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Azure Seas (OOC)


Thevshi

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Posted (edited)

Round One:

 

22 Tsunami (unharmed, 2 HP)

21 Merc 5

21 Merc 6

20 Glamazon (unharmed, 1 HP)

20 Merc 2

19 Merc 4

16 Merc 16

4  Merc 3

 

The bad guys actually get some pretty good rolls as well.

 

Tsunami moves forward some and blasts Merc 2, who is knocked unconscious.

Edited by Thevshi
Posted

I forgot to mention, these guys are minons, so you can take 10 to hit them.  But in any event, that does hit, but Merc 5 gets a natural 20 on his toughness save!  So he is unhurt with that 25.

 

Go ahead and post IC.

Posted

Merc 4 swims over to Glamazon and tries to hit her with the butt of his weapon, but misses.

 

Merc 1 fires a shot at Tsunami, which hits.  This time she takes a bruise.

 

Merc 3 shots at an Atlantean warrior, getting a critical hit!  I will say that put the warrior unconscious.

Posted (edited)

Round Two:

 

22 Tsunami (bruised, 2 HP)

21 Merc 5

21 Merc 6

20 Glamazon (unharmed, 1 HP)

19 Merc 4

16 Merc 1

4  Merc 3

 

Tsunami makes a Kn: Tactics check.

 

She attacks Merc 1, this time using Defensive Attack (-5 atk, +5 def), making her Defense +15.  Taking 10, she hits him with a water blast.  He misses his toughness save, and is unconscious. 

Edited by Thevshi
Posted

Glam takes 10 to grapple with Merc 5 getting a 25  which if successful would prompt her throwing Merc 5 as a move action at Merc 6.  Which, having to take a moment to scrounge for the answer on the damage calc for that, after taking 10 to hit Merc 6 with the thrown mook prompts a DC 22 Tou save from both of them.

Posted

Merc 4 swims away from Glamazon and fires at her, getting a 21.  While that hits Glamazon, her Impervious toughness allows her to ignore the attack.

 

Merc 3 fires at Tusnami, but misses badly with a 9.

 

The backup that was called for earlier arrives, in the form of a minisub, which fired a torpedo at the two teens, both being caught in the area of the explosion.

 

Need a DC 18 Reflex save from Glamazon to try to reduce the effect.  If she makes it, she ignores the damage of the attack (again thanks to impervious).  If she misses, Glamazon needs to make a DC 23 toughness save.

 

Tsunami makes her reflex save with a 18, thus avoiding any damage thanks to Evasion.

Posted

Round Three:

 

22 Tsunami (bruised, 2 HP)

20 Glamazon (unharmed, 1 HP)

19 Merc 4

4  Merc 3

3 Mini-sub

 

Tsunami is going with Def Atk -2 atk/+2 def this round.  She attacks the mini-sub, getting a 17 , which just misses.

 

Glamazon is up!

Posted

Thaelia takes ten after swimming after the merc that created distance to blast away.  Power Attacking for +4 Damage/-2 Atk.  The atk loss being reduced by the circumstance bonus in the environment.  Prompting a DC 26 Tou save from the merc.

Posted

Merc 3 takes aim at Tsunami, but misses

 

The min-sub fires another torpedo toward Glamazon, so DC 18 Reflex save followed by either DC 23 or 19 toughness save, depending on the result of the Reflex save.

Posted

Round Four:

 

22 Tsunami (bruised, 2 HP)

20 Glamazon (unharmed, 1 HP)

4  Merc 3

3 Mini-Sub

 

 

Tsunami will attack the mini-sub once more, Power Attacking -2 Atk, +2 Dam, getting a 20 on her attack roll, which hits.

 

The mini-sub get as 12 on its toughness save (vs DC 27), so it is destroyed!

 

Glam is up!

Posted

Tsunami only gets a 12 on her Notice check.

 

However, a group of mercs lying in wait get a 21 in setting up their ambush.  (I made the range penalty for noticing them a bonus to their roll).

 

The ambush has the first three firing at Tsunami, the second three at Glamazon.  1 hit on Tsunami, 2 hits on Glamazon.

 

Glamazon once again shrugs off the shots, Tsunami just makes her toughness save.


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