TheAbsurdist Posted June 25, 2013 Share Posted June 25, 2013 (edited) First up, Bronze character. In Brief: Berseker! Abilities: 14 + 6 + 14 + 2 + 6 + 6 = 48 PP Strength 24/30 (+7/+10) Dexterity 16 (+3) Constitution 24/30 (+7/+10) Intelligence 12 (+1) Wisdom 16 (+3) Charisma 16 (+3) Combat: 14 + 12 = 26 PP Attack: +7/+8 Melee during Blessing/+10 Unarmed during Rage (+7 Base) Defense: +7/+10 During Blessing of Anat (+6 Base), +3 Flatfooted Initiative: +7 Grapple: +14/+20 with Blessing of Anath Knockback: -3/-5 with Blessing of Anath Saving Throws: 0 + 4 + 4 = 8 PP Toughness: +7/+10 (+7 CON, +10 CON w/Blessing) Fortitude: +7/+10 (+7 CON, +10 CON w/Blessing) Reflex: +7 (+3 DEX, +4) Will: +7/+9 (+3 WIS, +4, +2 with Blessing) Skills: 44r = 11 PP Acrobatics 12 (+15) Climb 4 (+11/14) Intimidate 12 (+15) Knowledge (arcane lore) 2 (+3) Knowledge (current events) 2 (+3) Knowledge (streetwise) 3 (+4) Languages 1 (Base English, Canaan) Notice 8 (+11) Feats: 12 PP Challenge (Fast Startle) Dodge Focus Fearless Improved Grab Improved Initiative Improved Overrun Improved Throw Power Attack Startle Takedown Attack 2 Uncanny Dodge (Auditory) Powers: 39 + 4 + 2 = 45 PP Alternate Form 8 (Extras: Total Fade, Flaws: Fades, Power Feats: Slow Fade 1 [5 minutes], Drawback: Temporary Disability [Exhausted When Effect Drops, -2]) [39 PP] 'Blessing of Anath' Enhanced Strength 6 [6 PP} Enhanced Constitution 6 [6 PP] Enhanced Will 2 [2 PP] Enhanced Feats (Attack Specialization (Unarmed), Defensive Roll, Improved Critical [unarmed] 2, Melee Focus) 6 [6 PP] Immunity (emotion effects, interaction skills) 10 [10 PP] Regeneration 9 (Bruised 3 [No Action], Staggered 6 [No Action]) [9 PP] Comprehend 2(Objects 2 ) [4 PP] 'Communion.' Movement Array .5 ( Extras: Alternate Power ) (training, prowess) [2 PP] Base Power: Jumping 1 (Running Jump 34'/40' with Blessing of Anat, Standing Jump 17'/20' with Blessing of Anat, High Jump 8'/10' With Blessing of Anat) [1 PP] Alternate Power: Speed 1 ( 10MPH, 100' per round) [1 PP] DC Block ATTACK RANGE SAVE EFFECT Unarmed Touch DC22/DC25 Toughness (Staged) Damage (Physical) PP Totals: 48 + 26 + 8 + 11 + 12 + 12 + 45 = 150 PP Edited July 25, 2013 by TheAbsurdist Link to comment
Supercape Posted June 26, 2013 Share Posted June 26, 2013 Very interesting to have that limited Alternate Form which fades! However, the mechanics may be slightly off, as the fades limitation technically applies whenever you activate the power, which in the case of AF is a bit wonky (as per house rules). The way you write it is like a boost power (personal only, 1 trait, total fade) that applies to the Alternate Form Trait. I guess its being pedantic so excuse that! The major issue I see is that Regeneration from the unconscious trait is expressly forbidden by house rules. Also I dont quite know how you got to 9PP from that...Bruised no action is 3 PP, Unconscious no action is 3 PP (which is forbidden), and Injured and Staggered are both 6PP - that makes 18PP not 9 (although you cant buy the 3PP of unconscious regeneration). Now for a personal opinion, rather than with a ref hat on (although it may well be shared by many). Be aware that having Regeneration from all injury conditions as no action adds a hell of survivability to the character. Unless there is some drawback or limitation to that, you will be functioning at at least 2, and more like 3 or 4 PL's above your apparent PL in terms of defence (there is a good discussion on ATT about this issue). That is no problem, it's just a heads up for you and GM's to add that into the calibration when you discuss things. From my own experience these extreme levels of regeneration can lead to a rather dull immortality feeling unless you are careful. Of course, your built in "Timer" of alternate form is a great example of how to mitigate that issue! Its no surprise, however, that 3E eliminated the "no action" recovery regeneration option. Link to comment
TheAbsurdist Posted June 26, 2013 Author Share Posted June 26, 2013 Fixing the Unconscious bit and removing Injured. Link to comment
TheAbsurdist Posted July 4, 2013 Author Share Posted July 4, 2013 (edited) Place holder. Edited July 4, 2013 by TheAbsurdist Link to comment
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