Ari Posted September 8, 2013 Author Posted September 8, 2013 I'm going to Fiat something fierce if you do that again! Anyway, DC17 Will Save: 24 -2 from the Shaken is 22. And now Sunbeam. She gets all up Errant's face for not trusting the nogoodnik, and shoots the Chocolate Monster: 24. DC23 Save for it: 14. Failed by 9. A Construct so Dazed, Bruised and Injured. Round 5 Blodeuwedd: Unharmed, 2HP Chocolateer #1: Unharmed, Shaken-GM Errant: Unharmed, 2HP Sunbeam: Unharmed-GM Giant Chocolate Monster: Dazed, Bruise(x3), Injured(x1)-GM
Tiffany Korta Posted September 17, 2013 Posted September 17, 2013 Dagger towards the controller literally in this case . Attack roll is 1d20+8=19 if that hit's its a DC 21 toughness roll.
Ari Posted September 18, 2013 Author Posted September 18, 2013 That does hit! DC21 TOU save: 17, -2 from the Shaken makes that a Bruise and Daze. So she misses her turn. Errant is up once more!
TheAbsurdist Posted September 18, 2013 Posted September 18, 2013 Elias is gonna switch tactics, and use his Mental Blast. And say something Brusque to Sunbeam. DC 17 will.
Ari Posted September 19, 2013 Author Posted September 19, 2013 (edited) Brusqueness? The brusqute! DC22 Will save: 16. A Bruise and Daze! Sunbeam's turn, attacks Mr. Choco: 17. Hits, DC23 TOU save: 12. Failed by 11, so Staggered, Disabled and Dazed. Blodeuwedd's turn. Edited September 21, 2013 by Arichamus
TheAbsurdist Posted September 22, 2013 Posted September 22, 2013 I am treating it like Errant is getting hit with his Red Rage complication. Clearly it is not happening.
Tiffany Korta Posted September 30, 2013 Posted September 30, 2013 Blod will place a couple of strikes on the Controller 1d20+10=21, a hit will be a DC 19 save.
Ari Posted October 5, 2013 Author Posted October 5, 2013 DC19 TOU save: 19. No damage. She then launches a counter-strike, using Bluff to Feint and try to get Blodeuwedd to lose her Dodge Bonus: 15. And the Attack roll: 25. If that should hit, AA DC23 Toughness save will result. Errant is up!
TheAbsurdist Posted November 2, 2013 Posted November 2, 2013 (edited) Ack, sorry missed this. Going to do a Mental Grapple,Mental Grapple (1d20+7=12) Edited November 2, 2013 by TheAbsurdist
Ari Posted November 2, 2013 Author Posted November 2, 2013 That fails against the DC26 check. Sunbeam will try for a Visual Dazzle against Chocolateer. 9. Okay, ruling that hits Errant instead. DC18 Reflex save to avoid being Dazzled. Giant Chocolate Bar Monster is Dazed, so it's Blodeuwedd's turn.
TheAbsurdist Posted November 2, 2013 Posted November 2, 2013 1d20+5=8 That didn't work, so HP that. 1d20+5=23 And with Evasion, thank you!
Tiffany Korta Posted November 16, 2013 Posted November 16, 2013 Another Unarmed attack on the controller 1d20+10=26, another DC 19 save for her.
Ari Posted November 17, 2013 Author Posted November 17, 2013 DC19 Toughness save: 23. No damage, but Fiating that she decides discretion is the better part of valor and causes her giant chocolate bar monster to explode and cover her escape! We are OUT of rounds.
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