link to comment
Ari Posted August 13, 2013 Author Share Posted August 13, 2013 And it is Sunbeam's turn. She's going to try and Intimidate the Chocolateer: 24. Remarkably good. Chocolateer #1's Intimidate save" 20. Shaken. Her Initiative roll: 20. Giant Chocolate Bar Monster makes for another attack on Blodeuwedd: 13. Miss. Round 4 Blodeuwedd: Unharmed, 2HP Chocolateer #1: Unharmed, Shaken, Slowed-GM Errant: Unharmed, 2HP Sunbeam: Unharmed-GM Giant Chocolate Monster: Bruise(x2)-GM Blodeuwedd is up! Link to comment
Tiffany Korta Posted August 24, 2013 Share Posted August 24, 2013 Let's keep the poor chocolate monster busy and keep attacking him 1d20+10=28, so another hit DC 19. Oh and Blod left Dyrnwyn at home today . Link to comment
Ari Posted August 25, 2013 Author Share Posted August 25, 2013 Oh blast it I forgot, sorry. DC19 Tou save from the GIANT CHOCOLATE BAR: 27. Another Bruise, +9. Anyway, Chocolateer #1 attempts a Bluff on Errant, trying to Trick him into searching her mind: 19. DC19 Sense Motive/Will. Link to comment
TheAbsurdist Posted August 25, 2013 Share Posted August 25, 2013 Elias is not fooled. Sense Motive. (1d20+15=21) Link to comment
Tiffany Korta Posted September 7, 2013 Share Posted September 7, 2013 I think you're up next TA. Link to comment
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